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NBA Live 10: Producer Interview (ESPN)

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Old 02-11-2009, 06:28 PM   #1
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NBA Live 10: Producer Interview (ESPN)

ESPN has posted an interview with some of the NBA Live 10 Producers.

Quote:
ESPN: "But we've heard this same 'building a foundation" line for at least three years now with this game. Why should we believe anything will be different in Live 10?"

NBA Live 10: "It's easy for me to say, hard for you to believe. I think ultimately we can say it right now but until we show you software from NBA Live 10, that will be the determining factor on whether or not you believe me. I think that what we can say is that 07 was a complete technology re-write in terms of gameplay, then we saw big jumps in 08 and big jumps in 09, but it's still not where we wanted to be. But I think the beauty of this is we've got a new guy who is leading our gameplay effort, and having Mike Wang gives us a new and fresh perspective on what our game is all about."
Platform: Xbox 360 / PS3 / PC
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Old 02-11-2009, 06:41 PM   #2
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Re: ESPN: NBA Live 10 interview/new info

Beluba you big time now man!

up on ESPN and everything.

lol!
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Old 02-11-2009, 07:12 PM   #3
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Re: NBA Live 10: Producer Interview (ESPN)

WOW this sounds great. No new gimmicks, totally focused on gameplay. New player models as well.
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Old 02-11-2009, 07:14 PM   #4
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Re: ESPN: NBA Live 10 interview/new info

Quote:
Sean O'Brien: To me, the signature stuff and the trademark moves, those need to be contextual. That stuff just needs to be there. To me, that falls under the label of authenticity and we're not going away from that, we're just not going to brand it anything. What we're going to try and do is make sure players are performing like they do in the real world and in the right context. So there is a huge focus on player differentiating this year. It's something we're not going to shy away from this year or moving forward.
This is really important to me. In so many game in the past it has been maddening(no pun intended) to see moves-dribble, shots etc,- totally divorced from their proper context. This has always been one of Live's weakest areas.

I like how Sean thinks of this as part of the core functionality of the game, something that isn't going to necessarily be hyped and/or spotlighted, but simply an essentially gameplay element.
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Old 02-11-2009, 07:18 PM   #5
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Re: ESPN: NBA Live 10 interview/new info

cant wait till E3
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Old 02-11-2009, 07:19 PM   #6
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Re: ESPN: NBA Live 10 interview/new info

These guys are talking a VERY strong game. I just hope they can deliver.

I agree with all of the points the Devs. made in this interview.

The technology they are using is awesome. For that reason, I can see why they are excited about this year's game.

I agree that 2k has masked ALOT of NBA2K's 'issues' with plentiful and realistic animations over the last couple of years.

The Live team hinted in this interview, that they will match the quality of 2k's animations.

I'll wait and see if they can deliver on that front. Live has struggled with realistic looking animations for years now.

IF they could somehow get this series to animate realisticly, I can definately see this title being back on top.

This series just needs a TON of new realistic looking animations, to REALLY allow it to shine.

The technology along with the DNA 365 feature is great, and I can't wait to see how it's been expanded on.

This is already my most anticipated game for this year.
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Old 02-11-2009, 07:23 PM   #7
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Re: ESPN: NBA Live 10 interview/new info

3 on 3 online streetball.

meet me at the park online... i got my 2... we got next

i see you EA...I see you!
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Old 02-11-2009, 08:12 PM   #8
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Re: NBA Live 10: Producer Interview (ESPN)

I hope they got rid of the bigs fast breaking all game long. No reason for Yao Ming to be on the fast break, that's just not in his DNA if you know what I mean.

Go read though, seems promising, but I always go back to that famous saying, "actions speak louder than words" we been hearing this same thing with Madden for years now and nothings changed. Just have to wait and see some gameplay footage.
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