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NCAA Football 10 News Post

NCAA FOOTBALL 10 DEMO AVAILABLE TODAY

Fans Awaiting the Release of NCAA Football 10
Create Over 80,000 Custom Teams via TeamBuilder

June 18, 2009 –Electronic Arts is proud to announce that the demo of NCAA Football 10 is available today for Xbox 360 and PS3. Fans who download the free demo will experience all-new gameplay features including:
  • Defensive Keys—Prior to the snap during the pre-play, hold the left trigger while pressing the analog stick in the direction you think will stop the run. If you think the offense will pass the ball, press upward. Or, you can press the icon associated with a receiver (X, Y, A, B, LB, RB) to spotlight that individual. This will focus the defense on making sure that the chosen offensive player does not make a play.
  • Defensive Player Assist—By holding A (on 360) or X (on PS3) on defense your player will be put under CPU control so you have time to read a play and decide the best course of action.
  • Enhanced Defensive Lineman Moves—With new animations, take control of your defensive linemen using the right stick to fight pass blocks and put pressure on the quarterback.
  • Gameplanning—There are six defensive and five offensive individual game planning options, or you can globally set your offense and defense. Each option changes the way your team will perform. For example, be aggressive and try and strip the ball every time and you run the risk of getting more facemask penalties.
  • Player Lock—Player lock allows you to lock on to a specific player in order to control that position during the play. When you lock on you'll get a whole new camera angle that puts you closer to the action.
  • Set Up Plays—Set up plays allows you to run one play in order to set up another. When picking a play, you will notice that some plays have a chain link between them, which indicates that one play can set up the other. Every time you use one particular play throughout the game, you are setting up for the play that is chain linked to it. Once the play is 100% set up (as shown in your playbook), the defense is at its highest likelihood to fall for that play action.
  • 1000 new animations like throw out of a sack, new shotgun snaps/hand-offs, WR/DB interactions, tackles, double team run blocks, catches, broken tackles, and slipping in bad weather.
In anticipation of the release of NCAA Football 10, thousands of fans have logged on to teambuilder.easports.com to create custom teams that can be shared and used in-game when the full product launches on July 14th. One of the year’s most highly anticipated video game features, TeamBuilder was announced and went live at E3 and has been a huge hit with fans ever since, generating over 80,000 user-created teams to date.

TeamBuilder is an all-new, online create-a-school feature that revolutionizes the user’s ability to produce personalized content for NCAA Football 10. With the capability to upload logos and numerous customization options for uniforms, fields, rosters, and much more, TeamBuilder gives users the opportunity to design completely original teams with infinite possibilities. Plus, preloaded logos for several Football Championship Subdivision schools will allow users to add more teams to NCAA Football 10. With its intuitively designed online database that is searchable across several fields, TeamBuilder allows users to share their unique, customized content with ease. A football fan’s dream, TeamBuilder will enable users to experience the excitement and pageantry of college football, defined by their own personalized creations.

The original packaging of NCAA Football 10 will contain a code that unlocks 12 TeamBuilder slots, allowing users to save up to 12 created teams to the console hard drive. Those who pre-order NCAA Football 10 prior to the July 14th in store date will receive a code for an additional 13 slots, allowing them to save 25 created teams directly to the console hard drive.

When the full NCAA Football 10 product hits stores on July 14th, the all-new Season Showdown mode will bring the excitement of college football to fans across the nation like never before. In this new mode, every game counts as fans declare their loyalty to a favorite school and give the ultimate show of support in a nationwide competition for pride. After choosing a school to represent, players will earn credits in-game through head-to-head online matchups and single player modes. Credits not only accumulate in-game but players can also earn credits for their school via new web-based games. Millions of college football fans around the country will be on a mission to prove their school is number one with NCAA Football 10’s Season Showdown.

With all 120 Football Bowl Subdivision schools represented in the game, NCAA Football 10 offers fans an exciting way to experience the thrill of authentic college football year-round. NCAA Football 10 brings the college football atmosphere to life with enhanced stadiums packed with school colors, cheerleaders and mascots. Enjoy the sights of game day with new field goal nets, flags waving in the wind and camera flashes exploding during pivotal moments.

Developed in Orlando, Florida by EA Tiburon, NCAA Football 10 will be available for the Xbox 360 video game and entertainment system, the PlayStation2 and PLAYSTATION3 computer entertainment systems and the PSP (PlayStationPortable). NCAA Football 10 has been rated “E” for everyone by the ESRB.

For more information, please visit www.ncaafootball10.com.

NCAA Football 10 screenshot gallery - Click to view NCAA Football 10 screenshot gallery - Click to view
Game: NCAA Football 10Reader Score: 6.5/10 - Vote Now
Platform: PS3 / Wii / Xbox 360Votes for game: 61 - View All
NCAA Football 10 Videos
Member Comments
# 61 DGuinta1 @ 06/18/09 09:38 AM
Definitely defensive pressure on both sides of the ball and I have mine set to normal on the play calls. Haven't tried aggressive as of yet. Though I am not a pocket/line interaction specialist like LBRulez. Interesting to see what he says.
 
