02-25-2010, 09:18 PM
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#4
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MVP
OVR: 10
Join Date: May 2007
Location: Fort Worth, TX
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Re: Tiny Toons, the Olympics, and a Lack of Evolution
The history of Olympic video games is horrid and the future doesn't look promising. In my opinion, that is so much potential with Olympic games. Looking beyond the "button mashing", the games have no personality. The crowd's emotion plays a vital role in the Olympics and its absent in the video games. Another thing is, why not throw hockey into the mix? For example, if EA decided to jump into the Olympic genre, they can simply use the NHL build with world teams, which would actually use less memory overall. That's just two things I can think of right now.
As for the control issues, I've got some ideas for some sports, primarily bobsledding. For example, the bobsled controls can be simply using the two analog sticks as the two steering handles inside the bobled. Drivers are required to pull at each side at different times, with little and a lot of pressure between the two handles, and that could be implemented into a game since the ability of pressure sensitve controlling exists. The only place I'm coming up blank is on how to control the push and the "jumping into the sled" at the beginning of the race.
Bottom line, Olympic games need the feel of the Olympics.
EDIT: There is so much you could do with an Olympic game on the Wii. You could base 80% of the events on the Wii board.
Last edited by Cod; 02-25-2010 at 09:54 PM.
Reason: Ideas from Wii Fit
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