Does anyone know if they fixed it to where a strip sack counts as a sack now or do we have to wait on a patch for that?
I second this. This is my biggest complaint about the game. Neither the sack nor the forced fumble counts in the individual stats.
It's always counted as a negative run for the QB.
I'm really surprised that this isn't brought in a lot more here at OS.
I second this. This is my biggest complaint about the game. Neither the sack nor the forced fumble counts in the individual stats.
It's always counted as a negative run for the QB.
I'm really surprised that this isn't brought in a lot more here at OS.
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I'm not sure if a lot of people noticed it because I didn't know until someboby mentioned it in my slider thread.. . This is definitely an issue especially how hard it is to get sacks in some games.
I'm not sure if a lot of people noticed it because I didn't know until someboby mentioned it in my slider thread.. . This is definitely an issue especially how hard it is to get sacks in some games.
Therefore it's unlikely the devs know this bug?!
Maybe we have to report to jpdavis who has a good line to the devs via Twitter.
Maybe it's still the same....but Marcus was scrambling a bit on me today....still not anything close to something like how NCAA 14 had it going for scrambling Qbs.
Does anyone know if they've fixed the CFM disconnect bug (from Madden 25 I believe) where you're progress in a game would be lost because an EA Server disconnect.
I couldn't download the tuner yesterday anyway..... but my question is to everybody who has the game playing great. Is it in CFM? Because on Play Now, I can not get the cpu qb to throw down field at all. When they do actually throw. 3rd and 12 he throws it in the flat for like a 1 yd gain. Hoping it's better in franchise mode? All pro btw. Default or slider adjustments
Could be total coincidence, but played the Bills in my CFM after installing the tuner and Tyrod had 2 nice scrambles when he sensed pressure. First time i had seen anything like it.
Does anyone else feel like this is déjà vu? It seems like every year EA has a habit of keeping the game simulation just long enough for the reviewers to tout that the game is more simulation and will appeal to Simheads. Then, usually about a month after release, they will start making changes to cater to the whining of the online crowd. So typically this results in the gameplay feeling completely different at the end of Madden season. Last year's game play felt great at release, but felt horribly arcadish by the Super Bowl. It almost seems like a bait and switch. Does anyone else feel this way?
Luckily though, a tuner can be deleted without any significant impact to the game, if you don't play head to head. It's the patches that scare me. Because they can't be reversed.
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Exactly. This is why they need to unconnect franchise mode and/or have separate updates for online and offline, because I don't want the offline game messed up by online only/mut only whiners