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Madden NFL 25 Features Audible and Hot Route Improvements

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Old 08-09-2013, 12:07 PM   #1
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Madden NFL 25 Features Audible and Hot Route Improvements


EA Sports has posted some details on the audible and hot route improvements for Madden NFL 25. Make sure you read more about the audible system, position specific hot routes and more, on the official page. Good to see the "Smoke Screen"...

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Gone are the days of the five preset audibles available before jumping into a game. Now each formation has four formation set audibles that allow you to scroll through your on-field personnel. These new audibles can be customized through the in-game playbook menu or when creating a custom playbook.
Platform: PS3 / PS4 / Xbox 360 / Xbox One
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Old 08-09-2013, 12:53 PM   #2
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Re: Audible and hot route improvements in Madden NFL 25

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Great, this should curve some of the garbage that goes on online, I hope the defense can audible or playmaker accordingly to adjust to whats begin called. Curl routes were killer in 13 for a while!

At least some positive news for me today!
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Old 08-09-2013, 01:02 PM   #3
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Re: Audible and hot route improvements in Madden NFL 25

I love to pass, always have since Madden 2003. THis is a very nice addition. Good Job EA
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Old 08-09-2013, 01:23 PM   #4
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Re: Audible and hot route improvements in Madden NFL 25

Every QB in Madden should not be able to Audible and call an endless amount of Hot Routes at the line of scrimmage.

Madden: Where Mark Sanchez becomes Peyton Manning

Madden needs to either incorporate an Intelligence rating and/or implement some sort of confusion tactic (shaky routes, question mark the routes, etc) when a QB tries to call more than one Hot Route on a single down.
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Old 08-09-2013, 01:28 PM   #5
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So happy the smoke screen is in. Next is to add the bubble for the slot!
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Old 08-09-2013, 01:41 PM   #6
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Re: Audible and hot route improvements in Madden NFL 25

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Originally Posted by bigeastbumrush
Every QB in Madden should not be able to Audible and call an endless amount of Hot Routes at the line of scrimmage.

Madden: Where Mark Sanchez becomes Peyton Manning

Madden needs to either incorporate an Intelligence rating and/or implement some sort of confusion tactic (shaky routes, question mark the routes, etc) when a QB tries to call more than one Hot Route on a single down.
Chuuchh! Its so annoying guys can/will make new plays at the line. I'm going to reread this article but if they left the option for the receivers to run the same hot routes as previous years then they just added more fuel to the fire.
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Old 08-09-2013, 02:42 PM   #7
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Re: Audible and hot route improvements in Madden NFL 25

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Originally Posted by bigeastbumrush
Every QB in Madden should not be able to Audible and call an endless amount of Hot Routes at the line of scrimmage.

Madden: Where Mark Sanchez becomes Peyton Manning

Madden needs to either incorporate an Intelligence rating and/or implement some sort of confusion tactic (shaky routes, question mark the routes, etc) when a QB tries to call more than one Hot Route on a single down.
Exactly. I want to give Tiburon credit for starting to address the unrealistic elements of audibles and hot routes but it remains to be seen how much this stuff curbs the fundamental exploitations.

To piggyback on your point, there is still too much representation missing to apply the pressure of the moment to the User when going under center, preparing to dropback to pass. No need to take the time to prepare a sound gameplan pregame or make sideline/halftime adjustments when you can easily ad lib before every snap.
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Old 08-09-2013, 04:58 PM   #8
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Re: Audible and hot route improvements in Madden NFL 25

I like the idea...sounds pretty cool. To you all that think that all QB's shouldn't be able to hot route more then once, why not?? The way I see it that's pretty real life...QB's in real sometimes audible more then once, no matter who it may be, there is still a delay of game clock right?? So therefore, you have to make all your changes before the delay of game clock expires just like in real life.
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