Home

NHL 16 Video: Hardcore Gameplay and True Broadcast (Part 3)

This is a discussion on NHL 16 Video: Hardcore Gameplay and True Broadcast (Part 3) within the EA Sports NHL forums.

Go Back   Operation Sports Forums > Hockey > EA Sports NHL
MLB The Show 24 Review: Another Solid Hit for the Series
New Star GP Review: Old-School Arcade Fun
Where Are Our College Basketball Video Game Rumors?
Reply
 
Thread Tools
Old 09-11-2015, 04:01 PM   #1
#BringBackFaceuary
 
ChaseB's Arena
 
OVR: 40
Join Date: Oct 2003
Posts: 9,078
Blog Entries: 17
NHL 16 Video: Hardcore Gameplay and True Broadcast (Part 3)


This game was played on Hardcore settings, All-Star difficulty and 7-minute periods. Manual passing is also on.

If you want, you can also Subscribe to our YouTube channel -- it's getting close to its one-month anniversary!
Platform: PS4 / Xbox One
ChaseB is offline  
Reply With Quote
Advertisements - Register to remove
Old 09-11-2015, 06:04 PM   #2
#AyJay
 
AdamJones113's Arena
 
OVR: 2
Join Date: Apr 2013
Location: Toronto, Ontario
Posts: 2,767
Blog Entries: 5
Re: NHL 16 Video: Hardcore Gameplay and True Broadcast (Part 3)

What can I say, I saw a lot of things I didn't like in this video (thanks for the vid, by the way). I looked only at CPU directed stuff, not CPU affected by user movements.

Here are the things I liked. Sometimes, the CPU players were smart. The stick-on-skate/stick collisions looked good. Graphics good, as usual. Same with True Broadcast cam. I liked how the CPU players went high-low in the offensive zone, liked that a lot.

CPU players wandering aimlessly (0:45+). CPU defenders gliding away from the slot, leaving a man wide open (0:29+). CPU players charging headlong in the general direction of the puck, not realizing that the human is heading in with steam, causing the CPU to miss and overshoot their mark completely. CPU players standing flat footed and not moving until the puck is into their zone (0:40+). CPU defenders with their back to the puck carrier, yet still knowing to time their poke check to break up a cross-crease (0:50+).

Yeah, I got all that from the first minute.

Editing, as I continue to watch:
CPU defensemen still pivot poorly on occasion. CPU still has trouble breaking out of the defensive zone, even after a face-off win. I hate seeing goalies skate out of the net after a big or little save, and then run into a player and stop moving. Ruins immersion. CPU forwards simply skate back on the back-check, not realizing a pass is going right in front of their sticks. How many times do NHL teams make a width-length pass on the break-in? It's more of a small, in front of one-defenseman pass. I should never see a player, guarding the point, turn to face his net, WHILE THE PUCK IS STILL ON THE DEFENSEMAN'S STICK.

Last edited by AdamJones113; 09-11-2015 at 06:14 PM.
AdamJones113 is offline  
Reply With Quote
Old 09-13-2015, 07:14 AM   #3
Rookie
 
OVR: 1
Join Date: Aug 2005
Hi. Thanks for the videos. Did you tweak any sliders or are they all stock?
iaxy is offline  
Reply With Quote
Old 09-13-2015, 11:46 AM   #4
#BringBackFaceuary
 
ChaseB's Arena
 
OVR: 40
Join Date: Oct 2003
Posts: 9,078
Blog Entries: 17
Re: NHL 16 Video: Hardcore Gameplay and True Broadcast (Part 3)

Quote:
Originally Posted by iaxy
Hi. Thanks for the videos. Did you tweak any sliders or are they all stock?
Stock sliders all around. Don't want to mess with that stuff in pre-release videos just so people know general stuff to start.
__________________
Don't look at me, I'm hideous.
ChaseB is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Hockey > EA Sports NHL »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 02:57 AM.
Top -