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NHL 2K10 Developer Insights: Gameplay Mechanics Part I & II

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Old 08-12-2009, 05:05 AM   #9
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Re: NHL2K10 Dev Insights

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Originally Posted by RealmK
Disliking everything to do with dekes, yet again needless button combos. Everything else sounded good though.
Why? It seems like it will be a more realistic approach.
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Old 08-12-2009, 05:17 AM   #10
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Re: NHL2K10 Dev Insights

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Originally Posted by savoie2006
Why? It seems like it will be a more realistic approach.
In ways yes, but if I want to do a toe drag for example let me roll the actual stick back and drag. Don't make me hold a bumper, a button, then make a stick move. I'll put the effort in to get used to it as it certainly appears theres a ton of improvements over 2k9 and I'll at least give the game a fair chance this year to impress. But I absolutely have always hated how unintutive NHL2k is with control schemes. overly complex controls /= sim imo.
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Old 08-12-2009, 05:25 AM   #11
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Re: NHL2K10 Dev Insights

Quote:
Originally Posted by RealmK
In ways yes, but if I want to do a toe drag for example let me roll the actual stick back and drag. Don't make me hold a bumper, a button, then make a stick move. I'll put the effort in to get used to it as it certainly appears theres a ton of improvements over 2k9 and I'll at least give the game a fair chance this year to impress. But I absolutely have always hated how unintutive NHL2k is with control schemes. overly complex controls /= sim imo.
Well in all honesty, with the exception of the basic loose puck deke in EA, I don't find their one on one dekes very easy to learn and even harder to master. Maybe because I haven't invested alot of time into them, but I would think 2K's would be more user freindly.
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Old 08-12-2009, 05:32 AM   #12
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Re: NHL2K10 Dev Insights

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Originally Posted by savoie2006
Well in all honesty, with the exception of the basic loose puck deke in EA, I don't find their one on one dekes very easy to learn and even harder to master. Maybe because I haven't invested alot of time into them, but I would think 2K's would be more user freindly.
I think its one of those which do you feel more comfortable doing. Most of EA's one on one dekes are a simple movement of a right stick and the bumper which for me personally is easier to quickly pull off during gameplay than having to take my thumb off the right stick to press a face button as well as a bumper and move the stick all at the same time which is how it sounds in the description to be. Some prolly have an easier time doing that, I'm just not one of them.
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Old 08-12-2009, 08:42 AM   #13
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Re: NHL2K10 Dev Insights

Quote:
Originally Posted by RealmK
I think its one of those which do you feel more comfortable doing. Most of EA's one on one dekes are a simple movement of a right stick and the bumper which for me personally is easier to quickly pull off during gameplay than having to take my thumb off the right stick to press a face button as well as a bumper and move the stick all at the same time which is how it sounds in the description to be. Some prolly have an easier time doing that, I'm just not one of them.
Hey Realm, when I read the blog, I read it as having to press the right bumper but having a choice to press a face button or a direction on the right stick. I don't think you absolutely need to press a face button. So if that's the way it is in reality, you would have the option of using a face button or the right stick, one or the other, along with the right bumper to execute the dekes.

Unless I read the blog wrong
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Old 08-12-2009, 08:48 AM   #14
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Re: NHL2K10 Dev Insights

What I like about the Ovi dekes is the execution and the dekes performed are supposed to be based on player ratings which is a welcome difference from EA's everyone dekeds the same way (hoefully this is different for NHL10 )
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Old 08-12-2009, 09:07 AM   #15
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Re: NHL2K10 Dev Insights

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Originally Posted by BigH2k6
Hey Realm, when I read the blog, I read it as having to press the right bumper but having a choice to press a face button or a direction on the right stick. I don't think you absolutely need to press a face button. So if that's the way it is in reality, you would have the option of using a face button or the right stick, one or the other, along with the right bumper to execute the dekes.

Unless I read the blog wrong
Well alright then, if thats the case then I'm on board.
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Old 08-12-2009, 09:07 AM   #16
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Re: NHL2K10 Dev Insights

Quote:
Originally Posted by BigH2k6
What I like about the Ovi dekes is the execution and the dekes performed are supposed to be based on player ratings which is a welcome difference from EA's everyone dekeds the same way (hoefully this is different for NHL10 )
I agree with both you and RealmK.
I think there's a happy medium between both systems.

For some complicated deke's I don't mind having some pre-set canned animations available to star players when on a breakaway or shootout.
However, for some simple moves like toe-drag, that should be allowed using the right-analog only.

I also hope that EA has fixed their stickhandling engine so that not everyone can perform the same dekes.
But for now, I'm going to believe they have fixed it and I look forward to testing out both games control schemes.
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