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WWE 2K17 On Solid Ground, Has Room to Grow

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Old 01-27-2017, 10:47 AM   #25
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I finally caved in and bought the game after finding it on sale for $35. I'm hoping that most of the bugs have been taken care of, but there have always been bugs and it's never been a dealbreaker for me.

From most accounts, the gameplay is better than last year, and the option to save multiple Universes is huge for me, it always killed me to have to decide on a particular era for my Universe. Now I can run a classic and a current, and that's awesome.

I'm still a bit miffed about the cost of the DLC, and it still blows my mind that we can't upload custom music, but at the end of the day I just missed having a wrestling game around.
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Old 02-02-2017, 04:46 PM   #26
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Re: WWE 2K17 On Solid Ground, Has Room to Grow

So I was playing a match last night with Alexa Bliss and Naomi and something happened that I've never seen. I can't remember what move I did, Naomi was on the mat and I was going to the top rope and the ref stopped the match for a few seconds to check on her, then he gave the all clear and the match resumed.
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Old 02-16-2017, 04:02 AM   #27
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Re: WWE 2K17 On Solid Ground, Has Room to Grow

Game has way too many bugs and still doesn't have options of yesteryear that I find disappointing. I don't care what anyone says, but the mo-cap needs to die. The gameplay feels clunky and unresponsive with mo-cap'd moves, in my opinion. I would say for entrances as well, but people love them for some reason. Most of them seem lifeless compared to the animation entrances from back in the day. Maybe the nostalgia is kicking in, doubtful, but maybe. Game has some nice features though.
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