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Madden 12 News Post


The biggest addition to Madden NFL 12 online is certainly the new "Communities" feature that will affect both Online Team Play and head-to-head games.

Anthony DiMento, a designer working on Madden 12, has written a blog at EA.com explaining the new feature in quite some depth.

Quote:
I’ve been waiting for this day for months now, and it’s finally here, the debut of Madden NFL 12’s newest online feature: Communities. Around this time each year, the design team starts getting together, kicking around ideas and looking at priorities for what we want to add to next year’s game. We started Madden NFL 12 by looking at the core online experience and Ranked Head-to-Head, in particular. For years now, we have been hearing complaints about how hard it is to find a good matchup online. Opponents quitting games, cheesing or running the same play again and again, and gamers looking for creative ways to cheat their way up the leaderboard have really been plaguing the online space. We listened to our fans and found a very large group of gamers who only play against their friends and use our Ranked Invites and Leaderboards to track their progress against each other. We talked to our hardcore fans and found a lot of sim-football players who only want to play against guys who play sim-football and we talked to even more who just wanted to find an opponent who would finish a game. Finally, we asked ourselves, what is the correct solution to these problems? How can we let our gamers play ranked games against their friends, play the way they want to play it, and create a safe environment where you don’t have to worry about cheaters, quitters, or grievers? The answer became Communities.
You can read the rest of the blog by heading over to EA.com. Also be sure to check back here throughout the day as we will have more details about Online Communities.

Game: Madden NFL 12Reader Score: 6.5/10 - Vote Now
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Member Comments
# 41 DUDERMAN @ 07/25/11 03:03 PM
Who was asking that they take away the Defensive camera in team play??

The only reason I play(ed) superstar, coop, team play is because I love playing from that camera view. I bought NCAA for the purpose of player lock.

As a player who likes playing as the secondary, the offensive camera kills my perspective to get the right angle to make a play on the ball. Hense why I NEVER control my secondary during a normal game.

This is a huge disappointment as I was in the minority who loved team play, but since I play mostly to be a corner or safety it'll be another mode that has gone in the wrong direction for me.


Also let me state that I like the stat tracking and getting rid of the boosts (although they were fun to try and get legit). I also understand the offensive cam may be better for D-line and Linebackers. I don't play those positions so I don't care much. As I already said, this ruins defensive back play.
 
# 42 Icarus2k9 @ 07/25/11 03:08 PM
This is a nice announcement, all in all. I would love online franchise to get a lot more love over this, but it will actually make me try out some ranked play.

While we hate on the "cheese" style gameplay on here, it's just as important to quell the griefers, idiots and quitters that ruin the game for the run of the mill player who probably plays a bit too arcadey for the Sim community. There's nothing worse than getting punished with a DC when you're good, or being thrown a bunch of expletives and taunts when you're watching them put on a clinic (and getting another bunch more for having the gall to congratulate them on their good play).

If EA were serious about this, they would allow communities to set very stringent criteria based on the data they are championing from Ranked head to heads e.g. percentage of DCs must be below a certain amount. Then extend it to abuse being reported, etc etc.

Of course, then you have to add incentives to being in certain communities, but that's a whole different can of worms. They're not showing any real signs of wanting to potentially lose sales by getting rid of the idiots, but this way communities could be seen as something to clean up your play and aspire for.

Anyway, back on topic, it's a nice start. Back in the day this might not have been seen as the big exciting news to tell the world, but who am I to judge?
 
# 43 ChaseB @ 07/25/11 03:14 PM
Quote:
Originally Posted by DUDERMAN
Who was asking that they take away the Defensive camera in team play??

The only reason I play(ed) superstar, coop, team play is because I love playing from that camera view. I bought NCAA for the purpose of player lock.

As a player who likes playing as the secondary, the offensive camera kills my perspective to get the right angle to make a play on the ball. Hense why I NEVER control my secondary during a normal game.

This is a huge disappointment as I was in the minority who loved team play, but since I play mostly to be a corner or safety it'll be another mode that has gone in the wrong direction for me.


Also let me state that I like the stat tracking and getting rid of the boosts (although they were fun to try and get legit). I also understand the offensive cam may be better for D-line and Linebackers. I don't play those positions so I don't care much. As I already said, this ruins defensive back play.
Really, you didn't hear anyone complain about this? This complaint may have only been surpassed by the complaints about boosts -- thankfully they were also removed.

Ideally you certainly want to keep both cameras in the game, but if you think about it, most people have learned to play Madden a certain way, and the reverse camera is not that certain way.
 
# 44 falconfansince81 @ 07/25/11 03:35 PM
Quote:
Originally Posted by ChaseB
Really, you didn't hear anyone complain about this? This complaint may have only been surpassed by the complaints about boosts -- thankfully they were also removed.

