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Originally Posted by DannyHTD |
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The lack of penalties is driving me insane. Any news yet?
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I've just played 3 full ten minute period games with the new patch and the CPU did not commit a single penalty. I know the patch had nothing to do with penalties but...
Nothing. In 9 ten minute periods.
I was getting 1 maybe 2 a game if I was lucky with my slider set on 1.01.
Right now, I have zero confidence in anything the developer puts out, patch notes or otherwise. Heck, I was pretty convinced half an hour ago that the CPU goalie reaction slider was reversed, having hit 5 goals in 16 shots on "quickest reaction" compared to 4 in 35 on 1 tick last night.
Yesterday, I quite liked the game, tonight it's just annoyed from start to finish. I've seen so much otherworldy nonsense go on in the games I've played this evening. Players ricocheting off the boards as if they were pinball solenoids, junior players unleashing visibly freakish lightning bolt shots when shot power has been dialled down, garbage goal followed by ridiculous, magic glove save.
I even tried the much maligned 1.02 tuner. Needless to say, I now understand why it has a bad reputation. It turns the game into a jittery mess, the AI players buzzing around, flicking their sticks like angry hockey playing wasps rather than considering what they should be doing.
NHL 13 feels like a lottery at the moment and in computer games that's never fun. You need to feel in control a little and be reasonably confident that solid, percentage hockey will win the day. That's not the case right now. Of course there's no grand CPU conspiracy but there's far too many "oh... come on!" moments right now.
EDIT: Then when you read stuff like this:
Cpu hitting power = User hitting power and User hitting power = CPU hitting power.
Just tested these sliders when quite a bit of people were claiming that Hitting power sliders are reversed. I didn't believe it because i knew for certain that putting both user and cpu hitting power sliders to minimum reduces the hitting power...
Then when still i saw comments about the sliders reversed i tested them. The sliders are not reversed like max=min and min=max as i thought people were saying, actually they are "switched".