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Madden NFL 25 Next-Gen Features Deep Dive Stuck
Posted on October 21, 2013 at 01:53 PM.

Last week we got a good look at some of the new features in Madden NFL 25 for PS4 and Xbox One. Let's take a deeper look at what these features mean for Madden NFL 25 on next-gen platforms.

True Step Locomotion - According to EA Sports, True Step is an all-new, step-based locomotion system that calculates the steps ball carriers take on the field. This system is supposed to replace the run cycles found on current-generation consoles. The new True Step is supposed to take weight and momentum into account now, with four times the precision of the current-gen iteration.

If True Step works as advertised, it should lead to gamers feeling more connected and in control of the action on the field. The obvious benefit is to ball carriers, especially when trying to use precision modifiers and other moves to get away from tacklers.

But where I'd really like to feel the difference is on the defensive side of the ball. On Xbox 360, player control on defense feels sometimes unresponsive and unintuitive. It would be a huge improvement if True Step makes playing defense more fun. EA claims that the new system allows gamers to use the right and left triggers as “gas and brake pedals”. I'm very much looking forward to feeling what the new weight and step system feels like on the football field.


Player Sense - The goal of the new Player Sense AI system in Madden NFL 25 is to give computer controlled players the intelligence to scan the field, anticipate situations before they happen, and maneuver with instincts and awareness. EA says that players will make more than 50x the calculations to react to situations on the fly. A huge key to the new Player Sense AI is the concept of avoidance.

This hopefully means that the days of players stepping out of bounds on sideline catches without attempting to stay in bounds is coming to an end. The days of blockers running into and on top of one another are also hopefully on the way out. Ball carriers are supposed to be "smart" enough to see down players and auto hurdle over them, instead of stumbling over them and falling. Ball carriers should be pointing out players to block down the field now as well, which if it works as advertised, could really add to the challenge from the offline CPU opponent.

Similarly, on defense blitzing linebackers and safeties will now step over and around defensive linemen who might be in the way, instead of running into them and getting stuck. Players will also supposedly break on a ball in the air more realistically, as opposed to warping to the ball as they do on current-gen. Player Sense AI has the chance to be the most exciting change to game in my opinion.


The War in the Trenches - EA Sports states that for Madden NFL 25 on PS4 and Xbox One, the development team completely re-designed the pass-blocking system from the ground up. It looks like we might finally be getting proper attention to the war in the trenches.

This part of the game has been overlooked and given lip service for years, but fans will finally get a chance to see and feel the most meaningful changes to the OL/DL interaction in franchise history when the game releases for next-generation alongside each console. Things I expect include a more authentic passer pocket, better blocking awareness and AI, and the end of "patty-cake" linemen dances.

With under the hood changes that include dynamic identification and targeting with 60 individual calculation per second the difference should be noticeable on every snap and every play. The implications here are that this will change the way everyone plays Madden NFL football going forward and I certainly hope this is the case. It sounds great in theory. If it translates to the game in a tangible way that gamers can feel and see, then Madden NFL 25 on next-gen will be more than a graphical upgrade. The game will be a real step forward in how we play the game going forward and add to the immersion that is desperately missing from Madden NFL 25 on Xbox 360 and PS3.

What do you think OS? What improvements are you most excited about? Does the reveal of how these new features work excite you for Madden again?
Comments
# 1 Herschie @ Oct 21
The only problem I have is that I don't believe that this is something they couldn't have done on the 360 or PS3.
 
# 2 jmaj315 @ Oct 22
Quote:
Players will also supposedly break on a ball in the air more realistically, as opposed to warping to the ball as they do on current-gen
Im really hoping for this!! Warping and having DBs run my WR's routes is ridiculous. Also i hate when DBs and LBs can make outstanding plays and then not even attempt to swat a routine one.
 
# 3 MRJAM70 @ Oct 22
With EA it's hard to trust anything they say. We will go through next getting great talk from Ea about madden and they game will still not meet the standards of a good football game. Don't get sucked in make sure it's a good game before purchasing. The only way they will listen is with poor sales which hurt them.
 
# 4 cusefan74 @ Oct 25
I'll believe it when I see it.
 
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