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NBA 2K13 News Post


The NBA 2K13 patch has arrived for PS3 and 360. The details on the patch haven't been released yet, but we'll update this post as soon as they are available.

UPDATE: NBA 2K13 Patch Details

GAMEPLAY
  • Improved AI rebounding logic to balance out offensive rebound frequency.
  • Tuned AI transition defense; users will now have more fast break opportunities against the CPU. Additionally, CPU teammates are now more able to guard their opponents on the break.
  • Long range passes are now less accurate and will result in more fumbled and missed catches.
  • Passing successfully out of a double team has been tuned to be slightly more difficult.
  • Tuned the logic behind Charging calls so that they are properly called. Charges will now sometimes be called when the defender is in position and stationary, even if he is not in the “Take Charge” animation.
  • Tuned timing on block animations, and made the AI more vigilant about blocking layups and dunks.
  • Improved reach-in foul detection when defender continually swipes at the ball, results in more called fouls where appropriate.
  • AI now only calls for a full court press in appropriate situations (i.e. late in the game).
  • Addressed two dunk animations that were not counting for a score when they were converted.
  • Fixed an issue where Replay would show the incorrect play, rather than what actually happened on the court.
  • AI positioning when running plays has been tuned so that big men with limited shooting range will not move further away from the basket than what their range allows.
  • AI teammates will now remain in the Post Up position longer when a Quick Post play is called for them.
  • Tuned alley-oop and putback dunks such that only players who have a high tendency to perform either move are able to finish with one.
  • Removed the restrictions for the ‘Microwave’ Signature Skill such that it now works regardless of whether you are already on a hot or cold streak.
  • When a block is recorded for a player with the ‘Eraser’ Signature Skill, only the shooting attributes of the blocked player are lowered.
  • Fixed a rare issue where a traveling violation would be called on a pass fake.
  • Referee Review on last shot will no longer play if the shot has no effect on the outcome of the game.
  • A number of other smaller changes have been made to address issues and enhance the user experience.
  • Tuned three-point percentage.
GENERAL
  • NIKEiD shoes will now appear properly in-game after being equipped to a player.
  • Addressed an issue where the game score would disappear in Blacktop games when Signature Highlights were viewed in the pause menu.
  • Fixed an issue where Free Throw Feedback would no longer appear in games after playing an Online MyTEAM game.
  • Addressed an issue in Online MyTEAM games where the away team player would have the Signature Skills of the home team player if identical players were used in the game by both players.
  • Music will no longer be disabled and Game Settings will no longer revert back to Default when completing an online game in MyTEAM.
  • Changed the difficulty settings for all of the seeds in MyTEAM.
  • (360) Addressed a Kinect issue where a misleading overlay would appear when a timeout was called through a voice command when no timeouts were remaining.
MyCAREER
  • Added additional warning re: conversion of an online MyCAREER (one that earns VC) to an offline MyCAREER (one that earns Skill Points).
  • Fixed an issue where the remainder of the user’s schedule would appear empty after participating in the various All-Star Weekend events. This change also carries over to Association/Season modes.
  • ‘Run Plays’ and ‘PlayVision’ should now function properly (when activated), regardless of your MyPLAYER’s position.
  • Fixed an issue where all games in October would be simulated when ‘Play Next Game’ is selected after the start of a new season.
  • Users playing MyCAREERs that accrue Skill Points will no longer find themselves with negative skill points after played games (where a number of unlikely conditions were all met).
  • Addressed a rare hang that would occur if the “Defend Your Home Court” billboard commercial would play between quarters of the Rising Stars Challenge or All-Star game.
  • Addressed a number of issues with the Social Media feature, including one where the news feed would stop updating completely.
  • When changing teams via free agency in the offseason, your MyPLAYER will now receive the proper role (starter, sixth man, etc.) that was promised during the contract negotiation.
  • You will no longer fail the Dynamic Goal “Give your team the lead before the game ends” when subbed out before the end of the game.
  • The Teammate Chemistry rating on the “Play Next Game” loading screen should now display the correct value (as seen in the Social Media menu).
  • The volume of the menu music and sound effects will no longer become extremely quiet after playing consecutive games in MyCAREER.
ASSOCIATION
  • 3PT Tendency progression logic has been rewritten to correctly model the growth variances within each player type in the game. This change also carries over to MyCAREER mode.
  • Users will no longer lose their Scouting Reports after viewing the Recent Games tab of a player card.
  • Birth years can now be set to later than 1993 when editing Draft Classes after the first season of Association.
  • Addressed a rare hang that would occur when attempting to participate in the Dunk Contest with a created player assigned to a created team.
  • (Association: Online) Offense and Defense options should now save properly when using the Total Sim Control feature.
  • (Association: Online) Admins will now have access to appropriate Commissioner Tools during the offseason.
NOTE: All patch fixes will work in your existing game mode saves (MyCAREER, Association, etc.).

