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Mike D'Antoni Added to NBA 2K13

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Old 11-14-2012, 05:51 PM   #17
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Re: Mike D'Antoni Added to NBA 2K13

Quote:
Originally Posted by finnydot
Then either start paying them overtime or hire more people. There is no excuse for you having $60 of my money for a month and a half without even tweaking offensive rebounding. Instead of one big patch, try fixing some if the core issues that make the game unplayable and do several other patches after that.

The game is barely playable. I have to sit in a zone defense all game because help defense is so terrible. My guys don'teven box out.

You are telling me that rebuilding whole courts and getting mike dantoni in the game is more important than the actual game itself? I'm sorry, but your snarky comment upset me even more than if you would have just said something like"patch coming soon".

Don't stick up for your dev team that is obviously not doing their job. I work as the head of customer service for a vps provider. I know your PR job very well, and you're not doing a good job. Give the people what they want. don't piss in my pocket and tell me it's raining.
I agree with you but 2K is probably putting everything in 1 patch because it costs 40 000 dollars to release a patch. I think they used a free one already, now they have to pay for every upcoming patch. They probably don't want to do too many... go figure. I know they have the money so they better get things fixed.

Quote:
"It costs developers a total of $40,000 to release a single patch on Xbox Live , making it a difficult platform for smaller developers to grow on.
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Old 11-14-2012, 06:17 PM   #18
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Re: Mike D'Antoni Added to NBA 2K13

Where did you get that quote from (source)?

If that is true, then they should try to get as many things to work properly before they release the game. Instead, they leave out glitches and bugs that they end up having to pay for in the future...
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Old 11-14-2012, 06:24 PM   #19
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Re: Mike D'Antoni Added to NBA 2K13

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"It costs developers a total of $40,000 to release a single patch on Xbox Live , making it a difficult platform for smaller developers to grow on.
Micro$oft strikes again.
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Old 11-14-2012, 06:47 PM   #20
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Re: Mike D'Antoni Added to NBA 2K13

Quote:
Originally Posted by JasonMartin
I agree with you but 2K is probably putting everything in 1 patch because it costs 40 000 dollars to release a patch. I think they used a free one already, now they have to pay for every upcoming patch. They probably don't want to do too many... go figure. I know they have the money so they better get things fixed.
2k13's executive producer has deep pockets. Just make him pay for all the patches
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EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.
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Old 11-14-2012, 06:51 PM   #21
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Re: Mike D'Antoni Added to NBA 2K13

Now that he's on the game I started a Lakers franchise. Traded Pau, Clark, and a 14 1st to get Amare. Amare Nash and Mike reunited! In LA with Kobe and Dwight!
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Old 11-14-2012, 07:29 PM   #22
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Re: Mike D'Antoni Added to NBA 2K13

does this mean D'antoni is added to the game/all rosters?...or do I have to download the updated roster to have him in the game? Because that would suck if I have to remake my entire roster from scratch again just to have dantoni in the game.
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Old 11-14-2012, 08:10 PM   #23
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Re: Mike D'Antoni Added to NBA 2K13

Neat. I'm playing coach mode with the Lakers and see the different style of play, ball is being passed around more, and many different players are taking shots. I also looked in the coach profiles under D'Antoni and saw how his was different compared to Mike Browns.
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Old 11-15-2012, 02:57 AM   #24
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Re: Mike D'Antoni Added to NBA 2K13

Quote:
Originally Posted by finnydot
Then either start paying them overtime or hire more people. There is no excuse for you having $60 of my money for a month and a half without even tweaking offensive rebounding. Instead of one big patch, try fixing some if the core issues that make the game unplayable and do several other patches after that.

The game is barely playable. I have to sit in a zone defense all game because help defense is so terrible. My guys don'teven box out.

You are telling me that rebuilding whole courts and getting mike dantoni in the game is more important than the actual game itself? I'm sorry, but your snarky comment upset me even more than if you would have just said something like"patch coming soon".

Don't stick up for your dev team that is obviously not doing their job. I work as the head of customer service for a vps provider. I know your PR job very well, and you're not doing a good job. Give the people what they want. don't piss in my pocket and tell me it's raining.
You're hilarious. You didn't have to give them your money. Don't act like you're entitled to post release support just because you spent your money on a game. Your $60 sure will go far covering all that overtime you demand these people work. 2K gives us one of the best sports games in the industry. It's a game, it's never going to perfectly replicate a NBA game. Accept that or ignore it and keep complaining. Either way, they still have your money haha

Props to 2k for their hard work. Your NBA series is far from "unplayable".
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