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NHL 16 - Picking Through the Details (Game Informer)

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Old 06-15-2015, 07:57 PM   #1
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NHL 16 - Picking Through the Details (Game Informer)


Game Informer has posted an article listing off 60 Things We Know About NHL 16. It's worth combing through the list to see if there's anything new that sticks out to you.

In particular, one note that I found interesting is that EASHL teams that have come back year after year may end up having their team name recorded in-game by the commentators. In other words, teams that have really stuck together and most likely been big supporters of the mode may find some love from the development team via this little audio nugget. I hope to find team names like "Tickle Monsters" (but hopefully none having to do with 'QC') that I can tag to my EASHL team once I check out the returning EASHL mode in NHL 16, releasing on September 15.

Source: 60 Things We Know About NHL 16
Platform: PS4 / Xbox One
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Old 06-15-2015, 08:24 PM   #2
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Re: NHL 16 - Picking Through the Details (Game Informer)

I would like to know if starting a BeAGM pre draft/draft day default rosters will be back in PS4 like it is in PS3? Also if there are preseason games too?
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Old 06-15-2015, 08:33 PM   #3
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Re: NHL 16 - Picking Through the Details (Game Informer)

Quote:
EA has retired player progression. This is largely due to users exploiting the system to create seven foot tall danglers who couldn't get knocked off the puck and the vast delta between newcomers and the longtime players who had fully maxed characters with boost enhancements to boot.
Instead of taking it out the game they should maybe, I don't know, fix it..
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Old 06-15-2015, 09:04 PM   #4
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Re: NHL 16 - Picking Through the Details (Game Informer)

I was ok with things until I read this one.

From our limited hands-on time shooting and goaltending felt largely the same. The same scoring tactics from last year – wraparounds, screens, high slot shots – all seemed to still work.

Hopefully they'll get this cleaned up.
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Old 06-15-2015, 09:41 PM   #5
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Icon6 Re: NHL 16 - Picking Through the Details (Game Informer)

Two words, hut league. Finally we can put together a league in hut using the play a friend feature. Micro transactions nix alot of huts fun but finally we'll be able to play friends with our fantasy team. Maybe just maybe we can police ourselves and avoid the elements that turn a large amountt of people away from Hut
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Old 06-15-2015, 11:43 PM   #6
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Re: NHL 16 - Picking Through the Details (Game Informer)

Quote:
Originally Posted by ajs41072
I was ok with things until I read this one.

From our limited hands-on time shooting and goaltending felt largely the same. The same scoring tactics from last year – wraparounds, screens, high slot shots – all seemed to still work.

Hopefully they'll get this cleaned up.
Yeah, that quote is worrisome.
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Old 06-15-2015, 11:43 PM   #7
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How about 5 man goal celebrations instead of one teammate jumping on the back of another teammate it just don't look right hope they fix this really takes away from scoring the goal
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Old 06-15-2015, 11:47 PM   #8
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Re: NHL 16 - Picking Through the Details (Game Informer)

"From our limited hands-on time shooting and goaltending felt largely the same. The same scoring tactics from last year – wraparounds, screens, high slot shots – all seemed to still work.
New puck pickups allow you to gather the puck better while on the move, which "EA says should improve the flow of the transition game."

Board play, face-offs, and passing feel largely the same as NHL 15. Fight frequency and checking seemed toned down compared to last year. The collision animations also appear to be cleaned up."

I don't understand the logic behind not being able to edit ratings in GM mode. Why don't we have roster sharing across the board for EA? Makes no sense to me.

UGH!!!!!
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