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NHL 15 - Improvements to Gameplay, Player Modeling, Arenas, Presentation and More

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Old 05-05-2014, 12:43 PM   #9
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Re: NHL 15 - Improvements to Gameplay, Player Modeling, Arenas, Presentation and More

Thank goodness for this. We needed a new commentary team badly. One that actually calls hockey. Presentation improvements sound delicious. MLB 14 and NHL 15 are gonna be the only games I play, ever.
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Old 05-05-2014, 01:06 PM   #10
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So Doc but no Mc Guire? I can deal with Edzo I think. Again though it depends on how lines are recorded. I'm not holding my breath here it's going to be any different than Thorne and Clement reading the same tired script they've used for a decade.

Its great to hear about presentation, arenas, and crowds being a focus though.
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Old 05-05-2014, 01:17 PM   #11
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Re: NHL 15 - Improvements to Gameplay, Player Modeling, Arenas, Presentation and More

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Originally Posted by SpectralThundr
So Doc but no Mc Guire? I can deal with Edzo I think. Again though it depends on how lines are recorded. I'm not holding my breath here it's going to be any different than Thorne and Clement reading the same tired script they've used for a decade.

Its great to hear about presentation, arenas, and crowds being a focus though.
The commentary isn't scripted, I believe they gave them a scenario to call and called it like they would in real life.
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Old 05-05-2014, 01:23 PM   #12
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Re: NHL 15 - Improvements to Gameplay, Player Modeling, Arenas, Presentation and More

Finish, Finish, Finish and I'm not talking about the country!

In 2010, the New Jersey Devils signed Ilya Kovalchuk to a massive contract. Still brought up in NHL 14

Thank God that's gone.
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Old 05-05-2014, 01:42 PM   #13
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Re: NHL 15 - Improvements to Gameplay, Player Modeling, Arenas, Presentation and More

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Originally Posted by Devilsfanatic
NHL 15 introduces something never seen before in a sports game - live video of commentators before each game. To avoid the unpleasantness that virtual avatars commentators create in terms of lip synching, EA decided to record Doc and Eddie on a green screen, then place them in the broadcast booths of the arenas.

Bang.
Technically, this is untrue. One of the early 3D Maddens ('97?) had season intros from James Brown at a desk and Madden/Summerrall at a stadium.

Last edited by spidertour02; 05-05-2014 at 04:21 PM.
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Old 05-05-2014, 01:48 PM   #14
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Re: NHL 15 - Improvements to Gameplay, Player Modeling, Arenas, Presentation and More

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Originally Posted by Steve_OS
  • 9,000 unique crowd models
So wait... is it 9,000 or 100 this year and capable of being up to 9,000?

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Old 05-05-2014, 02:24 PM   #15
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Re: NHL 15 - Improvements to Gameplay, Player Modeling, Arenas, Presentation and More

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Originally Posted by Blzer
So wait... is it 9,000 or 100 this year and capable of being up to 9,000?

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I think that depends if they're using Sony's PR team.

Though it's likely the same type of PR spin being used, no doubt.
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Old 05-05-2014, 02:32 PM   #16
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Re: NHL 15 - Improvements to Gameplay, Player Modeling, Arenas, Presentation and More

This sounds really promising! Please deliver.

-ghoste
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