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In Part 1 of Episode 24 of the Press Row Podcast, host Richard Grisham (@richgrisham) goes one-on-one with Madden and NCAA Gameplay Creative Director Rex Dickson all about the philosophy of this year’s American Football games. If you’re expecting a boring, ‘by the numbers’ marketing conversation, though, prepare to be surprised. Rex candidly discusses the entire process of making sports games, why the team makes the choices it does, and the challenges and risks behind every corner. It’s the first of three fascinating glimpses into the makers of EA Sports games.

This is the first of a 3-part series of shows, so let us know what you think and send us some questions and thoughts you’d like us to ask developers and designers in the future.

Do it one of these ways:

1) Follow the show on Twitter at @PressRowPodcast and send us some Tweets while you’re there
2) Email the show at [email protected]
3) Respond to this post

Also, the Press Row Podcast is now available on iTunes, so subscribe and rate it too! The link is here: http://itunes.apple.com/us/podcast/o...563624090?mt=2

Enjoy the show!

Run Time: 54:51

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Member Comments
# 1 The_Wise_One @ 05/20/13 02:33 PM
WR/DB interaction planned but couldn't fit it into this years game. Next Gen!
 
# 2 The_Wise_One @ 05/20/13 02:53 PM
Quote:
Originally Posted by ghettogeeksta
Remember they are only talking about the current-gen version, who knows what they have in the Madden 25 next-gen.
True, I was just referring to the fact that space is a problem with the current consoles but with the new technology coming it will be possible to include more content.
 

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