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NBA 2K13 Video - Gameplay Glimpses of Oklahoma City Thunder vs. Memphis Grizzlies

This is a discussion on NBA 2K13 Video - Gameplay Glimpses of Oklahoma City Thunder vs. Memphis Grizzlies within the NBA 2K Last Gen forums.

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Old 09-14-2012, 09:05 AM   #9
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Re: 2K13 MEM vs. OKC gameplay sequences

I'm glad we can easily sub again!! peep @2:33
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Old 09-14-2012, 09:06 AM   #10
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Re: 2K13 MEM vs. OKC gameplay sequences

westbrooks signature skills are shown at 5:21

ankle breaker, acrobat, pick pocketer, interceptor, and finisher.
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Old 09-14-2012, 09:07 AM   #11
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Re: 2K13 MEM vs. OKC gameplay sequences

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Old 09-14-2012, 09:09 AM   #12
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Re: 2K13 MEM vs. OKC gameplay sequences

Looked pretty good. The CPU seems to have the ability to kinda attack on the secondary break. Last year, they always ran plays and never to advantage of early shot clock opportunities.

I like it.
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Old 09-14-2012, 09:11 AM   #13
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Originally Posted by youALREADYknow
You don't like Kendrick Perkins showing off his 40 inch vertical?
And people wonder why these companies limit showing off their game. After a while, people just start to nitpick the hell out of the game. 40 inches dude? Really? Height wasn't the problem. Facing and trajectory? Maybe. But you said it yourself, the more you see, the more you find to complain about. You should take a break from viewing the game, or you'll convince yourself to hate the game before you even play it. Unless you were already convinced, of course.
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Old 09-14-2012, 09:12 AM   #14
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Re: 2K13 MEM vs. OKC gameplay sequences

Can anybody translate the "NEW" feature on the paused screen @5:21
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Old 09-14-2012, 09:13 AM   #15
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Re: 2K13 MEM vs. OKC gameplay sequences

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Originally Posted by DocHolliday
Looked pretty good. The CPU seems to have the ability to kinda attack on the secondary break. Last year, they always ran plays and never to advantage of early shot clock opportunities.

I like it.
That's actually not true. Configuration of coach profiles dictated the CPU's transition attack on offense.
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Old 09-14-2012, 09:15 AM   #16
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Re: 2K13 MEM vs. OKC gameplay sequences

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Originally Posted by youALREADYknow
That's actually not true. Configuration of coach profiles dictated the CPU's transition attack on offense.
Well it didn't work well. I bagged single player after a week do to the CPU always pulling back and running a long winded play that eventually ended in a last second forced shot.

Unless I didn't give it enough time, it did not play well single player last year in my mind.

But hay, maybe you messed with the sliders and setting for 15 hours and made something work.
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