Home

More Gran Turismo 5 Details and 70 Screenshots (GTplanet)

This is a discussion on More Gran Turismo 5 Details and 70 Screenshots (GTplanet) within the Racing forums.

Go Back   Operation Sports Forums > Other Sports > Racing
MLB The Show 24 Review: Another Solid Hit for the Series
New Star GP Review: Old-School Arcade Fun
Where Are Our College Basketball Video Game Rumors?
Reply
 
Thread Tools
Old 06-17-2010, 05:34 AM   #1
Editor-in-Chief
 
Steve_OS's Arena
 
OVR: 77
Join Date: Jul 2002
Location: OS Eastern Office
Posts: 31,655
Blog Entries: 556
More Gran Turismo 5 Details and 70 Screenshots (GTplanet)

GTplanet has posted more details on Gran Turismo 5, as well as 70 more screenshots.

Quote:
" * Polyphony Digital is working on reducing load times and is still tweaking graphics ahead of the November release date.
* The game has nearly filled all of the space available on Blu-Ray disc.
* You’ll have the option to synchronize the game’s time of day with the track’s current local time.
* The crowds will be dynamic, so there will be more tents, cars, and motorhomes at longer races.
* Yamauchi admits his team may have “actually gone too far in modeling some of this detail” and suggested it might be “more suited to the next generation of PlayStation.”
* Both high and low-beam headlights will be included, so you can flash slower cars as you’re about to pass them (how awesome will this be during the 24 hour races!?!). All lights will illuminate dirt, smoke, or other debris in the air.
* NASCAR insisted that all of their series’ cars be playable on all circuits in the game.
* It was previously mentioned that only 9 NASCAR cars will be included, but this was incorrect. There are simply 9 cars in the E3 2010 demo, but “many more” are coming.
* With the exception of profanity, all of the Nurburgring’s graffiti has been re-created, just as it is in real life. According to Kotaku, they will attempt to keep the graffiti up-to-date before the game is shipped.
* Players will be able to maintain an online profile to share and watch friend’s progress and statistics.
* All cars (including standard models) will accumulate dirt and will have functional horns.
* All cars will have functioning reverse lights.
* More information will be revealed at Gamescom in Germany on August 18-22.
* More Formula 1 teams will bring their cars to the game, in addition to Ferrari.
* “While racing the 24 hours of Nurburgring, you can smell people’s barbecues — we couldn’t recreate that.” — Kazunori Yamauchi"
Platform: PS3
Steve_OS is offline  
Reply With Quote
Advertisements - Register to remove
Old 06-17-2010, 06:12 AM   #2
Rookie
 
OVR: 8
Join Date: Jun 2008
Location: Ottawa, Canada
*Jaw Drops*
monkeybutlerz is offline  
Reply With Quote
Old 06-17-2010, 08:22 AM   #3
Banned
 
OVR: 12
Join Date: Aug 2007
This all sounds great but why is car damage never mentioned? I've seen a couple of videos that show this but it's not very impressive imo. With all the attention to detail that Polyphony are well known for why can't we get car damage that's at least on par with Dirt 2?

For the sake of realism, which the developers are apparently aiming for, this area needs to be addressed.
Dalsanto0026 is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Other Sports > Racing »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 05:52 AM.
Top -