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Full List and Description of NBA 2K15 Badges

Chris "LD2K" Manning and the NBA 2K15 developer team just sent us the full list and description of the NBA 2K15 badges.

(All of the following applies only to Xbox One, PS4 and PC):

This year we combined Personality Badges and Signature Skills into one “Badge” list.  Badges uniquely identify players in two ways:  Personality and Skill.  They affect how players react to various emotional situations, as well as how they perform in specific in-game scenarios.

  • We have a total of 77 badges in 2K15
  • Personality:  28 of the badges are categorized as “Personality Badges”
  • Personality badges have just one tier
  • They affect hot/cold streaks, ambient animations, facial expressions
  • Skill:  The rest of the badges are categorized as “Skill Badges”
  • Skill badges have three tiers -> Bronze, Silver and Gold
  • They’re categorized as Outside Scoring, Inside Scoring, Athleticism, Playmaking, Rebounding and Defense badges
  • NBA players can now have up to 70 badges and the skill badges they have are not limited to just one tier (in 2K14, NBA players would have just the top tier of the Signature Skill).  This means James Harden can be a GOLD Transition Finisher, while Harrison Barnes can be a BRONZE
  • NBA players cannot have all 77 badges because some badges conflict (i.e. a player cannot have both Alpha Dog and Beta Dog)
  • LeBron currently has the most in the NBA with 47 total badges. 
  • Badges are earned in MyCareer based on how you play, how you respond to situations in scenes, and how good your regular attributes are. Once you earn the bronze version, you can then purchase with VC the silver and gold versions(note that the personality badges just have one tier to them).

BADGE LIST

Personality

Alpha Dog - Steps his game up when his teammates are performing poorly

Beta Dog - Steps his game up when an Alpha Dog teammate is out or is playing poorly

Road Dog – Elevates his play when playing in road games

Prime Time - Elevates his play in games of great significance

Cool and Collected - A player who remains fairly consistent throughout the course of the game

Closer - Steps his game up in the 4th quarter and overtime when the game is close

Fierce Competitor - Elevates his game when being outplayed or instigated

Spark Plug - Energizes teammates with big plays

Swagger - Gets himself going by making big plays

Mind Games - Gets his opponent out of rhythm by getting into his head while guarding him

Enforcer - Wreaks havoc on the floor with physical and tough play

Mentor - Gets younger players focused in on the game when they commit mistakes

Heart and Soul - Rallies team when things are getting out of hand. Helps team stay focused

Floor General - Makes his team better offensively just by being on the floor

Hardened - Plays through fatigue and injury without experiencing full negative consequences

Defensive Anchor - Makes his team better defensively just by being on the floor

On Court Coach - MyCareer specific.  A player with this badge can get the ball, call plays and tell teammates to shoot whenever he wants

The following have no gameplay affect.  These badges simply help drive the emotional reactions to various in-game situations:

o Friendly - An outgoing and typically well-liked player

o Reserved - A quiet player that generally keeps to himself

o High Work Ethic - Works harder than the typical NBA player

o Legendary Work Ethic - First one to the gym, last one to leave and the hardest worker at all times

o All-Time Great - Strives to be known as an all-time great

o Low Ego - Values team success more than anything

o Keep it Real - Responds best to tough love

o Pat My Back - Responds best when coddled

o Expressive - Has no problem expressing his feelings

o Unpredictable - Can be erratic in his behavior

o Laid Back - Generally pretty chill at all times

The Rest

Volume Shooter – Heats up with every shot, make or miss.  However, lack of shots can make him cold

Microwave - Only needs a limited amount of made shots to get hot

Unfazed - Timeouts as well as quarter breaks do not cool this player down offensively

Corner Specialist - Known for his ability to knock down threes from the corner

Screen Outlet - Excels as the screener in the pick & roll game

Deadeye - Not bothered as much by defenders when it comes to making contested shots

Limitless Range - Known for knocking down three pointers well beyond the three point line

Bank Is Open - Excels at banking in jumpers

Fade Ace - Excels at making fadeaway jumpers

Shot Creator - Known for making tough shots off the dribble after creating space to shoot

Lob City Finisher - Finishes alley-oops at a high rate

Sprite (R) Posterizer - Known for attempting to dunk on opposing players whenever possible

Spin Lay-in - Excels at making spin layups

Hop-stepper - Excels at making hop-step layups

King of Euros - Shines in his ability to make euro step layups

Acrobat - Can change his shot in air and attempt difficult shots with few consequences

Tear Dropper - Excels at making floaters and runners

Post Spin Technician - Dominates the post with his ability to beat his defender spin and drive moves

