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#1 | ||
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Head Coach
Join Date: Oct 2000
Location: Colorado
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How to start fictional in 1970?
I want to start a league in 1970 with a completely fictional player file (I would prefer to use a real one but there seems to be some minor problems). Can you tell this ignorant old fart how to do that? Also, what would be the cap number for 1970, assuming that it would progress to 750 for 2003? Thanks.
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#2 |
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Head Coach
Join Date: Oct 2000
Location: Colorado
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Okay, let me keep this simple. How does one start with a completely fictional player universe (OPU/2PU)?
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#3 |
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College Starter
Join Date: Dec 2000
Location: Sweden
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To keep it simple, you might want to use an existing OPU file. Shorty posted this one:
http://www.jbl.ootp-leagues.com/opu2001.csv Open it in Excel and alter the "1970" value to "1948" (that's this birth year) and the "2001" value to "1969" (the year he entered the league). Save as *.csv. Now, open the "Player File Generator", enter "1970" as starting year, and the cap value (I don't know what to put here, maybe 100?). Last, click "Generate Player file" and select the *.csv file. Then pick where to save the finished player file, and start a new FOF2k4 game with it.
__________________
San Diego Chargers (HFL) - Lappland Reindeers (WOOF) - Gothenburg Giants (IHOF) Indiana: A TCY VC - year 2044 - the longest running dynasty ever on FOFC! |
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#4 |
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Head Coach
Join Date: Oct 2000
Location: Colorado
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I think I did something wrong. Starting with this file, all teams get filled with fictional players - except the one that I chose to start with. There are a slew of FA though. What did I miss?
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#5 |
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College Starter
Join Date: Dec 2000
Location: Sweden
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I'm not sure I understand? Is your own team completely empty?
__________________
San Diego Chargers (HFL) - Lappland Reindeers (WOOF) - Gothenburg Giants (IHOF) Indiana: A TCY VC - year 2044 - the longest running dynasty ever on FOFC! |
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#6 | |
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Pro Starter
Join Date: Apr 2001
Location: NC
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Quote:
I was wondering the same thing. I don't understand how to use the spreadsheet function, is there an easier way to do this? It's good to hear others are as confused as I am.
__________________
"You spend a good piece of your life gripping a baseball...and in the end it turns out that it was the other way around all the time." -Jim Bouton |
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#7 | |
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College Starter
Join Date: Dec 2000
Location: Sweden
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Quote:
If someone has a OPU or a full fictional player file, then he can post or email you the *.fdt file, the spreadsheets are only needed if you want to do your own modifications.
__________________
San Diego Chargers (HFL) - Lappland Reindeers (WOOF) - Gothenburg Giants (IHOF) Indiana: A TCY VC - year 2044 - the longest running dynasty ever on FOFC! |
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#8 | |
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Head Coach
Join Date: Oct 2000
Location: Colorado
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Quote:
Yes, that is correct. |
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#9 | |
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Head Coach
Join Date: Oct 2000
Location: Colorado
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Quote:
Can someone duplicate these steps and see if the results are the same? |
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#10 |
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High School JV
Join Date: Oct 2001
Location: Michigan
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Do you have it set for your scouts to sign players to fill out the roster? In FOF4 whenever I started a OPU without that option my team would be empty and I would have to manually sign all my players.
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#11 |
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Head Coach
Join Date: Oct 2000
Location: Colorado
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Sloan, that is not a New Game Option. It is once you have the players file loaded. At what point will the AI fill my roster?
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#12 |
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High School JV
Join Date: Oct 2001
Location: Michigan
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You can set it in the Global Options before you start a new game.
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#13 |
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High School JV
Join Date: Oct 2001
Location: Michigan
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Dola-
I just tested it with the file posted above. I didn't do the date change, but with the option set for scouts to sign players for me I had a roster, and with the option not selected my roster was empty. The option has to be selected before you start the new game though. |
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#14 |
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Head Coach
Join Date: Oct 2000
Location: Colorado
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Thank you, that worked even with the date change.
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#15 |
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Go Reds
Join Date: May 2001
Location: Bloodbuzz Ohio
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Or don't download the 2001 one, and just download the 1965 one.
http://www.jbl.ootp-leagues.com/opu.csv |
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#16 |
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Head Coach
Join Date: Oct 2000
Location: Colorado
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I guess the next test would be to fast sim until 2003 to see what kind of salaries/cap there would be in 2003 if starting with a cap number of 100 in 1970. Unless someone else has done this....
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#17 |
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College Starter
Join Date: Dec 2000
Location: Sweden
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No, not that I know of. Glad to see someone could help you!
__________________
San Diego Chargers (HFL) - Lappland Reindeers (WOOF) - Gothenburg Giants (IHOF) Indiana: A TCY VC - year 2044 - the longest running dynasty ever on FOFC! |
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#18 |
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n00b
Join Date: Feb 2004
Location: Kansas City, MO
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bump.....
I humbly submit that this post should be in the all-inclusive reference list. Very informative and useful when wanting to start a OPU. It can be found by searching for OPU, but it's more difficult to find than I believe it should be. |
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#19 |
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Go Reds
Join Date: May 2001
Location: Bloodbuzz Ohio
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Zou, post a link to this thread in the All-Inclusive and SD will probably add it.
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#20 |
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n00b
Join Date: Oct 2003
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salary cap number
Just an answer to your salary cap number question. If you give it a 150 and you have an average growth rate of 5%/year then you would have 750 after 33 years. It's a CAGR calculation....
B=750/((c+1)^n) B=begining value c=average growth rate (for 5% use .05). n=# of years from begining to current. So from 1970 to 2003 using 5% youwould have: B=750/((1.05)^33)=149.9. ...or I could be completely full of crap. |
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