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NCAA Football 11 News Post


After the frenzy this morning, EA has posted details on the patch. This is the official blog that will be out soon on the EA site. LTP #2 is also needed for the patch to have the full effect. It is available as of 9:10am eastern.

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Hello again NCAA Fans!

I'm Russ Kiniry and I'd like to welcome you to Client Update 2 for NCAA Football 11. You should be able to download the update now (it will automatically download when you start the game). Roy talked about this update coming a while back in his blog 'Thank You' and I brought it up again when we released Live Tuner Pack 1 last week. I am happy to finally say it is here, and we've got a long list of tweaks, tunes, and fixes. Many of these changes were requests straight from you, the fans of NCAA Football, so it was very important to us to get them in the update. Enough words, let's get to the list!


Graphics
  • Uniform degradation has been fixed.
  • Fixed a graphical issue with TeamBuilder sideline home uniforms.
  • Fixed several camera bugs (pulled back on field goals, blurry cameras, and replays after a change of possession)
  • Fixed helmet numbers for Rice and Wake Forest
Online
  • Resolved an issue with Season Showdown, allowing us to turn it back on, so you're upload failure message every time you go in/out of game is gone!
  • Fixed a couple freezes related to lobbies
  • Fixed voice communication in Online Dynasty Hub on PS3
  • Fixed an issue that could lead to a disconnect in online play during play calling
Offense
  • Fixed an issue on a couple plays where the QB would miss a hand off and run backward
  • Reduced the chance that the ball will be knocked out when a receiver is hit at the time of the catch
  • Tuned the CPU ball carrier so that they will break to the outside more often when appropriate
  • Tuned how the CPU ball carriers utilize leans and special moves so that they won't be used in situations when they shouldn't (e.g. a HB in the open field will not put his shoulders down when running forward)
  • Tuned pass accuracy and the ability to lead a receiver
  • Tweaked sideline catch animations in the end zone so that they have a bit more room to play
  • Fixed an exploit where backwards passes could be overly effective
Defense
  • Fixed defensive reaction to pump fake to be more balanced. Skilled defensive backs will not be as easily fooled by pump fakes.
  • Tuned the Aggressive Defensive Line Gameplan to have more risk of jumping offsides
  • Removed a hesitation from defensive lineman pass rush on screen plays
  • Improved flat zone and deep zone coverage
  • Tuned man coverage reaction to the run
  • Adjusted CPU pursuit angles in some specific cases where they weren't being aggressive enough
Special Teams
  • Tuned onside kicks to be less predictable
  • Fixed an issue where catching a kicked ball after hitting the goalpost would result in kicking team getting the ball back
  • Fixed an issue where the punter could line up out of place
  • Adjusted cross bar collision on field goals and extra points
Other
  • Tuned CPU clock management where they would let the clock run out in some cases they shouldn't
  • Fixed a bug with time of possession tracking
  • Adjusted substitutions to be more intelligent (previously would see some weird players in the game with lots of aggressive no huddle)
  • Fixed a couple places where the wrong custom stadium sounds would play
  • Fixed a bug that caused Road To Glory to be simulated day by day near the end of the season
  • Tuned Kick Power and Kick Accuracy of progression of kickers and punters in Dynasty Mode
  • Fixed a couple infrequent game lock-ups


Again, I want to thank you for providing us with all the feedback you have thus far, and encourage you to continue to do so. It's safe to say this is the biggest update in NCAA History. We wanted to be sure that we continue to improve your experience while playing NCAA Football 11, so this update touches almost every area of the game. You can look forward to more Live Tuner Packs for NCAA Football 11 in the near future.

This update is for you Mr. Passionate-NCAA-Football-Gamer.

-Russ Kiniry
Designer NCAA Football

Game: NCAA Football 11Reader Score: 8/10 - Vote Now
Platform: iPhone / PS2 / PS3 / Xbox 360Votes for game: 83 - View All
NCAA Football 11 Videos
Member Comments
# 81 callmetaternuts @ 08/11/10 12:17 PM
Quote:
Originally Posted by Ramminyou
As pointed out in my post with the videos, there were dirty uniforms in the game I played at Notre Dame with no percipitation.
Can't see your vids at work, sorry.
 
# 82 youALREADYknow @ 08/11/10 12:17 PM
Quote:
Originally Posted by speedkills
Dirty uniforms: check
Scuffed helmets: check
weather: clear

That's a beautiful pic.
 
