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Madden NFL 17 Has Ball Physics, New Ways to Eliminate Money Plays & Much More

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Old 05-18-2016, 07:40 PM   #1
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Madden NFL 17 Has Ball Physics, New Ways to Eliminate Money Plays & Much More


Game Informer has posted a new Madden NFL 17 article, going over 27 key details that are coming this year. Below are a few notes, but make sure you read the entire article here.

Quote:
For years the ball would snap to a player's hand in a catch even though in the process the ball might be pulled through a defender. Now it will collide with body parts and be knocked out when appropriate.

Since there is no scripting for the path of the ball, it bounces differently after tips. EA made new animations for reacting to tips, attempted and successful fumble recoveries, and knee/ankle/sliding catches. Also, the player models can move their arms better to track the ball.

Here's an example of the new zones in action: The Slant Drag Combo (the TE comes across the middle, and the slot receiver slants over the top) vs. a Cover 3 Sky. This year the linebackers in the Cover 3 Match track the receivers as they come through the defenders' zones. So what looks like a zone defense before the snap shifts to man-to-man as the play develops.

Similarly, defensive pattern matching plays set the rules and responsibilities for defenders. For instance, In a match defense, if you're a linebacker and the number one receiver crosses your face on a slant or drag route, your responsibility is to match him instead of letting him run by. But if the number three receiver goes vertical on that same play, you follow him down the field instead. "It's not the same reads you've been making for the last 25 years, because things play out a lot differently now," Dickson says.

The new kicking meter works like the traditional three-click golf swing. First button press starts the kick, second one sets the power, third one determines accuracy. Through this new meter, ratings for kickers and punters will matter more.

Kick block formations, like overloading one side or clogging the middle, have been added.

New kick types inlcude sky punts, backspin punts, and the return of onside aiming and squib kicks.
Platform: Xbox 360 / PS3 / PS4 / Xbox One
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Old 05-18-2016, 07:48 PM   #2
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Re: New Madden 17 info from GameInformer

So many great things in there. I'm going to single out backspins on punts as something I'm really pumped about...hadn't heard that mentioned yet, but that's a great addition that is long overdue. Good to see special teams finally get some love.
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Old 05-18-2016, 07:52 PM   #3
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New Madden 17 info from GameInformer

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Originally Posted by sir psycho
So many great things in there. I'm going to single out backspins on punts as something I'm really pumped about...hadn't heard that mentioned yet, but that's a great addition that is long overdue. Good to see special teams finally get some love.


Man we went from nothing new information wise to information overload in one hour.
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Old 05-18-2016, 07:52 PM   #4
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Re: New Madden 17 info from GameInformer

"No bobbled snaps can happen during special teams plays."

Does this mean bobbled snap are in for regulars plays?
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Old 05-18-2016, 07:56 PM   #5
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New Madden 17 info from GameInformer

This, especially the last paragraph


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Old 05-18-2016, 07:58 PM   #6
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Re: New Madden 17 info from GameInformer

Quote:
For years the ball would snap to a player's hand in a catch even though in the process the ball might be pulled through a defender. Now it will collide with body parts and be knocked out when appropriate.
This suggests that receivers may no longer yank the ball through defenders and violate the laws of physics to catch a pass.

This is a promising development.
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Old 05-18-2016, 08:06 PM   #7
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Re: New Madden 17 info from GameInformer

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Since there is no scripting for the path of the ball.
This is a big, big deal.
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Old 05-18-2016, 08:08 PM   #8
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Re: New Madden 17 info from GameInformer

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Originally Posted by jfsolo
This is a big, big deal.
MASSIVEEEEEEEEE
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