Ideally you certainly want to keep both cameras in the game, but if you think about it, most people have learned to play Madden a certain way, and the reverse camera is not that certain way.
honestly i don't ever remember hearing anyone complain about this, and it certainly didn't generate 20 page rage threads that the 'no online franchise' improvements did. matter of fact all i remember seeing about OTP is having more people like 5v5. highly doubt if they announced 'no OTP improvements this year' you would see the same negative reaction.

and yes i know EA is trying to squeeze in as much as possible and online franchise probably needs too much web coding work to do in one cycle. just hope the negative responses validate the OF community and speak for themselves...
 
# 45 Smoke6 @ 07/25/11 03:51 PM
Quote:
Originally Posted by CRMosier_LM
funny... I'm not making any money off of it so how is it to my benefit??? And yep i knew about online franchise about 3 months after they made the decision that they would not be able to upgrade it this year. Please Smoke... Only deal in factual information.
I never said nothing about monetary benefits, I just said you benefit from it since most people who are looking for a complete franchise will have to use your site to get most of what they sought from EA themselves this year.

So please, once again you ASSume things out of a blank statement in which it is mostly true. If you feel the need to help people, then you should have done alot more than attend and say "hey, then I will upgrade my site with the help of your tools, to get online franchise playable for some looking forward to it this year"!

If you can do this in the 3 months you had since you learned about no upgrades to online franchise, then you are proof that it could have been done on EA's side of all this.

But what do I know, I just spew out mis-information to people based off what I read and see from those who post whats going on and off of EA history with this game. But thru all of this, I have my optimism back and have a lil more faith in EA than I did before this morning.

So where was I wrong at?
 
# 46 bxgoods @ 07/25/11 04:30 PM
Does Online Communities apply to MUT Also, or this is not that big to me.
 
# 47 RogueHominid @ 07/25/11 04:32 PM
Quote:
Originally Posted by xtremedunkz
^ nope..maybe next year.
Yeah, I know Just my little way of saying how ridiculous it is that the communities feature will have this option but not online franchise. That's why my excitement about the communities feature is more or less nonexistent--it's only a grand achievement if you ignore the travishamockery that Online Franchise has been since its introduction.

I'll be curious to see what the stats are on how many people start "communities" and how long they remain active. Running those numbers up against those for Online Franchise would be interesting.

Back to the proper topic of celebrating the new feature, I'm glad that folks who are into playing play now games will have a stronger filter for determining what kind of player they face.
 
# 48 Smoke6 @ 07/25/11 04:41 PM
I'm shocked Mr leaguemanager, I'm so sick of you calling me out with no proof to back your claims but only to save face. I have nothing against you and this is where i am going to point out where I get my info from and how I feel the way I feel about everything you so call feel like its mis information...

I will link you all to the site this is from, but its a "freestyle player site" and they had a very productive discussion on a similar topic that lead to this!

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Like ive said before, tip sites, glitches, sportsmanship, etc have all contributed to the madden decline. The underlining issue is the poor advancement of the madden gm itself...madden is why the the community has declined.

The game has become stale, predictable, redundant, boring, the element of surprise and creativity throughout the community is gone.

D. said other gms give more info than madden and still thrive. Theyre able to do this because other games exploits can be represented multiple ways.

In madden, if ur not running 4 curls fb dive, or OT, Or snugs you cant be competitive. What works in madden can only be done a certain way. If you play 10 different ppl in madden at least 9 will be running the same exploits/tactics using the same plays. As opposed to other gms where although the same exploits/tactics theyre being used multiple ways.

This goes back to the whole boring, stale, redundant, and lack of surprise or bettet yet a lack of variety in the game. A gm w countless ways to play it is only played 2-3 different ways.

This is why I believe the game has suffered and not necessarily because of glitches, sportsmansip, etc. with custom pbs, I hope this problem is fixed. If there is simply more variety and creativity ppl w gravitate back towards madden.
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U dont lose to good players anymore u lose to dum things in the game!!!
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don't know what you have planned, but i'm not sure splitting the community even further by offering "sim" vs. "freestyle" will be successful. I think EVERYONE can compete, with some very basic football rules, the absence of exploits, and compete as one single Madden community.

I have always hated those labels, because by nature they split the community. The reason the "Madden World Syndicate" was created was so all competitive Madden players KNEW what to expect, in an MWS sanctioned event.

With the console split, then to further it by splitting styles, don't know how that can work. I know you haven't elaborated, but i'm sure you have some good things planned.
Mind you fellas, this is coming from a "freestyle" site who's topic is about them becoming SIM or staying Freestyle....

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I dont think he meant literally that the internet destroyed Madden i think what he is trying to say is that the PLAYERS destroyed Madden!!! The players control Madden no matter how good or bad the game is at the end of the day!!!
Really...

