Stamina Off?

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  • Steven547
    MVP
    • May 2004
    • 3797

    #1

    Stamina Off?

    Anyone else play with Stamina Off? I recently came across some good sliders over at gamefaqs. I applied these sliders, but what I didn't realize is that I had STAMINA OFF.

    I've applied the attribute changes suggested in these threads, used those slider settings, and have had some fun matches. What I did notice, is with the stamina OFF, the "superstars" perform much better. I was Sheamus playing against Santino.

    I dominated pretty good, he had a few reversals, but nothing frustrating. Then, I did the finisher and pinned him. Did a rematch where I reversed the roles to see if there was a difference. I played as Santino.

    At first, I got a few strikes in, then Sheamus took over. Eventually, I went down because of his boot to my face. It just felt "right" to lose that way. Other matches felt right as well, even CPU vs CPU matches. I'm thinking this has a lot to do with Stamina. I think it might play too much of a role in this game.

    Anyone else?

    update: Ok...checked the attribute thread. It was adembroski's attributes I've used as my basis.

    When I find the sliders, i'll post...

    update 2: Here are the sliders. They are from Rodninni. Remember, I have Stamina Off and he has it ON. You decide.

    RODNINNI

    Legend Difficulty
    Tap / Hold Kick Out
    Reversal Damage On
    Stamina On ------I have mine turned off and I do like it.
    Blood On

    HUD Off (Or Prompts Off if you need to see your momentum status)

    Slider Settings are all additions from the left side 0:

    AI Reversal:
    Standing Strike 15
    Standing Grapple 17
    Ground Strike 15
    Ground Grapple 18
    Finisher 19
    Foreign Attack 14

    Damage Balancing:
    Finisher Strength 1 or 2
    Foreign Object Strength 0 or 1

    Game Balancing:
    Standing Strike Reversal 0
    Standing Grapple 0
    Ground Strike 0
    Ground Grapple 0
    Finisher 5
    Foreign Object 7
    Momentum Actions 5
    Momentum Attacks 13
    Momentum Taunts 7
    Stamina Rate 12-14
    Last edited by Steven547; 11-29-2010, 12:06 AM.
  • oneamongthefence
    Nothing to see here folks
    • Apr 2009
    • 5683

    #2
    Re: Stamina Off?

    Originally posted by Steven547
    Anyone else play with Stamina Off? I recently came across some good sliders over at gamefaqs. I applied these sliders, but what I didn't realize is that I had STAMINA OFF.

    I've applied the attribute changes suggested in these threads, used those slider settings, and have had some fun matches. What I did notice, is with the stamina OFF, the "superstars" perform much better. I was Sheamus playing against Santino.

    I dominated pretty good, he had a few reversals, but nothing frustrating. Then, I did the finisher and pinned him. Did a rematch where I reversed the roles to see if there was a difference. I played as Santino.

    At first, I got a few strikes in, then Sheamus took over. Eventually, I went down because of his boot to my face. It just felt "right" to lose that way. Other matches felt right as well, even CPU vs CPU matches. I'm thinking this has a lot to do with Stamina. I think it might play too much of a role in this game.

    Anyone else?

    update: Ok...checked the attribute thread. It was adembroski's attributes I've used as my basis.

    When I find the sliders, i'll post...


    update 2: Here are the sliders. They are from Rodninni. Remember, I have Stamina Off and he has it ON. You decide.

    RODNINNI

    Legend Difficulty
    Tap / Hold Kick Out
    Reversal Damage On
    Stamina On ------I have mine turned off and I do like it.
    Blood On

    HUD Off (Or Prompts Off if you need to see your momentum status)

    Slider Settings are all additions from the left side 0:

    AI Reversal:
    Standing Strike 15
    Standing Grapple 17
    Ground Strike 15
    Ground Grapple 18
    Finisher 19
    Foreign Attack 14

    Damage Balancing:
    Finisher Strength 1 or 2
    Foreign Object Strength 0 or 1

    Game Balancing:
    Standing Strike Reversal 0
    Standing Grapple 0
    Ground Strike 0
    Ground Grapple 0
    Finisher 5
    Foreign Object 7
    Momentum Actions 5
    Momentum Attacks 13
    Momentum Taunts 7
    Stamina Rate 12-14
    I always leave it on. Helps to cut down from running away especially when i play users. Keeps them from running away especially when they wanna run when I have a finisher.
    Last edited by oneamongthefence; 12-01-2010, 09:03 PM. Reason: Grammar
    Because I live in van down by the river...

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