Drop-stepper - Adept at beating his defender in the post with dropsteps

Post Hoperator - Excels at making hop-shots out of the post

Post Stepback Pro - Shines in his ability to use the post stepback move to score in the post

Dreamlike Up and Under - Uses an array of up-fakes in the post to fool his defender into jumping

Killer Crossover - A ball-handler who excels at breaking his defender down with crossovers

Spin Kingpin - A ball-handler known for breaking his defender down with spin moves

Stepback Freeze - A ball-handler adept at freezing his defender with stepback moves

Behind the Back Pro - A ball-handler who catches his defender off guard with behind the back moves

Hesitation Stunner - A ball-handler adept at freezing his defender with hesitation moves

Master of In and Out - A ball-handler known for breaking his defender down with in and out moves

Pet Move Sizeup - A ball-handler who uses elite size-up moves to break his defender down

One Man Fastbreak - Excels at taking the ball coast to coast on a fastbreak

Transition Finisher - Adept at running the fastbreak and finishing at a high rate

Flashy Passer - Known for throwing accurate flashy passes

Break Starter - Starts fastbreaks with accurate outlet passes

Pick & Roll Maestro - Known for orchestrating the pick & roll game as the ball-handler

Lob City Passer - Throws accurate alley-oop passes

Dimer - An elite passer known for hitting teammates in the correct position to score, giving them a boost on their shot %

Hustle Points - Known for immediately scoring following an offensive rebound near the basket

Scrapper - A hustle player who wins loose ball battles

Tenacious Rebounder - Relentless in going for rebounds

Perimeter Lock-down Defender - A defender that automatically counters the perimeter offensive badges of opponents

Post Lock-down Defender - A defender that automatically counters the interior scoring badges of opponents

Charge Card - Adept at placing himself in position to win charge calls

Pick Dodger - Doesn't get caught up on screens very easily

Interceptor - Adept at stealing passes

Pick Pocket - Known for his ability to strip the ball from a ball-handler

Eraser - Amazing shot blocker who counters inside-scoring badges of opponents

Chase Down Artist - Chases players down on fastbreaks and effectively swats their shots from behind

Bruiser - The physical nature of this player drains energy from his match-up

Brick Wall - Sets extremely effective screens


NBA 2K15 Videos
Member Comments
# 81 Sundown @ 09/20/14 11:15 AM
Quote:
Originally Posted by gamingsinceatari
It seems as if there is a mixed reaction so far for the new badge system. I for one am super excited about the changes. I am one of those guys who spent almost just as many hours editing/tweaking the roster on 2k14 as I did playing the game (i like to think I did a good job considering i had one of the most DL'ed rosters). One of the reasons why I am excited about the new system is because I think it will add so much depth to the rosters. When you think about it, no 2 players are exactly the same, i.e you have players in the league that are good transition finishers and then you have players in the league that are great transition finishers. Although there are many knock down shooters in the league, there is a difference between a shooter such as J. Harden and a shooter such as S. Curry. Now that I have an idea on how the new system will work, I have already begun to setup my roster.
Here are a few players I have listed so far:

(Although i don't expect everyone to agree with my take. I must say that, my ratings are completely unbiased. I am a fan of the NBA and the players and not of any specific team. I am a League Pass guy, I watch pretty much every game, every night, I base ratings on how I see them.)

Kevin Love (13)
--Personality
Beta Dog
Road Dog
Closer
Laid back
High work ethic
--Skills
Deadeye Gold
Unfazed Bronze
Screen Outlet Bronze
Post stepback pro Silver
Stepback Freeze Silver
Ten. Rebounder Gold
Hustle points Silver
Break Starter Gold


Lebron James (38)
--Personality
Alpha Dog
Road Dog
Closer
Primetime
Enforcer
Defensive Anchor
Floor General
Mentor
All time great
Expressive
Hardened
Low Ego
--Skills
Drop stepper Silver
Perim. L defender Silver
Post L Defender Bronze
One man fastbreak Gold
Transition Finisher Gold
Stepback Freeze Silver
Deadeye Bronze
Lob city finisher Silver
Sprite Posterizer Bronze
The fade ace Silver
Spin lay in Silver
Post Hoperator Gold
Post stepback pro Bronze
Dimer Silver
Interceptor Gold
Chasedown Artist Silver
Pick n roll maestro Bronze
Hustle points Bronze
Shot creator Silver
Pick Dodger Silver
Bruiser Bronze
Ten. Rebounder Bronze
Microwave Silver
Pet Move Sizeup Silver
Post Spin Technician Silver
Hop-stepper Gold

