|
Quote: |
|
|
|
|
Originally Posted by BigPoppa17211 |
|
|
|
|
|
|
|
|
Great preview! Loving the changes so far!
Maybe you could do a part 2 on some of the things you can do with the puck and the physics?
Can never have enough info, right?
|
|
|
|
|
|
Ha, I probably won't do part 2, but I'll certainly talk about the game more on here -- assuming you guys want to know more. Simply ask questions.
|
Quote: |
|
|
|
|
Originally Posted by bonannogiovanni |
|
|
|
|
|
|
|
|
Chase, do you know by chance if the broadcast camera angle has been overhauled to look like real broadcast? (Reading your thoughts on presentation I bet not )
|
|
|
|
|
|
My best guess is no. I asked about new camera angles and was told there are no new ones, so I doubt they overhauled any existing ones either.
Ha, yeah true story, I wrote most of this while watching the Braves the other today on MLB Extra Innings. So, that will teach me to write about hockey with baseball on -- I had to see Tommy Hanson though.
|
Quote: |
|
|
|
|
Originally Posted by joker75 |
|
|
|
|
|
|
|
|
I have still one question : Which button is for pokechecking now? Because Flyermania sad there is any change for this... You can do pokecheck move front of the player without tripping now I hope....
And... When you send us some answers from the questions thread ?
|
|
|
|
|
|
Right bumper is still the poke button, but once again I could have talked about stick lift and poke check a bit. I think you'll see less of those weird poke check and stick lift penalties when you are in front of an opposing player who is coming towards you. I also think you'll see many more penalties when someone goes for a stick lift from behind a player, or at least that's the goal and I did notice some change.
And I'll answer Qs (the ones I can) after this post.
You know it's been a bit since I played so it's a little tricky to remember, but I do know the stat overlays are a bit tweaked in terms of how they look. I feel like I would have written it down in my notebook if I noticed new stat overlays popping up during a game though.
Hard to say about the goalies after such a little amount of time with the game. I certainly liked just about every new animation I saw while playing. At this point my only complaint would be that some of the old animations are left over (namely desperation and cover-up saves) and those were the ones I think that could be abused by players at points.
From what I gather, generally that is the NHL team's philosophy: either do it right or don't do it at all. I admire that and do think it's better to go that route, at least from a reception standpoint. I did talk to David Littman about the presentation a bit, and got the impression that when changes occurred on the presentation front, they would be big rather than small. In the mean time, I wouldn't want them wasting time adding one or two new cut scenes if it took away from focusing more attention on the gameplay.