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Madden NFL 25 Video Interview: Total Control Passing, Ball Hawk, Interceptions & More

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Old 07-02-2013, 05:11 PM   #17
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Yea, hopefully by "toning down" the total control passing he means no more magical route adjustments. Totally kills realism in the passing game. Like others have mentioned, individual ball physics is the answer, but hopefully we'll at least be able to use total control passing in a realistic enough way this year.
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Old 07-02-2013, 05:53 PM   #18
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Re: Madden NFL 25 Video Interview - Total Control Passing, Ball Hawk, Interceptions

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Originally Posted by strawberryshortcake
Maybe I'm mistaken, but isn't lead passing essentially throwing the football to a spot in the field ahead of the receiver so he can go get it, instead of directly throwing the ball to where the receiver is at? Isn't lead passing basically used to throw the receiver open?

If so, how is lead passing a bad thing? Isn't lead passing realistic? If it's overpowering, then you have to program a smarter but a realistic defense
I'm assuming you did not play Madden 13 based on this post. Lead passing was poorly implemented and easily exploitable. I fully support lead passing based on QB/WR ability. Total control passing in Madden 13 was an exploitable gimmick that left the defense in the dust.
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Old 07-02-2013, 09:48 PM   #19
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Re: Madden NFL 25 Video Interview: Total Control Passing, Ball Hawk, Interceptions &

So it was all bugs? Every answer was it was a bug lol. Hope they fixed many more than just those 3 lol
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Old 07-03-2013, 12:37 AM   #20
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what does toning down the leadpassing actually mean. does that mean more incomplete passes or better AI.
and the ball hawk/interception feature should just be a manual catch button and also be used for receivers, not just for defense.

they could have just implemented this on the offensive side of the ball which would in turn make lead passing more difficult.
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Old 07-03-2013, 11:12 AM   #21
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on the ps2 version of madden there was a lead pass sensitivity option that allow you to put the ball any where around the wr but was dropped. It's tricky because both the QB and the WR isn't psychic and could lead to some unrealistic plays, like turning a deep route instantly to a 5 yard slant. Sometimes the defense just pick up the route and you got to look elsewhere, throw the ball away or eat a sack.
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Old 07-03-2013, 11:52 AM   #22
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Re: Madden NFL 25 Video Interview: Total Control Passing, Ball Hawk, Interceptions &

Quote:
Originally Posted by tril
what does toning down the leadpassing actually mean. does that mean more incomplete passes or better AI.
and the ball hawk/interception feature should just be a manual catch button and also be used for receivers, not just for defense.

they could have just implemented this on the offensive side of the ball which would in turn make lead passing more difficult.
Play the ncaa demo and it will tell you exactly what they mean by it. Its pretty easy to tell the diff between M13/NCAA 13 pass leading to NCAA14
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Old 07-03-2013, 12:05 PM   #23
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Re: Madden NFL 25 Video Interview: Total Control Passing, Ball Hawk, Interceptions &

Sounds promising but the talk of 'bugs' are embarrassing. The ball hawk feature is a bug in itself. It needs to be dependent on ratings to be worthwhile. The angle a player takes to that ball needs to be dependent on their ability. The triangle and L1 button should be amalgamated too. Just hit triangle. If a player has bad awareness they may go for the INT they won't be able to make. If a player has good awareness and isn't in position to make an INT, they will deflect the ball.

A player with bad ratings will not be as effective as a player with good ratings any more.

Also, DBs need to be able to be hit hard and made to drop the ball. WRs need to be able to box DBs out too, so that physical things such as size and strength, catching ability, intelligence etc. etc. actually are taken into account.

DBs need to be forced to live within our laws of physics and not be able to jump 4 foot high while trailing the WR by 3 yards and blindly pluck a ball out of the air.
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Old 07-03-2013, 12:15 PM   #24
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Re: Madden NFL 25 Video Interview: Total Control Passing, Ball Hawk, Interceptions &

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Originally Posted by infemous
Sounds promising but the talk of 'bugs' are embarrassing. The ball hawk feature is a bug in itself. It needs to be dependent on ratings to be worthwhile. The angle a player takes to that ball needs to be dependent on their ability. The triangle and L1 button should be amalgamated too. Just hit triangle. If a player has bad awareness they may go for the INT they won't be able to make. If a player has good awareness and isn't in position to make an INT, they will deflect the ball.

A player with bad ratings will not be as effective as a player with good ratings any more.

Also, DBs need to be able to be hit hard and made to drop the ball. WRs need to be able to box DBs out too, so that physical things such as size and strength, catching ability, intelligence etc. etc. actually are taken into account.

DBs need to be forced to live within our laws of physics and not be able to jump 4 foot high while trailing the WR by 3 yards and blindly pluck a ball out of the air.
I don't feel the talk of bugs is embarrassing at all.

I'd rather they admit it instead of sweeping it under the carpet as they did in the past.

Agree with everyting else in the post.
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