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Old 02-02-2004, 11:52 PM   #1
Groundhog
Coordinator
 
Join Date: Dec 2003
Location: Sydney, Australia
FBCB: Put yourself in the game

Ok, here is my premise for this dynasty. I will follow the career of FOFC created players in the FBCB. Anyone who wants to be involved simply needs to submit their players info and I will add them to the recruit list.

The rules are as follows:

1) You are allowed 550 attribute points to spend on your players 16 different attributes.

2) You are allowed 300 potential points to spend on your players 12 attributes that are allowed this rating.

3) You must name your player, give him a position, a jersey number, a height, a weight and a home town and high school.

My thinking is that the 550/300 points should give us a batch of decent players that will wind up finding time on the mid/low tier teams.

I will follow the recruiting of your player and then, once he signs (or walks on ) I will follow their progress.

To get things rolling, here is my player:

Code:
#3 Angus Haynes 6'1 180lbs SG Woolooware High School Sydney, Australia Ins Jps Fts 3ps Hnd Pas Orb Drb Psd Prd Stl Blk Qkn Jmp Str Sta 15 50 45 20 40 40 1 25 1 63 50 5 70 55 15 55 Potential: 20 63 10 10 30 20 1 1 5 75 60 5
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Old 02-02-2004, 11:57 PM   #2
Groundhog
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Join Date: Dec 2003
Location: Sydney, Australia
Ok, I forgot about the PF rating. Would anyone mind if I just give everyone 50 for this?
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Old 02-03-2004, 12:00 AM   #3
Poli
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Join Date: Apr 2002
Location: Wentzville, MO
Quote:
Originally Posted by Groundhog
Ok, here is my premise for this dynasty. I will follow the career of FOFC created players in the FBCB. Anyone who wants to be involved simply needs to submit their players info and I will add them to the recruit list.

The rules are as follows:

1) You are allowed 550 attribute points to spend on your players 16 different attributes.

2) You are allowed 300 potential points to spend on your players 12 attributes that are allowed this rating.

3) You must name your player, give him a position, a jersey number, a height, a weight and a home town and high school.

My thinking is that the 550/300 points should give us a batch of decent players that will wind up finding time on the mid/low tier teams.

I will follow the recruiting of your player and then, once he signs (or walks on ) I will follow their progress.

To get things rolling, here is my player:


I'm kind of copying and pasting. I don't own the game (it won't run on my pc that well), so I don't know what all of this does.


Code:
#28 Ardent Enthusiast 5'8" 160lbs PG North County High School Bonne Terre, MO Ins Jps Fts 3ps Hnd Pas Orb Drb Psd Prd Stl Blk Qkn Jmp Str Sta 15 50 45 40 40 40 1 10 1 63 50 5 70 55 10 55 Potential: 20 63 10 10 30 20 1 1 5 75 60 5
[/quote]

Hope you're ok with this.
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Old 02-03-2004, 12:06 AM   #4
Blade6119
Coordinator
 
Join Date: Dec 2000
Location: Scottsdale, Arizona
Code:
#21 Colton Mayes 5'11 187lbs PG Lafayette High School Chesterfield, MO Ins Jps Fts 3ps Hnd Pas Orb Drb Psd Prd Stl Blk Qkn Jmp Str Sta 15 80 30 43 40 64 1 1 1 63 50 1 70 25 1 55 Potential: 20 67 10 10 30 20 1 1 5 75 60 1

I have the same problem as ardent...but i changed the position and only a few stats
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Last edited by Blade6119 : 02-03-2004 at 12:56 AM.
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Old 02-03-2004, 12:07 AM   #5
Peregrine
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Join Date: Oct 2001
Location: Cary, NC
Great idea Groundhog! What about academics, will you be doing that randomly? I'll post my player in a bit, but for those who are new to the game:

Ins = Inside game, points in the paint
Jps = Jump shot
Fts = Free throw shooting
3ps = Three point shooting
Hnd = Hands, dribbling, etc
Pas = Passing, ball distribution, good for PGs
Orb = Offensive rebounding
Drb = Defensive rebounding
Psd = Post defense, inside defense
Prd = Perimeter defense, outside defense
Stl = Steals
Blk = Shot blocking
Qkn = Quickness (I have to admit I don't really understand the function of the physical stats very well)
Jmp = Jumping?
Str = Strength
Sta = Stamina
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Old 02-03-2004, 12:17 AM   #6
Groundhog
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Join Date: Dec 2003
Location: Sydney, Australia
As far as academics I'm just going to give each player a 'safe' score. I don't think it'd be too fun seeing your player head off to a juco school for 2 years, and then proceeding to go about missing most his jnr and snr years due to academics

