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Tecmo Bowl Throwback Interview (2D-X)

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Old 03-11-2010, 01:35 PM   #17
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Re: Tecmo Bowl Throwback Interview (2D-X)

Yeah the SNES roster is a ton more balanced than the NES one.

There are some really good players in this game but nobody who is unstoppable like Bo Jackson or Lawrence Taylor.

I never played the Genesis versions until well after the fact, but I thought they sucked compared to the SNES games.

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Old 03-11-2010, 01:40 PM   #18
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Re: Tecmo Bowl Throwback Interview (2D-X)

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Originally Posted by wEEman33
Yeah the SNES roster is a ton more balanced than the NES one.

There are some really good players in this game but nobody that is really unstoppable like Bo Jackson or Lawrence Taylor.

I never played the Genesis version until well after the fact. It sucked compared to the SNES games IMO.
Good to hear. I didn't play the SNES much. Apparently they are different. I thought the Genesis version sucked too in comparison to the NES.

They seemed to suck out all the crazy plays which made Tecmo great. It boiled down to a much less exciting game overall. Big play potential in the run game wasn't there. You couldn't zig-zag for big scores. It felt different.

Oddly enough this is my road through Tecmo:

1. Tecmo Bowl (NES)
2. Tecmo Super Bowl (Genesis)
3A. Tecmo Super Bowl 3 (Genesis)
3B. Tecmo Super Bowl (NES)

Basically, I learned that the NES version had better gameplay than the Genesis version.
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Old 03-11-2010, 01:43 PM   #19
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Re: Tecmo Bowl Throwback Interview (2D-X)

Just a heads up, guys -

I was just playing the old SNES version to check a few things, and the Nose Tackle dive ***** move is still alive and well in that game. I hope they've been able to do something about that play because if not, online is going to be limited to just playing against friends that you can trust not to do that move.
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Old 03-11-2010, 01:59 PM   #20
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Re: Tecmo Bowl Throwback Interview (2D-X)

Yeah the nose tackle dive glitch has been around in every version of the game I've played.

It's one of those "house rules" you just have to enforce when playing against friends.
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Old 03-11-2010, 02:33 PM   #21
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Re: Tecmo Bowl Throwback Interview (2D-X)

So the Cowboys will be pretty awsome with triplets right?
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Old 03-11-2010, 02:36 PM   #22
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Re: Tecmo Bowl Throwback Interview (2D-X)

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Originally Posted by wEEman33
And since you could only play the 3-4 defense in this game, teams who actually ran a 3-4 scheme in real life were at a big advantage personnel wise.
The weird thing is that many teams had switched back to the 4-3, so it didn't make sense to only have the 3-4. Easier to program that way I guess.
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Old 03-11-2010, 02:46 PM   #23
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Re: Tecmo Bowl Throwback Interview (2D-X)

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Originally Posted by ODogg
So the Cowboys will be pretty awsome with triplets right?
Emmitt, Aikman, Irvin, you know it!
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Old 03-11-2010, 02:57 PM   #24
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Re: Tecmo Bowl Throwback Interview (2D-X)

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Originally Posted by CreatineKasey
Good to hear. I didn't play the SNES much. Apparently they are different. I thought the Genesis version sucked too in comparison to the NES.

They seemed to suck out all the crazy plays which made Tecmo great. It boiled down to a much less exciting game overall. Big play potential in the run game wasn't there. You couldn't zig-zag for big scores. It felt different.

Oddly enough this is my road through Tecmo:

1. Tecmo Bowl (NES)
2. Tecmo Super Bowl (Genesis)
3A. Tecmo Super Bowl 3 (Genesis)
3B. Tecmo Super Bowl (NES)

Basically, I learned that the NES version had better gameplay than the Genesis version.
The Genesis version was WAY too easy for some reason. Easier than normal. Maybe it was just me, but I'd rack up some pretty ridiculous scores in that one. The only thing I liked about the Genesis version was the music. I still play it sometimes just for that, lol.
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