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Old 11-08-2003, 10:57 PM   #1
Deattribution
College Benchwarmer
 
Join Date: Oct 2003
FOF 2004 Demo Bug List

Compiled what has been listed, feel free to post whatever other quirks you find so Jim doesn't have to go through every single thread to find them. Some aren't bugs but rather things that might need to be taken notice to... All copied/pasted from original posters.

#1 (Changing Team Names appears to have no effect.

Same with changing City Affliliations. The (for example) New Brunswick Maroons still show up as the Arizona Pioneers on all of the pages I have seen, except the ones dealing with such changes.) NOTE - all changes seem to take effect fine once career is restarted. Recommend doing all name/area changes before starting career.


#2 (One "issue" with locking players is that I think it would be useful to be able to lock starters' playing time also. It appears that when you put a lesser player in as the starter, the playing time will automatically be lowered when you "recommend". While the locking player addition is fabulous, it isn't perhaps quite as efficient as it could be.)

#3 (Looks like if you don't install it to the default path, it won't find the help file. ) NOTE - Also happens when installed to default path, works once you agree to find the file yourself.


#4 (When I sign a free agent, all the other players' numbers get changed to 99. ) NOTE - Happens also when resigning an existing player to a new contract.

#5 (The depth chart locks stayed in place even after I started a new career. Minor. But this could be an issue if people switch between two careers.)

#6 (After I click on "Formation Use - Extreme Passing" then click ok. I can no longer open any of the "Depth Chart & Game Plan" Windows. I also lose the ablility to sim games.

The game locks for me on Extreme Passing too, by the way. Actually, if you look in the bottom corner you'll see that you're "retired".)

#7 (whole player seasonal statistical screen unviewable on 800x600 resolution)


Last edited by Deattribution : 11-08-2003 at 11:57 PM.
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Old 11-08-2003, 11:49 PM   #2
Coffee Warlord
Head Coach
 
Join Date: Oct 2002
Location: Colorado Springs
Heh, beat me to this post.
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Old 11-09-2003, 01:31 AM   #3
korme
Go Reds
 
Join Date: May 2001
Location: Bloodbuzz Ohio
Re: FOF 2004 Demo Bug List

Quote:
Originally posted by Deattribution

NOTE - all changes seem to take effect fine once career is restarted. Recommend doing all name/area changes before starting career.


This is not fully correct. While the team name yes does correct itself if you start over, the cities still make no apparent change.
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Old 11-09-2003, 02:12 AM   #4
yabanci
College Benchwarmer
 
Join Date: Jun 2003
The "use textured background" option on the color chooser in global options doesn't seem to be functioning. I assume this is because it's just the demo, but I'm mentioning it just in case...
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Old 11-09-2003, 08:37 AM   #5
Solecismic
Solecismic Software
 
Join Date: Oct 2000
Location: Canton, OH
Yes. Those textured background are fairly large, and would greatly increase the size of the demo. The state maps aren't included with the demo for the same reason.

Helmets, on the other hand, are kinda small. So they're included.
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Old 11-09-2003, 09:07 AM   #6
cthomer5000
Strategy Moderator
 
Join Date: Nov 2001
Location: North Carolina
Re: Re: FOF 2004 Demo Bug List

Quote:
Originally posted by Shorty3281
This is not fully correct. While the team name yes does correct itself if you start over, the cities still make no apparent change.


The cities worked for me. I changed my entire division to New Brunswick, then started a new career. All 4 teams were then the New Brunswick BLANKs.
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This is like watching a car wreck. But one where, every so often, someone walks over and punches the driver in the face as he struggles to free himself from the wreckage.
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Old 11-09-2003, 09:55 AM   #7
Deattribution
College Benchwarmer
 
Join Date: Oct 2003
The city change also worked fine for me.

Are you sure you are hitting change under the city you select before you hit okay, Shorty?
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