I've applied the attribute changes suggested in these threads, used those slider settings, and have had some fun matches. What I did notice, is with the stamina OFF, the "superstars" perform much better. I was Sheamus playing against Santino.
I dominated pretty good, he had a few reversals, but nothing frustrating. Then, I did the finisher and pinned him. Did a rematch where I reversed the roles to see if there was a difference. I played as Santino.
At first, I got a few strikes in, then Sheamus took over. Eventually, I went down because of his boot to my face. It just felt "right" to lose that way. Other matches felt right as well, even CPU vs CPU matches. I'm thinking this has a lot to do with Stamina. I think it might play too much of a role in this game.
Anyone else?
update: Ok...checked the attribute thread. It was adembroski's attributes I've used as my basis.
When I find the sliders, i'll post...
update 2: Here are the sliders. They are from Rodninni. Remember, I have Stamina Off and he has it ON. You decide.
RODNINNI
Legend Difficulty
Tap / Hold Kick Out
Reversal Damage On
Stamina On ------I have mine turned off and I do like it.
Blood On
HUD Off (Or Prompts Off if you need to see your momentum status)
Slider Settings are all additions from the left side 0:
AI Reversal:
Standing Strike 15
Standing Grapple 17
Ground Strike 15
Ground Grapple 18
Finisher 19
Foreign Attack 14
Damage Balancing:
Finisher Strength 1 or 2
Foreign Object Strength 0 or 1
Game Balancing:
Standing Strike Reversal 0
Standing Grapple 0
Ground Strike 0
Ground Grapple 0
Finisher 5
Foreign Object 7
Momentum Actions 5
Momentum Attacks 13
Momentum Taunts 7
Stamina Rate 12-14

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