News Post

On Friday morning (4-13) title update 1.06 will be released for MLB 12 The Show, which resolves a handful of issues. In addition to correcting some issues, which may or may not be noticeable, we've also taken the opportunity to include some enhancements to the in-game experience. Following are some of the top-line elements of this patch.

Front End Fixes:
  • Start Times/schedule Issue. All of our games (Season and Franchise modes) were starting at 1 PM or 7 PM. You will now see games starting at their correct scheduled times. Games will match their scheduled times listed on team website schedules and MLB.com
  • Fixed "Special Jersey Days" issue. Teams were not defaulting to the alt jerseys on the designated days or during spring training. You will now see all teams wearing their Spring Training jerseys throughout spring training. Also, teams will now be wearing their throwback jerseys and alternate jerseys on the correct days, as scheduled by the MLB and their own team websites.
Sounds of the Show:
  • EDIT PLAYER - Personalize tab: Previewing Reliever Entrance Music. While modifying/selecting a player's reliever entrance music, all sound previews (in slots 2 and 3) are the same as 'Reliever Entrance Music 1'
  • Gameplay Pitching Option: Pitch delay option had no effect. There will now be a noticeable difference between the Pitch Delay options of FAST, NORMAL, and SLOWER
  • Off balanced catch to end an inning would result in an error being called on the defender that made the catch. No error will be called now, and the play will be scored correctly
  • RF throwing out runners at first issue - Line drives hit to RF, was too frequently resulting in the user controlled (or AI controlled fielder) being able to throw the runner out at 1st base. Throws from the Right Fielder should be less accurate and far less likely to result in a force out at 1st base. This can still occur, but only in very real world scenario. Strong line drive to RF, and a strong throw to 1st base
  • During the pitcher warm up, the umpire would occasionally appeal to 1st or 3rd base. This has been fixed
  • PCI flipped in pitcher view when batting from that particular view. This has been fixed.
  • Hot/Cold Zones flipped in pitching view. This has been fixed.
  • Pitcher/Batter stats OSD (using "SELECT" button) had the Hot/Cold zones flipped when using "behind the pitcher" camera. This has been fixed.OPERATION SPORTS
  • The Twins sign in center field will be lit all the time during night games.
  • Step offs and throw to base (usually on a steal early) should be sped up and easier to control.
  • "Show Track" presentation was occasionally off, in regards to the pitch location. It does not correctly spot the location of the pitch When Campbell does post batter analysis of previous at bat
  • Fixes to jumbotrons in several stadiums: Atlanta Turner Field jumbotron would display pre-game lineups in the middle of the game / Cincinnati Great American Ballpark would have missing info in the batting order view / Washington Nationals Park would display the away team’s lineup, when it should be showing the home team lineups
  • Dodger Fans chanting "Beat LA" at home during rally moments. This has been fixed.
  • Sounds of the Show In-between inning music/end of inning assigned music does not play on occasion. This has been fixed.
In game OSD:
  • When the ticker displays the league leading pitchers by ERA it only displays this to the whole number. League Leader pitchers would show ERA’s of 1, or 2, instead of 1.56 or 2.35 (for example)
  • Extensive League setup improvements. Increased stability and usability.
  • Lock when using Custom Roster in leagues. Leagues are stuck in a forming state and/or freeze the PS3 when they try to load their league. This has been fixed
  • Backing out of a draft in progress would occasionally cause a league to freeze. This will no longer occur.
  • League challenge options are now shown correctly in pregame acceptance. When a user would receive a league challenge, he would see his own Online User Settings, instead of the League Settings that were assigned by the commissioner
  • Inviting users to leagues under several circumstances would result in this message (“The given league ID is not valid.”) This has been fixed.
General Online:
  • Online In Game OSD: During an Online game, within the Pause menu, the Wind speed and direction is always 14 to 17 MPH blowing in from CF online. The wind was actually blowing this direction in game as well, making hitting fly-ball HR’s difficultOPERATION SPORTS
  • PLAY NOW - Head to Head Logic that selects the home team was not working as intended. Now, the user with more XP points will be the home team, when matched randomly through the Play Now system
  • Online bottom line ticker had no data and would only shows up briefly and disappears after the "brought to you by...” This also affects NP ticker updates not showing up in-game.
  • Sub-Leaderboards - The top player on each team based sub-leaderboard has an impossible amount of xp/wins/losses, as well as links to the player card of a different player.
Diamond Dynasty:
  • Pitchers, and some position players did not have their assigned numbers in Diamond Dynasty. Assigning any number to any player in the TEAM CUSTOMIZATION / EDIT PLAYER area of the Front End did not carry over into game. Once the user entered the game, they would not be wearing that number. Frequently, Pitchers would follow this trend: Number one starter will wear the #1, Number three starter will wear the #3, the ninth guy in the bullpen will have #9...
  • Fix for Diamond Dynasty pitch speeds. The fix makes any created DD player use the pitch speed formula as RTTS. No MLB players will be affected. Before the patch, users encountered issues where a Pitcher will have a 99mph fastball and 70mph change-up.

