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Originally Posted by Court_vision |
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I don't really understand how a massive company like EA can screw these things up so badly.
"The game freezes...really?!"...don't they test these things before they release them.
I have always bought EA games based on the idea that "hey, at least i know it will work"...as opposed to smaller companies.
This year though, I am starting to doubt these guys know what they are even doing.
The NBA Live patch had a massive glitch in it...and the producers were genuinely shocked about it when people pointed it out (about 8 hours after it was released)
I mean, do they not check before releasing stuff?
How do you not know something will cause freezing...just test it?
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I know, I'm feeling the same way CV. I mean, what is the point of sending DLC/Title Updates to Sony/MS for weeks if they still turn out to be broken or break things after they go through certification? Like you said, don't they realize some of these issues like the Live OT glitch, the Fight Night DLC freezing the game, etc.
EA just seems to be making constant mistakes right now when it looked like they were back on the upswing with the community interaction. Now that's all but gone and we have issues like this, NCAA likely not getting a patch and the Live patch and the Madden patch both making issues worse.
And with this whole FN DLC mess, they basically just took some people's money for 1 or 2 weeks or whenever this issue is fixed.
It's sad because I'm a pretty loyal EA customer. Looking at my collection of 360 games, I have about 7 EA games but the way things have been going lately, I may not be so quick to get an EA game in the future and take more of a wait and see approach.