Game: NBA 2K13Reader Score: 8.5/10 - Vote Now
Platform: PC / PS3 / Xbox 360Votes for game: 75 - View All
NBA 2K13 Videos
Member Comments
# 21 JasonMartin @ 11/27/12 06:35 AM
Quote:
Originally Posted by geoff2005
the VC and SP problem didnt fix WTH. is there anyway to fix this besides creating a new character?
Look, I don't like VC. But the way VC (online) and SP (offline) is set up, it's going to stay there. There is no possible way to switch back from SP to VC, it's impossible. They can't or shouldn't even fix it. It's that simple, sorry buddy.
 
# 22 geoff2005 @ 11/27/12 06:38 AM
Quote:
Originally Posted by JasonMartin
Look, I don't like VC. But the way VC (online) and SP (offline) is set up, it's going to stay there. There is no possible way to switch back from SP to VC, it's impossible. They can't or shouldn't even fix it. It's that simple, sorry buddy.
i get a good amount of VC playing quick match games, fb game, and iphone game and it sucks *** i cant use it on my career since of the glitch that made my career seem like im offline and need to use SP. I want to change it back to VC so that I can earn it without having to play only my career
 
# 23 cthurt @ 11/27/12 06:44 AM
I see the foul/rotation bug isnt fixed players being subbed back into the first quarter with two fouls.
 
# 24 zniv @ 11/27/12 07:09 AM
I'll apologize beforehand as I'm not a association/online guy so I wouldn't know what changed/didn't change with those.

Regular gameplay-wise though, absolutely nothing has changed. For the past few weeks or more I haven't gotten any VC for playing NBA Today games, and post-patch nothing has changed.

I'd really like to see the patch notes to see if I'm the one missing all the gameplay changes or if they are so miniscule they can't be found.
 
# 25 seanbarkley @ 11/27/12 07:11 AM
I've seen that the rubber glitch in created/edited shoes is still there (sigh...)
 
# 26 Tomba @ 11/27/12 07:12 AM
Quote:
Originally Posted by seanbarkley
can you try with regular pads please?
tried bro nothing works.

Still no way to turn off auto save either and saving sliders to 2kshare is still not in.

Though im playing with my roster and sliders the game feels the same as it did without the patch and me playing with my roster and sliders.

SO IM happy i dont have to go run and change anything
 
# 27 Gosens6 @ 11/27/12 07:15 AM
Really wish they would have just released the patch notes. Now all we have is a bunch of guys speculating on what got fixed, and complaining about what didn't get fixed.

It's always a show on OS when patches come out.
 
# 28 Dice @ 11/27/12 07:19 AM
Downloaded patch and still cannot call positional plays in coach mode.
 
# 29 The 24th Letter @ 11/27/12 07:22 AM
You guys really aren't seeing a change in rebounding?
 
# 30 spankdatazz22 @ 11/27/12 07:24 AM
Quote:
Originally Posted by Gosens6
Really wish they would have just released the patch notes. Now all we have is a bunch of guys speculating on what got fixed, and complaining about what didn't get fixed.

It's always a show on OS when patches come out.
I see your point, but imo it's a damned if you do, damned if you don't given the climate on the forum now. I could see 2K release the notes early and a segment of the community complain for two weeks about what's not being addressed. And when the patch is released, they cry that the patch does nothing.
 
# 31 cthurt @ 11/27/12 07:35 AM
Ys
Quote:
Originally Posted by Marc_Rez
So I'm guessing the patch didn't address the rotation/subs situation?
Nope from what ive seen it might be worse played two games where guys had three fouls in the first quarter w/o being subbed out with auto rotation on.
 
# 32 Goffs @ 11/27/12 07:36 AM
Is the Xbox version only 2mb (or something) it seems pretty small and the only way for me to find out if its patched was playing Blacktop mode where you guys mentioned that they get the ball farther out.

Anyway I played one full game..

