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Madden NFL 11 Full Player Ratings: Miami Dolphins and New York Jets

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Old 06-28-2010, 02:40 PM   #17
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Re: Madden NFL 11 Full Player Ratings: Miami Dolphins and New York Jets

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Originally Posted by ComfortablyLomb
Maybe swagger is like an animation trigger? Just a guess but it would see some cooler catches, stiff arms, sacks, etc. from guys with a high rating.
Or sprout Karate chopping arms out of player's armpits. Now that would be useful.

http://www.oldspice.com/videos/by_tag/6/
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Old 06-28-2010, 02:40 PM   #18
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Re: Madden NFL 11 Full Player Ratings: Miami Dolphins and New York Jets

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Originally Posted by salbowski
Swagger rating:

When a player makes a good play, all his attributes that pertain to his position get boosted in proportion to his swagger rating. The number of plays the boost lasts is also proportionate to his swagger rating.

It's kind of like a confidence rating. I'm reliably informed that players with any 99's can rise as high as 110 (eg-C Johnson speed can go from 99 to 110 for a short period).

Why not just make 99 faster?
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Old 06-28-2010, 02:45 PM   #19
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Re: Madden NFL 11 Full Player Ratings: Miami Dolphins and New York Jets

Nice ratings. I see old panthers DT Kris Jenkins is a 92 overall. Nice. I might have to trade for him and bring him back to carolina.
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Old 06-28-2010, 02:47 PM   #20
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Re: Madden NFL 11 Full Player Ratings: Miami Dolphins and New York Jets

This screen shot looks sick
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Old 06-28-2010, 02:52 PM   #21
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Shonn G. has an awareness rating of 68? That's absurd.

And the whole swagger rating thing is the dumbest arcade-ish thing I've heard in a long time. Your potential is your potential. If Chris Johnson is a 99 for speed, then he is a 99 for speed. I thought we were beyond this "turbo boost" thing. Your rating is what it is. If he can get to a 110, then that should be his rating.
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Old 06-28-2010, 02:56 PM   #22
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Re: Madden NFL 11 Full Player Ratings: Miami Dolphins and New York Jets

Quote:
Originally Posted by salbowski
Swagger rating:

When a player makes a good play, all his attributes that pertain to his position get boosted in proportion to his swagger rating. The number of plays the boost lasts is also proportionate to his swagger rating.

It's kind of like a confidence rating. I'm reliably informed that players with any 99's can rise as high as 110 (eg-C Johnson speed can go from 99 to 110 for a short period).
This kind of sounds like the composure thing that NCAA had. I remember NCAA 08 had a "motivation" system where if your top player was tearing it up, it would raise the level of play of everyone on the field with him. I like out of the box thinking. This might be interesting if it's not overdone.
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Old 06-28-2010, 03:17 PM   #23
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Re: Madden NFL 11 Full Player Ratings: Miami Dolphins and New York Jets

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Sanchez also had less yards and a worse completion %.
AND Led his team to the AFC Championship game. I'll take Sanchez any day of the week over Henne, and TWICE ON SUNDAY!!
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Old 06-28-2010, 03:21 PM   #24
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Re: Madden NFL 11 Full Player Ratings: Miami Dolphins and New York Jets

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Originally Posted by REDRZA
AND Led his team to the AFC Championship game.
If you truly believe that then fine but you're the only one (other than Donny).

A 63 QB rating isn't leading a team, it's a team winning inspite of it's so called "leader".
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