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MLB 12 The Show Hands-On Preview - PS Move and PS Vita (PSNation)

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Old 01-24-2012, 02:55 PM   #17
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Re: MLB 12 The Show Hands-On Preview - PS Move and PS Vita (PSNation)

Ha! Glad Ramone chimed in @ the end...

Thought I was watching a Penn & Teller skit for a second...

-GW-
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Old 01-24-2012, 03:50 PM   #18
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Re: MLB 12 The Show Hands-On Preview - PS Move and PS Vita (PSNation)

I love how they implemented the move controls this year - very good job, SCEA !
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Old 01-24-2012, 04:11 PM   #19
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Re: MLB 12 The Show Hands-On Preview - PS Move and PSVita (PSNation)

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Originally Posted by nomo17k
In order to re-create the real feel for swinging the bat with Move, I'd prefer the one-to-one approach as in Table Tennis in Sports Champions, with full control over PCI placement,
No one has spoken about how the PCI placement is handled. I (and others) have asked if the Move can recognize when someone swings high/low and inside/outside, but I haven't seen an answer to this yet.
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Old 01-24-2012, 04:14 PM   #20
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Re: MLB 12 The Show Hands-On Preview - PS Move and PSVita (PSNation)

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Originally Posted by Bahnzo
No one has spoken about how the PCI placement is handled. I (and others) have asked if the Move can recognize when someone swings high/low and inside/outside, but I haven't seen an answer to this yet.
I'm curious about this as well... it's still a mystery haha...
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Old 01-24-2012, 04:32 PM   #21
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Re: MLB 12 The Show Hands-On Preview - PS Move and PSVita (PSNation)

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Originally Posted by Blzer
Still some pretty noticeable lag in that video with the Move, but I will reserve judgment until I try it for myself, because I really want to use this in some games!
I wouldn't worry too much about it. The lag you notice on the video happens because of the video camera's speed to record video and it doesn't capture the speed the way your eye would.
That was one of my main complaints about the move before it came out; I'd seen some videos and didn't really see the whole 1-1 thing they were talking about. When you play the game, you'll notice that if there is some lag, it will be minimal and it won't affect the gameplay.
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Old 01-24-2012, 04:42 PM   #22
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Re: MLB 12 The Show Hands-On Preview - PS Move and PSVita (PSNation)

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Originally Posted by rodperezto
I wouldn't worry too much about it. The lag you notice on the video happens because of the video camera's speed to record video and it doesn't capture the speed the way your eye would.
That was one of my main complaints about the move before it came out; I'd seen some videos and didn't really see the whole 1-1 thing they were talking about. When you play the game, you'll notice that if there is some lag, it will be minimal and it won't affect the gameplay.
Some games are better at handling it than others, though...

Sports Champions is fun because it really is 1-1, and for me it really shows when playing the table tennis game. You can swing the paddle, rotate your wrist around to change the paddle angle and see all that movement in real time, and it's really immersive for such a simple game. Others like Tiger Woods for example definitely have some lag on the swing, because you'll be in your follow through before you hear the club strike the ball. In TW's case the 1-1 really isn't essential for game play (personally I don't even look up at the screen until after my swing), so it can kinda get away with it. It would be pretty important for a baseball game to have a quick response since you WILL be looking at the screen as the pitch comes in.

It all depends on how well the Move is implemented.
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Old 01-24-2012, 05:04 PM   #23
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Re: MLB 12 The Show Hands-On Preview - PS Move and PSVita (PSNation)

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Originally Posted by bcruise
Some games are better at handling it than others, though...

Sports Champions is fun because it really is 1-1, and for me it really shows when playing the table tennis game. You can swing the paddle, rotate your wrist around to change the paddle angle and see all that movement in real time, and it's really immersive for such a simple game. Others like Tiger Woods for example definitely have some lag on the swing, because you'll be in your follow through before you hear the club strike the ball. In TW's case the 1-1 really isn't essential for game play (personally I don't even look up at the screen until after my swing), so it can kinda get away with it. It would be pretty important for a baseball game to have a quick response since you WILL be looking at the screen as the pitch comes in.

It all depends on how well the Move is implemented.
Fair enough. However, my point stands: the lag we see on the video will most likely not be the same when we're playing it.
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Old 01-24-2012, 06:27 PM   #24
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Re: MLB 12 The Show Hands-On Preview - PS Move and PS Vita (PSNation)

If the Move controller can detect high, low, inside and outside swings I would use it for batting quite a bit...if not, I'll be using the dualshock 100% of the time...I've always wanted sports games to allow for motion controls but they need to be very realistic to be worthwhile to me...
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