# 83 BadAssHskr @ 08/11/10 12:18 PM
Quote:
Originally Posted by J-Unit40
Slider tweaks are a must after the patch. Specifically the CPU Pass Coverage and INTs.
Thanks for the heads up, can you explain in what regard?
 
# 84 Ramminyou @ 08/11/10 12:19 PM
Quote:
Originally Posted by callmetaternuts
Can't see your vids at work, sorry.
They're kind of hard to see anyway. Basically by the second quarter, I began noticing streaks of dirt on the jerseys.
 
# 85 youALREADYknow @ 08/11/10 12:20 PM
Another note about CPU Rushing post-patch:

The CPU execution of Speed Option runs out of Shotgun formations is MUCH better now. The QB's get to a full running pace much quicker than before and the HB's swing outside of the hash marks for the option pitch. I actually saw a play where the HB was forced out of bounds because he swung the ball to the sidelines away from the defense after catching the pitch on the option.
 
# 86 Solidice @ 08/11/10 12:20 PM
Quote:
Originally Posted by BadAssHskr
Thanks for the heads up, can you explain in what regard?
CPU's pass defense is much better now, including their pass rush.
 
# 87 stoncold32 @ 08/11/10 12:20 PM
i also so a little mud on unis in a light rain game i just played. I gave the ball to the RB the whole game in 1 min qrts
 
# 88 franko3219 @ 08/11/10 12:20 PM
Quote:
Originally Posted by SoulAssassin
this needs to be done^
This can be done with sliders.
 
# 89 DGuinta1 @ 08/11/10 12:21 PM
Quote:
Originally Posted by SoulAssassin
this needs to be done^
Darn was hoping the db' running the WR' routes was fixed!
 
# 90 Hiro1 @ 08/11/10 12:25 PM
Quote:
Originally Posted by franko3219
This can be done with sliders.
Yes correct lowing the pass coverage to 30 fixes this problem. Great Dbs will be the only guys jumping routes from time to time, as they should be. Im just hoping they can some how tweak it for online ranked games.
 
# 91 kt-od @ 08/11/10 12:27 PM
Quote:
Originally Posted by speedkills
Dirty uniforms: check
Scuffed helmets: check
weather: clear

Beautiful picture!! I'm a big fan of Case Keenum. His dad was my college football coach in Abilene.

Is this for the PS3, or 360?
 
# 92 DGuinta1 @ 08/11/10 12:27 PM
Quote:
Originally Posted by Hiro1
Yes correct lowing the pass coverage to 30 fixes this problem. Great Dbs will be the only guys jumping routes from time to time, as they should be. Im just hoping they can some how tweak it for online ranked games.
Great pt. Sigh wish that was addressed!
 
# 93 Beastly Wayz @ 08/11/10 12:32 PM
Thank you EA
 
# 94 J-Unit40 @ 08/11/10 12:32 PM
I also think the User may need a bump on the pass rush.

Maybe knock the CPU Pass Coverage down a notch or two, as well as INTs. Not drastic, just a little.
 
# 95 BadAssHskr @ 08/11/10 12:35 PM
Quote:
Originally Posted by J-Unit40
I also think the User may need a bump on the pass rush.

Maybe knock the CPU Pass Coverage down a notch or two, as well as INTs. Not drastic, just a little.
this does not bode well for my INT happy QB!
 
# 96 speedkills @ 08/11/10 12:37 PM
Quote:
Originally Posted by kt-od
Beautiful picture!! I'm a big fan of Case Keenum. His dad was my college football coach in Abilene.

Is this for the PS3, or 360?
360. Yeah, I'm looking forward to him shattering the all time passing record this year.
 
# 97 nstod @ 08/11/10 12:38 PM
Can someone with the patch check out the schedules of, say, Boise St and West Virginia to see if they're still stuck with 11 games?
 
# 98 outkaz79 @ 08/11/10 12:42 PM
Quote:
Originally Posted by speedkills
Dirty uniforms: check
Scuffed helmets: check
weather: clear


Can someone confirm or not if the uniforms on PS3 get dirty like this? If so can I get a pic? I played one game before I left home and did not see any dirt.
 
# 99 georgiafan @ 08/11/10 12:45 PM
Quote:
Originally Posted by outkaz79
Can someone confirm or not if the uniforms on PS3 get dirty like this? If so can I get a pic? I played one game before I left home and did not see any dirt.
You just have to be playing on the right field for it to happen. If your playing on turf like rutgers you will not see it.
 
# 100 outkaz79 @ 08/11/10 12:48 PM
Before I left home I played Alabama @ Auburn in the rain and did not see anything. I hope that was just a coincidence.
 


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