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Madden 2010 News Post

Check out the new Madden NFL 10 article, over at AskMadden, titled Sim Ballers Vs. Freestyle Ballers, And Why Both Sides Are Wrong. Written by OS Forum member, deloz.

Quote:
"Whats happening guys? Hope you are all not having too hard of a time waiting out these last couple weeks until the game drops….it gets harder with each passing day, but we all know that it is part of the experience of the game coming out each year.

This time around, I wanted to take a look at an issue that divides the community like East and West Germany during the Cold War: The argument of what constitutes the word “Sim” during any given game of Madden. It, of course, is short for “simulation,” and the easy thing to say is that it means to play Madden with an NFL football style of play."

Game: Madden NFL 10Reader Score: 7.5/10 - Vote Now
Platform: PS3 / Wii / Xbox 360Votes for game: 76 - View All
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Member Comments
# 1 MAHAM @ 08/10/09 06:52 AM
My opinion is that if you dont know how to emulate what a real NFL team does, then you propably dont know what sim is.

I feel like I play sim, but some people think some of the stuff i do is not.

Ill run a HB dive over and over again if someone is playing a dollar defense on me.

Some people just dont get that its the dollar defense that chessy, and not the fact that Im running a dive up your throat every time.

I basically take what I can get, and if I see the same D over and over, Im going to take advantage of it. To me, adjusting to what the defense gives me is sim, even though I may run the same play over and over.
 
# 2 JMD @ 08/10/09 07:03 AM
Freestyle Ballers Is that what they are calling it now?
 
# 3 Dynamite @ 08/10/09 07:39 AM
To be honest, a lot of the things that glitchy players do are things that should never be rewarded and are often punished on the football field (whether directly or in a roundabout way).

If a quarterback rolls out of the pocket on a play that isn't designed for that, he is rolling into pressure, therefore, he should be in danger of a sack/forced into a bad throw, etc.

If a player runs hurry up the entire quarter, then by the third or fourth play...they should be gassed. There's not one team in the entire league that could go no-huddle and hurry up for an entire game and not suffer the consequences of fatigue.

If a player is fatigued from running 5 straight 20 plus yard routes, then the level of play should drop accordingly. Physically not up to their best, mentally tired, fundamentals slip, things happen. Injuries, fumbles, etc. Same for quarterbacks that are exhausted, whether it's from rolling out all game, or being sacked 4 times in one quarter, or what have you, there should be some penalty for playing irresponsibly. As of now, there's not, and that's what is allowing the cheesers free reign over the games.
 
# 4 MAHAM @ 08/10/09 08:00 AM
Quote:
Originally Posted by Dynamite
If a player runs hurry up the entire quarter, then by the third or fourth play...they should be gassed. There's not one team in the entire league that could go no-huddle and hurry up for an entire game and not suffer the consequences of fatigue.
I think it should depend on how much time you waste on the playclock. Keep hiking the ball early on in the playclock and the player should get fatigued faster.

Even people that pick their play quick at the playcall screen, and hike the ball as soon as the offense sets should get fatigued.

The longer you take on the playclock, the less the fatigue should set in. If Madden could do that, I think it would be more realistic. I no huddle because I like to call plays at the line, but it annoys me when people abuse it.
 
# 5 ronald mac @ 08/10/09 09:33 AM
Good article but im sure that alot of people has different opinions.
 
# 6 Exonerated @ 08/10/09 09:36 AM
People need to have Bacherlor's in science before I respect anything they say about "Physics and Momentum".
 
# 7 ScoobySnax @ 08/10/09 09:48 AM
Quote:
Originally Posted by Exonerated
People need to have Bacherlor's in science before I respect anything they say about "Physics and Momentum".
LMAO! So true! People just sling that phrase around like crazy. I guess that's their "intellectual words" haha!
 
# 8 Dynamite @ 08/10/09 12:54 PM
Quote:
Originally Posted by MAHAM
I think it should depend on how much time you waste on the playclock. Keep hiking the ball early on in the playclock and the player should get fatigued faster.

Even people that pick their play quick at the playcall screen, and hike the ball as soon as the offense sets should get fatigued.

The longer you take on the playclock, the less the fatigue should set in. If Madden could do that, I think it would be more realistic. I no huddle because I like to call plays at the line, but it annoys me when people abuse it.
It's a good thought, but what happens before the play is actually started? One must get into position, remember the assignment, line up, not jump offsides, and still execute crisp routines for every position. 10 or 12 seconds off the clock is not going to change the mental fatigue that should set in from doing that 10 times in a row on a drive, much less from doing it 15 times in rapid succession.
 
# 9 jdareal21 @ 08/11/09 06:41 PM
If people choose to cheat, that's their problem. Honestly, I even like to play against cheesers sometimes just to attempt to win with straight up skill. My issue is when they gloat and act as if their really talented at the game. Cheesers with inflated egos are the worst kind of oxymoron
 
# 10 deloz @ 08/11/09 06:52 PM
Quote:
Originally Posted by Briankbl
I am sick of people ranting about "sim vs cheese" play, especially when they don't even know what they are writing about...that article was a waste of time IMO.
Not as big of a waste of time as your pointless and ignorant negativity. Send a ps3 friend request to jondeloz if you feel like losing badly....and I will do it the right way too, no RB diving or RC here. I'll perform open heart surgery on you.
 
# 11 Tyrant8RDFL @ 08/11/09 06:57 PM
Quote:
Originally Posted by MAHAM
My opinion is that if you dont know how to emulate what a real NFL team does, then you propably dont know what sim is.

I feel like I play sim, but some people think some of the stuff i do is not.

Ill run a HB dive over and over again if someone is playing a dollar defense on me.

Some people just dont get that its the dollar defense that chessy, and not the fact that Im running a dive up your throat every time.

I basically take what I can get, and if I see the same D over and over, Im going to take advantage of it. To me, adjusting to what the defense gives me is sim, even though I may run the same play over and over.
Im glad you posted this up. People tend to think that playing cheesy comes from the offense side of things and not as much from the defense side of things.

If someone want to play a dollar defense and your coming out in a run package than you should run dives on them all day.

I dont consider what you do as being wrong at all. Players need to mix their defensive play calling up also.

A true sim player knows how to call a game on both sides of the ball and understands how to call a defense according to the package the offense is coming out in or situation.

You have done nothing wrong.
 
# 12 FAST X FURIOUS @ 08/11/09 07:31 PM
I honestly can't stand people who don't know the game of football and therefore the lack of knowledge shows in Madden and it's just not fun. IMO, simulation players are more fun and competitive because its as realistic as can be and there's no goofy plays or touchdowns. And the overall mood is more serious and I like that because I'm very competitive. I guess I just take it too seriously or people are just that ridiculously dumb.
 
# 13 MAHAM @ 08/11/09 09:17 PM
Quote:
Originally Posted by Tyrant8RDFL
A true sim player knows how to call a game on both sides of the ball and understands how to call a defense according to the package the offense is coming out in or situation.
Thats the biggest mistake I see from players on Madden too. So many people call the wrong plays at the wrong times, and seem to have little understanding of personel.
 

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