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NBA 2K16 Features Body Scans for More Player Authenticity

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Old 07-01-2015, 02:49 PM   #1
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NBA 2K16 Features Body Scans for More Player Authenticity


The official NBA 2K Twitter account posted a picture today of cover athlete Anthony Davis getting body scanned. The promise is that it will give players "more authenticity than ever before."

Obviously that's a bit vague, but this is not the first time we've heard about this type of scanning. Back in January, we pointed out that a couple NBA teams posted similar images on their official Twitter accounts. In other words, the NBA 2K folks have been making their rounds to get this done.

It's hard to say if this is to try and push more realistic wingspans, more realistic tattoos, more body types, or something else even deeper than that. It also makes you wonder if you will have more body types to choose from when creating players.

Either way, more authenticity is never a bad thing, we'll just have to see how this all comes together.

UPDATE: Body scans continued...
Platform: PC / PS3 / PS4 / Xbox 360 / Xbox One
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Old 07-01-2015, 02:55 PM   #2
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Re: NBA 2K16 Features Body Scans For More Player Authenticity

Very cool. I wonder if Westbrook's Live endorsement make it harder for 2k to get him in for scanning? Vice versa for Live with Curry,Harden,Davis?
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Old 07-01-2015, 03:02 PM   #3
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Re: NBA 2K16 Features Body Scans For More Player Authenticity

WestBrook, man they got Steph Curry and Anthony Davis.. the latter being a complete freak of nature
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Old 07-01-2015, 03:15 PM   #4
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Re: NBA 2K16 Features Body Scans for More Player Authenticity

Kind of figured this was in based off what they were showing before. Now if the wingspans actually play a role in blocks animations tips and such will remain to be seen.

I know people have asked for adjustable wing spans. This is extremely good for getting the right muscle definition and arm of players so everyone doesn't have to have those puny arms.
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Old 07-01-2015, 03:17 PM   #5
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Re: NBA 2K16 Features Body Scans for More Player Authenticity

Awesome confirmation.

I'm really really REALLY hoping we can finally create players with different body types.

Heck, I'd be happy with: skinny, muscular, stocky.

Just PLEASE give us some variation.
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Old 07-01-2015, 03:22 PM   #6
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Re: NBA 2K16 Features Body Scans for More Player Authenticity

Very exciting news here, I wonder if players are scanned in their uniforms so the tight or loose fit jerseys are also scanned into the game.
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Old 07-01-2015, 03:24 PM   #7
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Re: NBA 2K16 Features Body Scans for More Player Authenticity

I hope "body scans" wasn't the 2 words that will dramatically change gameplay. However, if this makes blocking shots with Anthony Davis feel different from contesting a shot with Taj Gibson then I definitely welcome the addition. I want it to be functional not just a visual enhancement
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Old 07-01-2015, 03:36 PM   #8
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Re: NBA 2K16 Features Body Scans for More Player Authenticity

Quote:
Originally Posted by AceDawg5
I hope "body scans" wasn't the 2 words that will dramatically change gameplay. However, if this makes blocking shots with Anthony Davis feel different from contesting a shot with Taj Gibson then I definitely welcome the addition. I want it to be functional not just a visual enhancement
Couldn't have said it better myself. Davis gets shots on the perimeter due to agility and wingspan. He is just a freak man

Example like this


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