03:04 PM - March 20, 2012 by MMChrisS
Tim Schafer's Double Fine Production team (Psychonauts, Brutal Legend) wanted to make a new point-and-click adventure game.
Knowing that major game publishers would be hesitant to fund a new release in what's considered a "dated," arguably "dead" genre, Double Fine turned to its fans to subsidize some of their development costs.
Enter Kickstarter, "The world's largest funding program for creative projects." Kickstarter allows game developers to pitch an idea, set a fundraising goal for how much money it will take to get the project released, then see if fans on the Internet are willing to donate money to get the game launched.
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