Game: MLB 12 The ShowReader Score: 9/10 - Vote Now
Platform: PS Vita / PS3Votes for game: 55 - View All
MLB 12 The Show Videos
Member Comments
# 1 twigstudios @ 04/12/12 07:55 PM
Good to know! Thank you very much!
# 2 econoodle @ 04/12/12 07:57 PM
ok Cubs fans, start your franchise engines!.
# 3 BlueSkies7776 @ 04/12/12 07:58 PM
Looks good but I have to ask, did they fix the (sometimes) flipped outfielder depth logic? Sometimes out fielders played shallow for power hitters with no reason to. It's as if the logic was some how flipped. This is the only thing I'm concerned about now.
# 4 TheRock88 @ 04/12/12 07:58 PM
Awesome news, cant wait for tomorrow!

Quick question, for those of us who already started a franchise, will we need to restart from scratch to get the correct scheduled times?
# 5 ARoid1313 @ 04/12/12 07:58 PM
Originally Posted by Russell_SCEA
will the sounds of the show ACTUALLY work when they should? default stadium music plays overtop of some custom sounds, this was a bug last year also ( like the yankees strikeout whistle effect)
# 6 Schotzie @ 04/12/12 08:02 PM
# 7 19 @ 04/12/12 08:03 PM
Thank you for fixing the start times.
# 8 EL_GABE @ 04/12/12 08:06 PM
Originally Posted by TheRock88
Awesome news, cant wait for tomorrow!

Quick question, for those of us who already started a franchise, will we need to restart from scratch to get the correct scheduled times?
This...I really don't want to restart
# 9 Russell_SCEA @ 04/12/12 08:08 PM
You will not have to restart your franchise.
# 10 37 @ 04/12/12 08:10 PM
so nothing mentioned about the trade logic or the revised playoff system..hmmm
# 11 Dice @ 04/12/12 08:10 PM
Originally Posted by Russell_SCEA
You will not have to restart your franchise.
Sent by the gods!
# 12 37 @ 04/12/12 08:16 PM
Originally Posted by WatShot
Are you serious?? You see the load that's coming in on this first update? And the playoff change was already mentioned that it wouldn't be in the game..
the stuff that'll be included in the patch doesnt affect gameplay one bit....start times? alternate jerseys? incorrect scoreboards at a stadium?...and i never was aware it wasnt gunna be in the game at some point...oh well
# 13 bcruise @ 04/12/12 08:16 PM
Nice squish on the pop fly error bug...hadn't noticed that it was being caused by the fielder being off-balance.

Thanks for the update on the update Ramone!
# 14 bkrich83 @ 04/12/12 08:16 PM
Originally Posted by NoFatGirlz4Me37
so nothing mentioned about the trade logic or the revised playoff system..hmmm
The sense of entitlement that some have, has really gotten old.
# 15 I3RIS3H @ 04/12/12 08:18 PM
SCEA comes through once again!
Since we don't have to restart our franchises I'm just going to go ahead and get started tonight.
# 16 Schotzie @ 04/12/12 08:21 PM
Thanks SCEA.
# 17 37 @ 04/12/12 08:21 PM
Originally Posted by bkrich83
The sense of entitlement that some have, has really gotten old.
never hinted i was entitled to anything...all i was hoping for was a quick comment or two as to why it wasnt included or if it'll be included in the next patch or something of that sort
# 18 sportzbro @ 04/12/12 08:21 PM
Just another reason why this is one of if not the best sports games out...attention to detail and community interaction go a long way. Thanks!
# 19 beantownbruins @ 04/12/12 08:25 PM
Originally Posted by Russell_SCEA
You will not have to restart your franchise.
So I could have been playing all along, that sucks! LOL JUST KIDDING everyone. Well worth the wait!!! Thanks for fixing start times, that was my biggest issue. Can't wait to get started!
# 20 ZOMB13AUTOPILOT @ 04/12/12 08:25 PM
Awesome news! Patch will be out tomorrow. Time to get my franchise started finally. Most of the things I was waiting to be fixed were fixed so sounds like I'm off to the races tomorrow night! Thanks SCEA!!!

« Previous12345678910Next »

Post A Comment
Only OS members can post comments
Please login or register to post a comment.