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Madden 19 / AP Set / Fully Patched and Finalized Game 
Posted on March 29, 2020 at 10:29 PM.
Madden 19 / AP Set for Fully Patched Game

All-Pro
Simulation
All slider adjustments only in CFM (except for 40 INJ in MM)

*denotes settings that are not default

HUM
QB Accuracy: 50
Pass Blocking: 50
WR Catching: 50
Run Blocking: 50
Fumbles: 50
Pass Defense Reaction Time: 50
Interceptions: 40*
Pass Coverage: 50
Tackling: 43*

CPU
QB Accuracy: 60*
Pass Blocking: 50
WR Catching: 75*
Run Blocking: 75*
Fumbles: 55*
Pass Defense Reaction Time: 50
Interceptions: 30*
Pass Coverage: 50
Tackling: 53*

FG Power: 50
FG Accuracy: 50
Punt Power: 50
Punt Accuracy: 50
Kickoff Power: 50

MM value on the left / CFM on the right

PENALTIES - All default

Global Gameplay Sliders
Injuries: 40*/ 40 (advance @ 51)
Fatigue: 50 / 50
Player Speed Parity Scale: 50 / 50

Auto subs all @ 60 / 80 in MM and CFM

Game Options
Heat Seeker Assist: Off
Auto Flip Play (Defense): Off
Defense Switch Assist: Off
Ballhawk: Off
Coin Toss: Receive / With Wind
Quarter Length: 10 minutes
Play Clock: On
Accelerated Clock: Off*
Rundown: n/a
Play Call Style: Enhanced
Camera Toggle: Off
Coaching Tips: Off
Special Moves: Manual
Progression: Weekly
Injuries: On
Pre-existing Injuries: Off
All visual aids OFF

On defense: I recommend user controlling a LB, or for the ultimate challenge, a S. I am a no switch player on D, though I will switch during a turnover on offense, as needed.

House rule: No user catching on offense. Let the receiver make the catch. Once possession is established, then take full control.
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