Ok, let's say I'm making assumption out of incomplete clips. Let's say I'm expecting AI Defense (because the point is that AI isn't all bad in NHL 11, but AI Defense is pure s...) to be as bad from what I see so far. On offense, it's not that bad, but there's issues that makes the game really frustrating.
In all honesty, can you tell me it's acceptable for devs to let go these four things in NHL 11 :
- AI D pinning themselves on the board while there's no pressure around them
- AI D backing, backing, backing until the goalie as the nose in their ***
- AI FWD stopping at the blue line while he can hit the zone
- AI FWD with the puck on a 2 on 1 or 2 on 0, going to the corner
I can live with the AI decision making in some part, nothing as to be perfect. But when you ship a product out on the market and you don't notice these problems I saw in my first 3 game as a BaP on All-Star as a goalie, excuse me then to be a bit sarcastic about EA's dev team work.
Oh, and to be fairly honest, you know when I started to threat EA's dev like the worse people in the world? The time their head chief came to us saying NHL 11 was tested over and over to avoid major lapses in gameplay while we found out that they took us for idiots.
If NHL 12 is good on the AI side and improve like they advertise, I promise I'll be the first to come on here and praise the dev team. Until then, like I say, excuse me to be a bit sarcastic since I don't like to be taken for an idiot.
Oh, and NHL 11 is still a good game! Just imagine what it would be if it was tested! :-)