Kyrie Irving (19)
--Personality
Closer
Laid back
--Skills
Deadeye Bronze
Spin lay in Gold
Teardropper Bronze
Drop stepper Silver
King of Euros Silver
Acrobat Bronze
Killer crossover Silver
Spin Kingpin Silver
Stepback Freeze Silver
Shot creator Silver
Limitless range Silver
Hesitation Stun. Bronze
Pep move size up Gold
One man fastbreak Bronze
Behind the back pro Silver
Pick and roll maestro Bronze
Master of in and out Gold

James Harden (29)
--Personality
Alpha Dog
Fierce Competitor
Closer
High work ethic
Reserved
--Skills
Limitless range Silver
Corner Specialist Bronze
Deadeye Gold
Spin lay in Bronze
Teardropper Bronze
Hop stepper Bronze
Acrobat Silver
Post stepback pro Bronze
Microwave Bronze
Stepback Freeze Gold
Behind the back pro Bronze
Hesitation Stunner Silver
Master of in and out Bronze
Pick and roll maestro Silver
Lob city passer Bronze
Dimer Bronze
Shot creator Gold
Volume Shooter Silver
King of Euros Gold
Transition Finisher Silver
One man fastbreak Silver
Interceptor Bronze
Pet Move Sizeup Gold
Unfazed Silver

Blake Griffin (34)
--Personality
Beta Dog
Primetime
Closer
Laid Back
High Work Ethic
Hardened
Fierce Competitor
--Skills
Hustle Points Bronze
One Man Fastbreak Silver
Scrapper Silver
Bruiser Bronze
Sprite (R) Posterizer Gold
Drop-stepper Silver
Post Spin Technician Silver
Bank Is Open Bronze
Spin lay in Silver
Transition Finisher Gold
Hop stepper Bronze
Acrobat Silver
Killer crossover Bronze
Post stepback pro Silver
Microwave Gold
Unphased Silver
Post Hoperator Bronze
Behind the back pro Bronze
Break Starter Bronze
Lob City Finisher Gold
Screen Outlet Gold
Lob city passer Bronze
Dimer Bronze
Shot creator Bronze
Tenatious Rebounder Bronze
Pet Move Sizeup Bronze
Charge Card Bronze

Steph Curry (25)
--Personality
Alpha Dog
Primetime
Closer
Friendly
--Skills
Limitless range Gold
Corner Specialist Silver
Deadeye Silver
Spin lay in Bronze
Teardropper Silver
Hop stepper Bronze
Acrobat Silver
Killer crossover Bronze
Post stepback pro Bronze
Microwave Silver
Unphased Gold
Stepback Freeze Silver
Behind the back pro Gold
Hesitation Stunner Bronze
Master of in and out Silver
Pick and roll maestro Gold
Lob city passer Bronze
Dimer Bronze
Shot creator Bronze
Tenatious Rebounder Bronze
Pet Move Sizeup Bronze

(Even though i am a die hard Lebron fan and even though he is the best player on the planet. I believe i gave him the correct amount of badges so either he slightly overrated on the game or I am missing something.)

I can't wait to test out the new system and gameplay. The only thing I wonder about is if there will be a noticeable difference between someone who has a skill in gold and someone who has that same badge but in Bronze or Silver (I hope so).
Even as an unabashed Curry homer, there are way too many big men and athletic finisher type badges for him, IMO.

Same goes with Kyrie and inversely too many guard type skills for Love. Unless the new system hands out Bronze for any semblance of competence in that area.
 
# 82 bedwardsroy19 @ 09/20/14 12:06 PM
Quote:
Originally Posted by Guard-ian
Perhaps "Eraser" could work as the expected Rim Protector badge...

Cheers! ;-)
It does.

Quote:
Originally Posted by Sundown
Eraser creates rhythm boosts on blocked shots.

Rim Protector changes shots inside even without actually resulting in a block. It's the intimidation factor and ability to bother shots outside of spiking shots into the third row.
This isn't exactly true. Read the description for what eraser does in game.
 
# 83 gamingsinceatari @ 09/20/14 12:22 PM
Quote:
Originally Posted by Sundown
Even as an unabashed Curry homer, there are way too many big men and athletic finisher type badges for him, IMO.

Same goes with Kyrie and inversely too many guard type skills for Love. Unless the new system hands out Bronze for any semblance of competence in that area.
What big men and athletic finisher type badges are you referring to? And what guard type skills for Love are you referring to?
 
# 84 Sundown @ 09/20/14 12:24 PM
Quote:
Originally Posted by bedwardsroy19
It does.



This isn't exactly true. Read the description for what eraser does in game.