Quote:
I play random games and abuse every exploit I can find. I also play on a sim league and play legit. I like doing both, really. I love getting cussed out on XBL because I ran 3 plays the whole game and killed a guy.


Quote:
Anyways yes tips have their pros and cons of course, think about it EVERYBODY had a so called defense when the game came out because of what? Tips sites the SPY BLITZ where a baby could run it if u taught it. Double Z, Stlet stick (flat routes), motion c routes, slant outs, motion streaks out of snugs, etc. Those few things right there and u were set for Madden 11 and lets not forget the auto drag routes but at the same time anybody could figure those lat few out. The reason why i say tip sites is because nobody labs (not all) anymore they wait for that first ebook to drop the first week of Madden is out. Nowadays your not playing that person's offense your playing against other staff's offense/defense. Now thats the con about it the good thing about it is that not everybody has time to sit there for hours to find GIMMICKS in the game so it can come in handy. But all im sayin is and trust me its not near the same as before the tip sites evolved and money gaming sites (which also had a huge part on that) which results in ppl not wanting to travel anymore because of the mixture of the game being to dummed down and gimmicks mixed in but like i said at the end of the day its on the players who play the game!!
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I feel the site itself is more Tourney, with the advent of guides and e-books... the three original founders () are tourney players, so back in the beginning that's who it mostly represented... Don't frequent the site as much as I used to so maybe it has changed..
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tourny's will make a come back.not sure on which madden game/football game but it will be.i cant imagine people going to a tournament to play madden 11,with all the holes in M11 its not worth it.but if madden put together a competitive football game where it actually based upon one's skill and knowledge of a football game,people would be glad to compete competitively once again.
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I know times have changed over the past yr and a half or so ppl came and left (im still standin strong baby) but for u who was here back in the good ole days no crying about the game as much as now, crying about RC's, nanos,etc. A lot of new faces on here and i dont see anybody even talkin about tourneys almost 5% now and then, back in the day this entire section was infested with tourney, freestylers, less crying, money game battles, call outs, u name it it was here!! NOW i dont see it that much so ive been thinkin to myself are mostof u sim dudes now or just Madden fans and thats as far as it go? Not poppin off just wanna know because i never see anything about tourneys no more completely different atmosphere maybe no MC's have a huge part it too?!?!?!?
Quote:
The only thing tip sites did was let the cat out of the bag that competitive madden was and is dominated by illogical glitchy tactics. They will never find a mass market that wants to play like that. For Madden to reach that 32 MC level or close to it again "sim" and "freestyle" has to become one in the same. And people who don't like glitches are not "crying about the game". What is the benefit to play with things like the QB draw in 10 and the spy blitz this year? Nothing....except to those who rely on it.

Competitive fighting games are the blueprint Madden needs to follow. The strategy guides for those games(SF 4, MvC 3, Tekken) provide real hardcore tips that the official Madden strategy guide has never even come close to offering.
All this^^^ is the reason this feature exists because we got tired of crying and complaining about online lobby play with regards to madden. This was the best possible solution and shouldnt be shrugged off because one feature got no love. This is big for those who just wanna get a quik pick up game know with more certainty that its gonna be more football than a glitchfest if there in a room such as an OS made community.

But what I have presented to you in quotes is what the guys who have banked off of these exploits, and created the crying and the fussing for something to be done, are feeling right now. I have advocated a clean, simulated football experience on there site and others like it, and now that there money making chances have diminished due to the way they play, now they see the light in it being wrong and something has to change.

With the addition of this add-on or feature, its a good sign and people should always look at things from both sides of the spectrum before making rash judgments and or decisions. If I were to pull and pick apart the madden wish lists threads from years pasts, i bet I could find over 100 posts asking for something similar to what we got today from EA.

We all know its coming next year, and as much as you can be angry over it, its how EA has always been with its features with madden. They never give 100% in year, they love to stretch it out, if they didnt, there would be nothing to really market but a few upgrades and a roster update.

But please point in the direction of where I "mis-inform" people on here about anything I say, the same way you have done me today Mr. Myleaguemanager?
 
# 49 Retropyro @ 07/25/11 05:40 PM
This is sad and weak.
 
# 50 jackrubay @ 07/25/11 05:49 PM
Quote:
Originally Posted by xtremedunkz
My problem is EA simply does not know how to streamline things. They like to put everything on the user to make things work. I honestly feel like this is another half hearted, half finished mode. If someone is cheesing I have to message whoever the group admin is, and hope that he kicks him and doesn't think I am just being a sore loser. But by that point I already quit or lost a game, or even won a cheesy game, which the whole point of these lobbies is to avoid that.

