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EA Sports UFC Trailer, Fighting and Submission Details Revealed

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Old 02-10-2014, 02:05 PM   #17
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Re: EA Sports UFC Hands-On Impressions

Quote:
Originally Posted by allBthere
"Blocking engages EA Sports UFC's countering system, which is similar to the one in Fight Night. A well-timed avoidance of an attack will give you a split-second window during which your opponent has to recover from missing the attack, and if you can hit them at that time, the attack will deal more damage than usual. Being able to take advantage of counterattack windows requires an additional level of skill that players of traditional fighting games, like Street Fighter, will already be familiar with."

Bye EA, you guys are morons. That can (and has) singlehandedly make your games unplayable for MANY people looking for a simulation experience.

I can't believe they think this is a good idea (still).
I hate the counter windows in Fight Night but that can be turned down by lowering the sliders. As long as this game has sliders that can address it, I'm OK with it.
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Old 02-10-2014, 02:11 PM   #18
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Re: EA Sports UFC Hands-On Impressions

Quote:
Originally Posted by allBthere
"Blocking engages EA Sports UFC's countering system, which is similar to the one in Fight Night. A well-timed avoidance of an attack will give you a split-second window during which your opponent has to recover from missing the attack, and if you can hit them at that time, the attack will deal more damage than usual. Being able to take advantage of counterattack windows requires an additional level of skill that players of traditional fighting games, like Street Fighter, will already be familiar with."

Bye EA, you guys are morons. That can (and has) singlehandedly make your games unplayable for MANY people looking for a simulation experience.

I can't believe they think this is a good idea (still).
If the game doesn't freeze, its actually fairly realistic because you are pretty vulnerable when over extended. If the have a freeze frame that triggers this window. I will be disappointed. But calm down and lets wait and see how this counter window is executed. EAMMA had a window, but it didnt have a freeze. You timed it right and you dealt a much more damaging strike or rocked your opponent or even got a one hitter quitter.

The freeze frame in Fight Night was terrible. But if the window is executed like EA MMA, we might have a winner.

Last edited by ManiacMatt1782; 02-10-2014 at 02:15 PM.
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Old 02-10-2014, 02:16 PM   #19
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Re: EA Sports UFC Trailer, Fighting and Submission Details Revealed

I'd love to say that I need to see more (specifically game play) before making a buying decision. But, who would I be kidding?

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Old 02-10-2014, 02:21 PM   #20
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Re: EA Sports UFC Trailer, Fighting and Submission Details Revealed

Now I do hope if you are winging non stop hooks and power shots you are suceptible to being taken down especially by great wrestlers lime GSP Hendricks Rashad Jones Cain etc. It was way too easy to stuff a takedown in EAMMA while just swinging with wreckless abandon.
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Old 02-10-2014, 02:23 PM   #21
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Not getting hype til I see the game in motion. After all these years, people still getting hyped over EA trailers. Movement still look stiff like Fight Night from what I could see.
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Old 02-10-2014, 02:24 PM   #22
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Re: EA Sports UFC Trailer, Fighting and Submission Details Revealed

Added a few more hands-on preview links to the OP.
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Old 02-10-2014, 02:40 PM   #23
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This makes me want a Fight Night game even more.....
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Old 02-10-2014, 02:43 PM   #24
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Re: EA Sports UFC Trailer, Fighting and Submission Details Revealed

Wow that looked amazing, hopefully the gameplay is just as good as the graphics. UFC and the show should hold me till the fall. Bring it on!
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