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MLB 12 The Show Hands-On Preview - PS Move and PS Vita (PSNation)

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Old 01-24-2012, 12:06 AM   #9
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Quote:
Originally Posted by nomo17k
The apparent lag with Move is kinda disappointing, but I already have the controller so I'll probably end up trying anyways...
I would say try it out for sure. You will find that it isn't as bad as the video shows. Especially when you get your timing down, it's not much worse than the dualshock.


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Old 01-24-2012, 12:08 AM   #10
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Re: MLB 12 The Show Hands-On Preview - PS Move and PSVita (PSNation)

Bummer that the Vita won't get the Diamond Dynasty Mode, though since we don't know the details it may not be as big of a deal as I'd imagine.
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Old 01-24-2012, 12:11 AM   #11
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Re: MLB 12 The Show Hands-On Preview - PS Move and PSVita (PSNation)

I believe there is a slight built in delay....so that you're not always swinging etc on every twitch.

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Old 01-24-2012, 01:45 AM   #12
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Who dat in the blue Voltron shirt? Got me checking the forums with tapatalk on the pitching scene.

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Old 01-24-2012, 05:28 AM   #13
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Re: MLB 12 The Show Hands-On Preview - PS Move and PSVita (PSNation)

I am intrigued by the Move controls for my kids. Maybe even me for batting. I liked the fielding stuff as well. But is there a strap for that controller (I don't have the Move)? I can see my kids breaking my TV while pitching or even batting. Kind of scares me.
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Old 01-24-2012, 07:00 AM   #14
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Re: MLB 12 The Show Hands-On Preview - PS Move and PSVita (PSNation)

Quote:
Originally Posted by rudyjuly2
I am intrigued by the Move controls for my kids. Maybe even me for batting. I liked the fielding stuff as well. But is there a strap for that controller (I don't have the Move)? I can see my kids breaking my TV while pitching or even batting. Kind of scares me.

Yep, there is a wrist strap.....
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Old 01-24-2012, 12:27 PM   #15
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Re: MLB 12 The Show Hands-On Preview - PS Move and PSVita (PSNation)

Quote:
Originally Posted by Knight165
I believe there is a slight built in delay....so that you're not always swinging etc on every twitch.

M.K.
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Obviously I'm no expert on the system but if the MOVE is 1 to 1 movement then there should not be swings unless the player actually swings.
HOWEVER if the Show is using the move as a trigger to start swing and not used as a full swing controller then I can see where the "delay" or whatever is used to not swing on unintended movements.

A good test would be to check swing with the move and see if The Show player actually check swings.
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Old 01-24-2012, 12:39 PM   #16
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Re: MLB 12 The Show Hands-On Preview - PS Move and PSVita (PSNation)

Quote:
Originally Posted by Skyboxer
Obviously I'm no expert on the system but if the MOVE is 1 to 1 movement then there should not be swings unless the player actually swings.
HOWEVER if the Show is using the move as a trigger to start swing and not used as a full swing controller then I can see where the "delay" or whatever is used to not swing on unintended movements.

A good test would be to check swing with the move and see if The Show player actually check swings.
Perhaps this is the case, the reason being it would definitely be easier to code that way... since the game already has a pretty good batting system in place (different swing mechanisms, check swing, etc.), why not use the existing system and use the new controller to trigger the same events?

In order to re-create the real feel for swinging the bat with Move, I'd prefer the one-to-one approach as in Table Tennis in Sports Champions, with full control over PCI placement, but I can see it perhaps makes sense to use the existing mechanism now... But if you have played Table Tennis, you can see how nicely things can work with one-to-one with Move.

I only hope the lag doesn't totally kill the timing, as in I have to hit with an entirely different timing compared to real life. To me the slightly slower response with Pure Analog in MLB11 was tough enough to adjust, and it wasn't even a lag issue I believe.

Well we have to see... it's the first year anyway... we'll see how it really feels.
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