All of that headache when EA could just add options in their menu to have standard rules. That is what I was expecting, but I guess that was way to optimistic for EA Sports.
People should be able to manage themselves, don't you think? That is how you build strong communities. If the NFL coaches reflected the same rules that some simmers call for, the Saints would not have a Superbowl win. I trust a community can regulate themselves and allow there to be a diversity of players. The main aim to a community should be to 1. keep out quitters, 2. keep out glitchers, 3. promote fun play that keeps play fair for all players, and 4. offer unique playing experiences.
 
# 51 Danimal @ 07/25/11 05:54 PM
Smoke6 and CRMosier_LM take it to PM or off this site. Both of you have active warnings and if any mod has to come step in again you'll be gone there will not be another warning.
 
# 52 kwabalicious @ 07/25/11 06:02 PM
So what happens if OS has 2000 community members before you get the game? I pre-ordered madden from amazon and I don't believe I'll get the game and/or get the opportunity to play it until the Friday after the game comes out after school. How fast do you think this will fill up?
 
# 53 brettmickey @ 07/25/11 07:40 PM
For some reason this announcement didn't do much for me... It's probably because I'm so invested into offline franchise that online play is almost meaningless to me. But I'm glad all of you online players are getting a kick out of it. I'll definitely try it out but hope you guys who will use it often really do like it. Madden 12 is shaping up to be one of the best yet
 
# 54 Smoke6 @ 07/25/11 08:18 PM
Quote:
Originally Posted by SageWonder
So...wait...Communities is basically just a filtered/custom in-game friend list?

lol

Posted using the power of knowledge.
No, its more than that, its basically another type of lobby filled with like minded players. If you wanna play cheeseball style, then make a lobby and invite everyone who like to play like that.

If you wanna play REAL 15 min Qtrs Football, and it be ranked with sliders tweaked for the best posssible simulation, then so be it. But its just lobby play that filtered to weed out certain types of gameplays online.
 
# 55 Still2REal @ 07/25/11 09:58 PM
Thia is an extremely weak feature.

I can't believe people are even trying to pretend this is cool. It's basically just letting you play ranked games against people on your friends list.

Gameflow, 3 vs 3 OTP, and now this joke.

I'm glad they upgraded offline franchise but this proves they could have done so much more....
 
# 56 RogueHominid @ 07/25/11 10:40 PM
Quote:
Originally Posted by CRMosier_LM
That is what the majority of the Madden community has been asking for over the last several years. Find a community that plays your style and have fun with it.
Hmmm . . . I've been reading the Madden forums here for about 5 years, and this is not an accurate statement regarding the OS community--which, as the inclusion of the OS logo in the Communities feature indicates, is not a marginal group within the Madden community at large. The request to bring back some form of the fair play feature has been a regular one, but suggesting that OS has been clamoring for it over and above other important features would be a stretch.

I don't frequent the other major Madden sites as much as OS because the quality of the discussion isn't as high, but this also strikes me as not exactly true of their wants/needs. I would be surprised to learn that the sites that give you tips on how to create exploit-based schemes (under the guise of "strategy") were full of posters in a tizzy about creating lobbies where just their brand of ball were played. I could be wrong.

The decision is what it is, and that's fine, but the rhetoric justifying it seems a little suspect to me, that's all. It looks from the outside like the sequence from '10 forward is just a series of missteps that don't equate to genuine progress. My wish for the next generation of Madden games is that EA develop a company line that is consistent within itself and that they show evidence of a clear, discernible and stable vision for the franchise.

I really want that to happen, by the way, honestly.
 
# 57 MikeGiani @ 07/25/11 11:06 PM
Can't wait to utilize this feature.

I'm slightly confused though. Are your stats specifically held for each community?

Can I be 6-0 in OS? And 0-7 in another...and the stats are individual.
 
# 58 TimsGiants @ 07/26/11 12:29 AM
We EA have any website or apps so we can we access our commmunity stats/ leaderboard ect via the web? That would be nice. If not is that something LM could pull from EA?
 
# 59 jerryrice4949 @ 07/26/11 12:48 AM
Basically does not get more blah. I am bias though and can admit it. Can't believe this goes in before and actual online franchise.
 
# 60 Danimal @ 07/26/11 03:04 AM
Quote:
Originally Posted by CRMosier_LM
I said the Madden community, not just OS. The single biggest complaint in online modes is play style and how to know who you are playing is playing the same style you prefer and.... Viola, Online Community's.
Exactly how do Online Communities change that? I can set up a community and call it sim and set all the sliders i want (still love to hear how they couldn't get at least sliders in Online Franchise) there is nothing stopping people from playing non-sim.

So now you can say well the person in charge can boot them and again I say to you that I have the same control with a friends list. Basically this is a large friends list, with stat tracking and leader boards.

Bottom line this is to cater to the online ranked players who like to see their names on leader boards. Most people I know want a way to play in leagues and this does nothing to help them that I can see.
 


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