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NBA 2K10 Patch Available, Post Impressions Here (360)

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Old 11-06-2009, 06:18 AM   #17
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Re: NBA 2K10 Patch Available, Post Impressions Here (360)

Association development drills works now

How about Custom Music - highlight and PotG music works now?
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Old 11-06-2009, 06:27 AM   #18
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Re: NBA 2K10 Patch Available, Post Impressions Here (360)

White headbands for the Cavs.....

Lots of over the back calls.....

Pick and roll D is much improved...

No more silly AI rotations by teammates.......


One negative is that the AI did not have their starting 5 in for the begining of the 2nd half.

Very impressed overall so far. This game should be GREAT now, in season mode. Can't wait to play more after work.
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Old 11-06-2009, 06:33 AM   #19
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Re: NBA 2K10 Patch Impressions Thread (360 Only)

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Originally Posted by Pared
You can't lead pass into the paint anymore.
How they implemented this? More touched/intercepted pass? Passes bounced into defenders? Passess dropped by your teammates? A mix of these?

By the way, vids are extremely useful and informative! Many thanks for posting them!

Other question: any improvement in double teaming effectiveness?
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Old 11-06-2009, 06:35 AM   #20
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Re: NBA 2K10 Patch Available, Post Impressions Here (360)

Meh... it wasn't on the list, but I really wanted them to fix the tendency issues with "Type of Jumper" tendencies meaning absolutely nothing.

They advertised that players who fade away IRL would do so in the game. Oh, well...
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Old 11-06-2009, 06:36 AM   #21
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Re: NBA 2K10 Patch Available, Post Impressions Here (360)

Quote:
Originally Posted by edubbs
White headbands for the Cavs.....

Lots of over the back calls.....

Pick and roll D is much improved...

No more silly AI rotations by teammates.......


One negative is that the AI did not have their starting 5 in for the begining of the 2nd half.

Very impressed overall so far. This game should be GREAT now, in season mode. Can't wait to play more after work.
Apparently its white headbands for every flippin team. Are you kidding me 2K?
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Old 11-06-2009, 06:38 AM   #22
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Re: NBA 2K10 Patch Available, Post Impressions Here (360)

My Player mode is still suck in the offseason.

argh.
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Old 11-06-2009, 06:42 AM   #23
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Re: NBA 2K10 Patch Available, Post Impressions Here (360)

I remember one of the devs saying that the patch would work on an existing association. Well I just played a half of my next association game and only noticed 2 things. Framerate is much smoother and the CPU has been called for a lot of fouls in one half. At the half I was 19 for 30 at the FT line! Gotta tone that down. While the CPU was 7 for 9 at the stripe. Either way, the game is still good for me.
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Old 11-06-2009, 06:44 AM   #24
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Re: NBA 2K10 Patch Impressions Thread (360 Only)

Quote:
Originally Posted by franzis
How they implemented this? More touched/intercepted pass? Passes bounced into defenders? Passess dropped by your teammates? A mix of these?

By the way, vids are extremely useful and informative! Many thanks for posting them!

Other question: any improvement in double teaming effectiveness?
Lead passing into the paint off the PnR doesn't work sometimes. Passes into the plate are deflected more. If the pass get through, and there's someone there, you'll see more of the forced shot animations.

Points in the paint are definitely down though.
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