This is the description I found for Eraser in 2k14:

What it does: A successful shot block will raise all on-court teammates' stamina by 5% and will reduce the shooting attributes of the player who got blocked by 5 points for 15 seconds.

Has it been changed?

Ooh, just saw that it acts like an interior lockdown defender badge. That works.
 
# 85 Sundown @ 09/20/14 12:29 PM
Quote:
Originally Posted by gamingsinceatari
What big men and athletic finisher type badges are you referring to? And what guard type skills for Love are you referring to?

For instance, I'm not sure I see Curry as a hop step and acrobatic finisher. He's more of a floater and high off the backboard guy and pulls out those moves only very situationally rather than relying on them. But if a Bronze badge is needed for even a modicum of competence, I suppose I can understand that.

I don't think tenacious rebounder is right for him either, even though he's a good rebounding guard defensively. It's more the scheme and his effort that could be replicated merely by good rebound ratings.

Post step back and drop steps shouldn't really be handed to guards that aren't elite post up players (certainly not Curry), and a high level step back freeze shouldn't be applied to Love, IMO.
 
# 86 bedwardsroy19 @ 09/20/14 12:29 PM
Quote:
Originally Posted by Sundown
This is the description I found for Eraser in 2k14:

What it does: A successful shot block will raise all on-court teammates' stamina by 5% and will reduce the shooting attributes of the player who got blocked by 5 points for 15 seconds.

Has it been changed?

Ooh, just saw that it acts like an interior lockdown defender badge. That works.
Yeah check out the full list with description in the first post for what they do in 15.

Even many badges/skills that were in 14 have been revamped for 15. Check out the descriptions!
 
# 87 Sundown @ 09/20/14 12:40 PM
Quote:
Originally Posted by bedwardsroy19
Yeah check out the full list with description in the first post for what they do in 15.



Even many badges/skills that were in 14 have been revamped for 15. Check out the descriptions!

Ahh. What happened to Dialed-In, Post-Playmaker, and Fan Favorite? Those were some of the situation badges that made a lot of sense to me, and Dialed-In was great for representing streaky shooters. Are their effects folded into other skills, like say Microwave?

I really do like that ankle breaker and post proficiency has been broken out to individual skills. I like that I need to stick with spin moves and flip shots for David Lee instead of being able to pump fake like the Dream (which he never does). Does this mean that there are contextual "ankle breaking" animations that trigger for the right move only if you have proficiency in it? It's much better than the iso spamming to get an ankle breaker in the old system if that's the case.
 
# 88 ffaacc03 @ 09/20/14 01:02 PM
Yeap that is what I thought Bed ...

Thus some of the new descriptions and few of the old are still way too vague ... as an example:

- What are "big plays" ?
- When does teammates start "performing poorly" ? How many of them should perform like that before badge kicks in ?
- Does "energizes" mean give stamina boost or something else ?
- How does a player gets "focused" ?
- What specific advantage does "orchestrating the pick & roll game as the ball-handler" gives ? better shots of the dribble ? better drives ? better passes ?
- Since they’re categorized as Outside Scoring, Inside Scoring, Athleticism, Playmaking, Rebounding and Defense badges ... is there any difference from "interior scoring badges" and "inside scoring badges" ?
 
# 89 Afro_Explosion @ 09/20/14 01:06 PM
I wonder how many badges KD has ?
 
# 90 gamingsinceatari @ 09/20/14 01:12 PM
Quote:
Originally Posted by Sundown
For instance, I'm not sure I see Curry as a hop step and acrobatic finisher. He's more of a floater and high off the backboard guy and pulls out those moves only very situationally rather than relying on them. But if a Bronze badge is needed for even a modicum of competence, I suppose I can understand that.

I don't think tenacious rebounder is right for him either, even though he's a good rebounding guard defensively. It's more the scheme and his effort that could be replicated merely by good rebound ratings.

Post step back and drop steps shouldn't really be handed to guards that aren't elite post up players (certainly not Curry), and a high level step back freeze shouldn't be applied to Love, IMO.
I see what you mean about him being more of a floater type of guard but I have seen him on occasion pull off a drop step/acrobatic type of finish bUT not often that's why I gave him those skills in bronze. As far as the tenacious rebounding goes, Curry has games where he gets 6-10 rebounds then some games he will get 0-3. In 2k14 the tenacious rebounder dig skill always gave me those kind of results when I played with curry. Sometimes he would have quite a few rebounds and sometimes he wouldn't have any. I got better results going that route than giving him high rebounding ratings.