XBOX version
All Star/Sim
12 minute quarters

Things I've noticed right off the bat is how layups are done...seems quicker and no extra animation where he slows down...its a quick straight layup...

Rebounding is MUCH better since they are more aware of there surroundings! Played the Utah Jazz game against Denver and my bigs actually grabbed the rebounds! Jefferson (12) and Milsap (11) respectively

Pick and roll seems to be tweeked on the defensive side of things...

Shot blocking input seems better...when I press the button they actually jump quicker...

They miss more around the paint...though Pip is still a bit high for my liking but its not as ridiculously high as before...

Still needs more fouls since it feels the same...

Rotations still seems to be broken...2nd quarter and my starters are not in the game...

As I mentioned I played one blacktop mode and I think I blocked a dunk....not sure though but my player either deflected it or he missed the dunk....
 
# 33 qnzballa5 @ 11/27/12 07:38 AM
Fullcourt passing seems to be toned down and lead passing gets tipped more also.. Reaching fouls called more.. I hope we get another patch today or something cuz it basically feels da same to me..


The worst Con so far is that the Euro3pt glitch is still in the game.. Come on 2k patch that bs up. Yall have to do an Online Tuning today or something to tone the Euro 3pt glitch. Yall said yall was gonna patch that up yet its still in da gm n kills Online competition/Money games.
 
# 34 The 24th Letter @ 11/27/12 07:42 AM
Quote:
Originally Posted by Goffs
Is the Xbox version only 2mb (or something) it seems pretty small and the only way for me to find out if its patched was playing Blacktop mode where you guys mentioned that they get the ball farther out.

Anyway I played one full game..

XBOX version
All Star/Sim
12 minute quarters

Things I've noticed right off the bat is how layups are done...seems quicker and no extra animation where he slows down...its a quick straight layup...

Rebounding is MUCH better since they are more aware of there surroundings! Played the Utah Jazz game against Denver and my bigs actually grabbed the rebounds! Jefferson (12) and Milsap (11) respectively

Pick and roll seems to be tweeked on the defensive side of things...

Shot blocking input seems better...when I press the button they actually jump quicker...

They miss more around the paint...though Pip is still a bit high for my liking but its not as ridiculously high as before...

Still needs more fouls since it feels the same...

Rotations still seems to be broken...2nd quarter and my starters are not in the game...

As I mentioned I played one blacktop mode and I think I blocked a dunk....not sure though but my player either deflected it or he missed the dunk....
Glad to see someone else had the same general impressions.

I know for sure players are more around of their surroundings, and rebound better....I'm shocked your only the second to say this...

As for everything else, I only played a couple of games but I pretty much agree...guess the notes will confirm.
 
# 35 Goffs @ 11/27/12 07:44 AM
Quote:
Originally Posted by seanbarkley
What about CPU auto-fastbreak?have u guys seen any difference?
Oh right forgot to mention this they kinda still do if you're not on top of this...I've seen Lawson pull back and run a play for post....seems 50/50 since it was against Denver and they are a running team...

I need to play more against different teams to actually get the feel of it but it does seem to be better...
 
# 36 TSWwrestling @ 11/27/12 07:50 AM
I just put 12 minute quarters on coach mode and i got no VC coins after the game. I think the patch just eliminated that little cheat to collect VC coins quick. I refuse to buy VC coins for real money. Money grubbers as if paying $60 wasn't enough they still wanna bleed you dry!
 
# 37 The 24th Letter @ 11/27/12 07:52 AM
Quote:
Originally Posted by seanbarkley
What about CPU auto-fastbreak?have u guys seen any difference?
Hit or miss against the Knicks...definitely doesn't seem as often...
 
# 38 redsfan4life @ 11/27/12 08:16 AM
3s are definitely nerfed. It's really noticeable in blacktop. I was hitting like 75% before now it's more like 40%.
 
# 39 Humdinger80 @ 11/27/12 08:20 AM
I've been seeing pretty much the same things, less PiP, rebounding, deflected passes, I'm happy with the patch. At least they didn't break the game and make it worse...
 
# 40 demfl @ 11/27/12 08:25 AM
Playing Myteam, I know fouls are called more now and the 3s are tone down plus after the game you don't lose all of your settings. Man If they turned off coaches mode VC, well whatever, I already farmed enough VC, most people waste 90% on their earning buying useless booster packs hoping for a player thats not even available.
 


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