06-30-2008, 12:00 AM
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#21
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All Star
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Re: Don King Presents: Prizefighter Demo Available
I consider myself a huge boxing fan and I like the games that 2k puts out so I really really really really REALLY wanted to like this game, but after playing 3 fights of the demo this is game is a steaming pile of crap.
No way i'd spend $20 on it let alone the ridiculous price of 60. I think the developers spent so much time to make this so Unlike fight night that they forgot to make it a good game. The controls are ok, but I dont like having to hold 2 buttons to throw an uppercut. The should at least give us the option to use the right stick to throw punches.
The collision detection is the worst. Especially on punches that knock you down. Even after they show the replay of a knockdown the punch looks like it goes by you rather than hitting you so hard as to knock you down.
The graphics are ok but the gameplay is so terrible that it doesn't even matter.
I do like the "getting up" system after you get knocked down, you have to tap the a button rapidly until your boxers eyes are open all the way(when you are down the camera is in first person mode) then after your eyes are open you have to tap the Y button to get up, and if you wait too long to tap Y you have to tap A again to get the meter up high enough to where you can stand. That is way better than getting those darn circles to come together in Fight Night.
Fighting against both boxers the styles didn't seem different, I don't like the adrenaline thing at all. The special punches are bleh.
The progressive damage on a boxer is pretty good during the cutscenes but not so noticeable during the fight.
Again Generic handlers for the boxers, not so authentic to see some random guy in Calzaghes corner instead of Enzo.
All in all if 2k seriously plans to compete with EA at boxing they'd better just scrap PF and start over, maybe put some of their more talented programmers to work on it. I dont even see potential here.
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