As far as post step backs, many guards actually use this shot, they may not back the defender down beforehand like big men do but trust me they do (d will, curry, klay, joe j, just to name a few). And as far as the step back for K love goes.... he uses the stepback a lot, it's how he gets open for a lot of those late game 3's he hit last year.
 
# 91 Baller85 @ 09/20/14 01:56 PM
Quote:
Originally Posted by Mr.Smif
Wonder how Mind Games work:? Will we be able to talk trash?

Mind Games - Gets his opponent out of rhythm by getting into his head while guarding him
Mind games was in 2k14, Matt Barnes had it. Just affects opponent's rhythm
 
# 92 BoxyCougar @ 09/20/14 02:54 PM
Do badges affect player progression? For example, will a player with the work ethic badge develop better and faster than most players?
 
# 93 Eman5805 @ 09/20/14 03:05 PM
Quote:
Originally Posted by dmann1oo
if he was overpowered in real life he wouldnt have lost so many times in the finals
lebrons the best finisher and all around player but hes not overpowered
Are you really using a fictional descriptor to describe someone in real life? Overpowered? By who, God?

But even allowing that funny thing to slide, 6'8" 260lbs, and one of the fastest players in the league with a ridiculous vertical, can play every position he's big enough to play?

Sounds like someone "overpowered' to me.

And I'm not familiar with exact fighting game parlance, but does overpowered mean invincible and perfect too? Cuz even Micheal Jordan didn't start winning titles till several years into his career. And he sure didn't do it alone.
 
# 94 Trackball @ 09/20/14 03:26 PM
Quote:
Originally Posted by dmann1oo
if he was overpowered in real life he wouldnt have lost so many times in the finals
Which is why the second-all-time leader in scoring and the all-time leader in both assists and steals have so many rings, right?

Oh wait.

Basketball is a TEAM game.
 
# 95 Trackball @ 09/20/14 03:44 PM
Quote:
Originally Posted by dmann1oo
you made no point but when you do please highlight it for me lol these lebron lovers are funny
...You don't actually want to argue, do you?
 
# 96 QDB9 @ 09/20/14 03:54 PM
Quote:
Originally Posted by dmann1oo
you made no point but when you do please highlight it for me lol these lebron lovers are funny
The fact that you watch basketball and don't love LeBron's game is funny to me
 
# 97 da ThRONe @ 09/20/14 03:59 PM
Quote:
Originally Posted by shegotgame
Sounds like a bandaid for the longstanding problem of your AI controlled teammates offensive awareness/IQ virtually disappearing while your MyPlayer is on the court. I hope the AI has been tinted in this respect so I don't have to lean on this particular badge. But I see how it could ease frustration.

And it is very frustrating when my star teammate keeps passing me the ball back like it's a hot potato instead of being aggressive or taking the shot I set up for him (I play point). Yet when I watch from the bench everyone remembers how to play.


Sent from my iPhone using Tapatalk


The biggest problem even with this is the delayed reaction. Sure if a guy is wide open a millisecond won't matter. But having to tell an open guy to shoot will still be a pain.


Like you I see this as a band aid problem for the long standing issue of having your teammates being dumb down. Which forces you to score 40 a game to stand a chance.
 
# 98 Trackball @ 09/20/14 04:13 PM
Quote:
Originally Posted by dmann1oo
i have no problem with lebron game i said hes the best player in the league but i questioned the 47 badges and stated he might be overpowered everybody said hes overpowered in real life well if so how he lose 3 nba finals dont give me his teammates because the heat had a better team then the spurs
That's why the Heat lost by a total of 70 points, right?...Oh.
 
# 99 da ThRONe @ 09/20/14 04:15 PM
Quote:
Originally Posted by ClevelandinDistress
Then don't? Nobody is forcing you to equip this badge. For the rest of us, we enjoy playing Small forward or shooting guard and still running the offense ala Lebron or Kobe. Don't like it? Nobody is forcing you to use it.


If you are running the offense you should be calling the plays that was my point. So in a rush to refute something I post you didn't even comprehend what I was saying.
 
# 100 lakers24 @ 09/20/14 04:39 PM
Quote:
Originally Posted by dmann1oo
the heat beat them the year before with the same team in the finals you are hilarious i bet you pray to lebron when you go to sleep and before you eat right?
They beat them the year before because the Spurs gave away Game 6. Either way, none of this has any weight on a videogame giving a virtual LeBron badges which are based off of skills not that he lost in the finals 3 times, which you are so keen to keep pointing out. We get it, we watch the NBA too, we know what happened. And we also realize you don't think he should have 47 badges, that's great. You're entitled to that. So just edit it when you get the game and be done with it.
 


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