# 62 HokieB @ 06/18/09 09:38 AM
Everything sounds encouraging.

Is progressive lighting in the demo?
 
# 63 BSanders @ 06/18/09 09:39 AM
I finally got to try out the Player Lock and Auto Pass options and I love it. I can have a coach mode going or I can play center.
 
# 64 Solidice @ 06/18/09 09:41 AM
Quote:
Originally Posted by Maximus205
No more super LB!! Nice. You have to actually be in front of the ball to pic it. No more warping.
you have no idea how much this makes me happy.
 
# 65 DGuinta1 @ 06/18/09 09:41 AM
Player lock is cool when you are punt returning. Get to be the punt returner right away not after the ball is kicked. Be sweet on long range field goals. Return one back for 7 or watch the ball sail over ya.
 
# 66 DGuinta1 @ 06/18/09 09:42 AM
Quote:
Originally Posted by dickdalewood
Well if it did that, then it wouldn't be player lock, would it?
hehe True true.
 
# 67 Cyros @ 06/18/09 09:43 AM
Quote:
Originally Posted by Solidice
you have no idea how much this makes me happy.
So you can abuse Tech's dink & dunk passing?
 
# 68 DGuinta1 @ 06/18/09 09:45 AM
On a side note, sweet avatar Cyros. Ok back to Fball.
 
# 69 Dr Death @ 06/18/09 09:46 AM
Somebody help me out... I've never played the other demo's, always waited for the game. That said, this demo leaves me feeling really depressed. The graphics look so lousy. I've been playing NFL2K5 lately and I'm stunned that a last gen game can look so superior to a Next Gen game in its fourth year.

The camera... when you want to see the routes and the camera jumps up... what is up with that? Then, if you motion someone you get stuck with the camera way up in the clouds and the transition back to normal is not smooth at all.

The game looks choppy as all get out. So... someone please tell me, is this typical of demo's? Because if the game plays like this, I won't be buying it. And I am diehard college football fan and have spent a ton of time on Team Builder getting teams created that now, probably won't even be used.
 
# 70 Maximus205 @ 06/18/09 09:46 AM
Quote:
Originally Posted by HokieB
Everything sounds encouraging.

Is progressive lighting in the demo?
No. Night game.

Quote:
Originally Posted by Cyros
So you can abuse Tech's dink & dunk passing?
Not really. I've noticed that when I blitz the cpu goes deep. If you are playing a human you could always risk/reward and strip the ball soon as they catch it or swat which will make the dlineman jump.
 
# 71 DGuinta1 @ 06/18/09 09:48 AM
I truly love the over the shoulder catch animations.

Not sure if this demo is going to make me run out and buy it this year but it's definitely fun to play.
 
# 72 loccdogg26 @ 06/18/09 09:53 AM
One thing I noticed was that the kickoff return plays wasn't fixed. It stick says kickoff return instead of kick return right, middle, and left. I had pm'd OMT about that last year but its no biggie. Lost my first game in ot 10-9. Went for two and got stopped at the goal line.
 
# 73 Cyros @ 06/18/09 09:54 AM
Quote:
Originally Posted by Maximus205
No. Night game.

Not really. I've noticed that when I blitz the cpu goes deep. If you are playing a human you could always risk/reward and strip the ball soon as they catch it or swat which will make the dlineman jump.
I was just messing with Solid.
 
# 74 BSanders @ 06/18/09 09:55 AM
I wish on offense it would go back to the player you were locked on after the play because having to cycle through players to get that player you had takes you out of any kind of rhythm.
 
# 75 CM Hooe @ 06/18/09 09:55 AM
I've admittedly only played one quarter, but my initial impression is that this game plays much better than any video I've seen gives it credit for.

Will play more later to get a better feel but I have to go to class for now.
 
# 76 Solidice @ 06/18/09 09:56 AM
Quote:
Originally Posted by Cyros
So you can abuse Tech's dink & dunk passing?
if I get a QB like Willis in my '09 OD, you'll get to see first hand what I can do.

also, if you look at the Road to Glory info on the demo it says, "Take Erin Andrews on an Adventure" I got impure thoughts now.
 
# 77 Maximus205 @ 06/18/09 09:57 AM
Heisman games will be barn burners. Side note: Switching through plays on the play call screen lags soooooo awful.
 
# 78 DGuinta1 @ 06/18/09 09:57 AM
Yea definitely need to ratchet up what the announcers say as the game gets towards the end. Show some excitement as the NATIONAL CHAMPS are about to be crowned!! New lines please!

Wish they did a better job with the crowd. Kinda like in The Show.
 
# 79 Solidice @ 06/18/09 09:58 AM
the pre-game band spells out "NCAA demo".
 
# 80 BoomerSooner11 @ 06/18/09 09:59 AM
Quote:
Originally Posted by Solidice

"Take Erin Andrews on an Adventure" I got impure thoughts now.

As did I....As did I,....lol
 


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