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Madden NFL 13 Roster Editing Issue Rears Its Ugly Head

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Old 06-11-2012, 06:31 PM   #1
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Madden NFL 13 Roster Editing Issue Rears Its Ugly Head


While most of the Madden NFL 13 news out of E3 seems to be positive, we now have something that could turn into a very big issue. Especially if you enjoy roster editing or use edited rosters created by others.

There seemed to be some confusion about edited rosters. More specifically, if edited rosters could be used in Connected Careers Mode.

I sent a few messages to Justin Dewiel, Community Manager at EA Sports earlier this afternoon and received the following responses.

Quote:
You can edit rosters outside of CC. But you can’t bring them into CC.

If you start a new CCM career after one of Donny Moore’s releases you can start with that new roster.

Basically, we have to rely on Donny Moore's roster updates, throughout the season, instead of grabbing updated rosters from the many talented roster editors out there, or simply editing on our own.

Jean Adams, Art Director for Madden NFL 13, mentioned the following, in his presentation blog, which was posted in late April.

Quote:
Mixing and matching the new NIKE uniforms, cleats, face masks, sleeves and other yet to be released gear will keep me and many gamers out there in edit player for hours.

Hmmm. I somehow doubt many gamers will be playing around much in edit player, if we can't use the edits in anything other than a Play Now session.

Josh Looman, Madden NFL 13 Senior Designer mentioned on Twitter the following glimmer of hope.

Quote:
We just ran out of time. It will be in there at some point in the future.

Does he mean Madden NFL 14 or could the Madden NFL 13 team add the editing ability in a Title Update or fix the issue before its August 28th release date? I think I speak for everyone, when I say the sooner, the better.
Platform: PS3 / Xbox 360
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Old 06-11-2012, 06:34 PM   #2
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Re: Madden NFL 13 Roster Editing Clarification

Still a total failure. I don't play ANY single play now games. Only franchise or "Connected Career" games because I want them to mean something.

facepalm

Also, thanks EA for getting rid of offline franchise and making CC the ONLY career mode in the game and making it handicapped.

Last edited by Outkizast; 06-11-2012 at 06:36 PM.
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Old 06-11-2012, 06:37 PM   #3
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Re: Madden NFL 13 Roster Editing Clarification

Just to be clear....

We can edit the same stuff as last year???Both Equipment and Ratings??

With the Non-CC file
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Old 06-11-2012, 06:39 PM   #4
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Re: Madden NFL 13 Roster Editing Clarification

Quote:
Originally Posted by SteelerSpartan
Just to be clear....

We can edit the same stuff as last year???Both Equipment and Ratings??

With the Non-CC file
Yes, you can.
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Old 06-11-2012, 06:40 PM   #5
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Re: Madden NFL 13 Roster Editing Clarification

So to get this straight, can we bring the roster we edited in to CCM after one of Donny Moore's releases?

Or after his releases we can now start a CCM with his roster?
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Old 06-11-2012, 06:40 PM   #6
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Re: Madden NFL 13 Roster Editing Clarification

So Frustrating. Donny had better do a MUCH better job. He doesn't have us to bail him out anymore. If a guy is on a roster, I wanna see it. If he is on the IR, I wanna see it. If he's on the practice squad, he'd at least better be in the FA pool.

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Old 06-11-2012, 06:41 PM   #7
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Re: Madden NFL 13 Roster Editing Clarification

Quote:
Originally Posted by DeuceDouglas
So to get this straight, can we bring the roster we edited in to CCM after one of Donny Moore's releases?

Or after his releases we can now start a CCM with his roster?
After Donny releases a new roster update, we can use THAT roster, when starting a new CC.
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Old 06-11-2012, 06:42 PM   #8
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Re: Madden NFL 13 Roster Editing Clarification

Still blows..........considering I don't like the way EA rates rosters and I have no choice but to use their roster in Connected Careers.
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