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EA Sports UFC 2 Patch 1.07 Coming Soon, Here Are Some Details

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Old 05-30-2016, 03:09 PM   #1
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EA Sports UFC 2 Patch 1.07 Coming Soon, Here Are Some Details


Geoff Harrower, A.K.A. GameplayDevUFC, has been posting quite a few details on the upcoming EA Sports UFC 2 patch on his Twitter page. While no date for the patch has been revealed, he has posted quite a few nuggets. Check out some of them below and let us know what you think!
  • Punches in single collar clinch will no longer interrupt transitions
  • Increased counter window after denied clinch attempt
  • Added counter damage bonus after denied clinch attempt
  • Reduced the damage of Thai knees slightly
  • Fixed bug so you can now deny a clinch attempt during the follow through of your strike
  • Added new logic to control when different strike types can interrupt a takedown
  • Fixed bug that made takedowns in some clinch positions too easy, and others too hard
  • Added new grapple momentum scenarios to a few ground and clinch transitions
  • Gave fighters who have the sitout sweep in sprawl the option to also perform the half guard escape
  • Tuned the submissive fighter's escape from back mount to half guard to be a bit more difficult
  • Changed the inputs for submission reversals on the ground to be L2+R2 to fix exploits and enforce pre-emptive denial penalty
  • Punish the defender in a submission for defending a chain before it appears by taking away some defensive progress
  • Pushing in the wrong direction to deny submission chain blocks the defending fighter from pushing in the correct direction
  • AI will now use submission reversals
  • Some fighter AI's tuned to use submissions and takedowns more or less as appropriate to their real life counterparts
  • Blocking and stamina management improvements for pro AI
This post will get updated as more details are revealed.
Platform: PS4 / Xbox One

Last edited by tissues250; 06-01-2016 at 07:19 PM.
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Old 05-30-2016, 03:15 PM   #2
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Re: #patchspoilers 1.07

Wow all of those are uncalled for imo....
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Old 05-30-2016, 03:23 PM   #3
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Re: #patchspoilers 1.07

Quote:
Originally Posted by Haz____
Wow all of those are uncalled for imo....
only #1 imo
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Old 05-30-2016, 03:29 PM   #4
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Re: #patchspoilers 1.07

Quote:
Originally Posted by tissues250
- Punches in single collar clinch will no longer interrupt transitions #patchspoilers

- Increased counter window after denied clinch attempt #patchspoilers

- Added counter damage bonus after denied clinch attempt #patchspoilers

- Reduced the damage of Thai knees slightly #patchspoilers



keep update.......

Yeah baby! Thats what I am talking about!!!!
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Old 05-30-2016, 03:30 PM   #5
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Re: #patchspoilers 1.07

Quote:
Originally Posted by tissues250
- Punches in single collar clinch will no longer interrupt transitions #patchspoilers

- Increased counter window after denied clinch attempt #patchspoilers

- Added counter damage bonus after denied clinch attempt #patchspoilers

- Reduced the damage of Thai knees slightly #patchspoilers



keep update.......
dunno about thai knee damage lowered i feel the elbow should be lowered.

#2 and #3 is overkill one of them would have been fine either one i dont mind.

#1 is a good change
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Old 05-30-2016, 03:34 PM   #6
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Re: #patchspoilers 1.07

Quote:
Originally Posted by Trillz
dunno about thai knee damage lowered i feel the elbow should be lowered.

#2 and #3 is overkill one of them would have been fine either one i dont mind.

#1 is a good change
If you can't land a counter strike, the damage bonus means very little.

If you don't get a damage bonus, the increased counter window means very little.
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Old 05-30-2016, 03:35 PM   #7
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Re: #patchspoilers 1.07

I think, the patch will come out very soon than expected. this week? it's cool!
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Old 05-30-2016, 03:37 PM   #8
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Re: #patchspoilers 1.07

Quote:
Originally Posted by GameplayDevUFC
If you can't land a counter strike, the damage bonus means very little.

If you don't get a damage bonus, the increased counter window means very little.
Good job on these changes.
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