Ardent/Blade, no probs with the copying and pasting, but if you'd rather adjust your ratings now that Peregrine has spelled out the attributes that is no problem also.
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Last edited by Groundhog : 02-03-2004 at 12:18 AM.
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Old 02-03-2004, 12:21 AM   #7
Peregrine
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Location: Cary, NC
Code:
#17 Peregrine Falcon 6'8" 233 PF Greenwood High School Greenwood, SC Ins Jps Fts 3ps Hnd Pas Orb Drb Psd Prd Stl Blk Qkn Jmp Str Sta 50 20 30 10 20 25 35 50 60 10 15 35 37 30 75 48 65 10 10 5 10 15 30 50 75 5 5 20
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Old 02-03-2004, 12:22 AM   #8
Poli
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Join Date: Apr 2002
Location: Wentzville, MO
I'm ok. I suck at basketball anyway. This will be a lot of fun to follow.
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Old 02-03-2004, 12:22 AM   #9
Peregrine
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Makes sense Groundhog. I tried to go with a more realistic player in the game as well. You don't see many players with even one 1, much less several of them!
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Old 02-03-2004, 12:23 AM   #10
Blade6119
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Location: Scottsdale, Arizona
groundhog...do you better understand the physical stats?
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Old 02-03-2004, 12:33 AM   #11
JeeberD
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Join Date: Nov 2002
Location: The Town of Flower Mound
I really had no idea how potential works, so I just made stuff up for that. Hopefully Jeeber will rule the paint anyways...

Code:
#10 Jeeber D Mack 6'10 250lbs PF Irvin High School El Paso, Texas Ins Jps Fts 3ps Hnd Pas Orb Drb Psd Prd Stl Blk Qkn Jmp Str Sta 68 35 35 1 15 5 50 55 50 1 10 50 20 40 70 45 Potential: 50 20 10 10 10 10 65 55 1 9 40 20
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Last edited by JeeberD : 02-03-2004 at 12:37 AM.
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Old 02-03-2004, 12:34 AM   #12
Groundhog
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Join Date: Dec 2003
Location: Sydney, Australia
As far as the physical stats are concerned, here is how I would interpret them:

Quickness: Most important for PGs, SGs & SFs. Leads to higher chance of fastbreaks (both from when your player gets steals, and from other situations such as beating the press), as well as just increasing the overall offensive and defensive ability of your players.

Jumping: I assume this rating would influence a players ability to rebound the ball, score close to the basket (lay-ups, dunks and the like) and probably their shot blocking too. I guess all positions would ideally be decent here, but I don't think it's as important a rating as quickness for the back court (PGs/SGs/SFs), nor as important as strength for the inside players (PFs/Cs).

Strength: This should be of a decent level for PFs and Cs, followed by SFs to a lesser extent. I don't consider it an important rating for SGs and PGs. Helps with rebounding, post defence and inside scoring.

Stamina: Players endurance level. Equal importance to all positions, perhaps slightly more so to guards, but I find that all positions tire at around the same rate.
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Old 02-03-2004, 12:36 AM   #13
Peregrine
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Join Date: Oct 2001
Location: Cary, NC
Potential, btw is rated on the player card on an A-F scale, basically the 1-100 number you assign to each skill in potential is rating how much room for improvement there is over the player's current score. Players with As or Bs will expect to see big boosts over a few years, they will tend to be much better as seniors than as freshmen/sophomores.
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Old 02-03-2004, 12:52 AM   #14
Blade6119
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Location: Scottsdale, Arizona
ok, going back to edit stats so look for change groundhog
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Demotivation
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Old 02-03-2004, 12:53 AM   #15
Travis
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Join Date: Aug 2001
Location: Canada eh
#19 Travis Elkin
6'2 210 lbs PG
Salisbury Composite High School
Sherwood Park, Alberta

Ins Jps Fts 3ps Hnd Pas Orb Drb Psd Prd Stl Blk Qkn Jmp Str Sta

10 50 35 50 50 63 1 1 1 50 54 1 70 30 15 69

Potential:
1 50 10 59 40 55 1 1 1 31 50 1
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Old 02-03-2004, 06:13 AM   #16
bballdanman5
n00b
 
Join Date: Jan 2004
#5 Dan Barile
7'1 195 Center
Brattleboro High School
Brattleboro, Vermont

Ins Jps Fts 3ps Hnd Pas Orb Drb Psd Prd Stl Blk Qkn Jmp Str Sta

85 30 15 0 10 30 70 35 50 15 10 50 10 50 50 40
Potential:
50 15 5 0 5 10 50 50 30 5 10 70

Last edited by bballdanman5 : 02-03-2004 at 03:29 PM.
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Old 02-03-2004, 06:54 AM   #17
Groundhog
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Join Date: Dec 2003
Location: Sydney, Australia
Quote:
Originally Posted by bballdanman5
#5 Dan Barile
7'1 195 Center
Brattleboro High School
Brattleboro, Vermont

Ins Jps Fts 3ps Hnd Pas Orb Drb Psd Prd Stl Blk Qkn Jmp Str Sta

85 30 15 0 10 30 70 35 50 15 10 50 10 50 50 40
Potential:
40 15 5 0 5 10 30 40 30 5 10 30 20 20 30 10

Bballdanman, I've also sent you a message, but there is no potential rating for QKN/JMP/STR & STA, so could you please re-distribute the 80 points you spent on their potential to the rest of your potential.

Thanks!
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Old 02-03-2004, 09:58 AM   #18
MrBug708
Head Coach
 
Join Date: Apr 2001
Location: Whittier
Kyle Kappe - PG
Temple City HS (CA)
6-2 180 #3

Ins Jps Fts 3ps Hnd Pas Orb Drb Psd Prd Stl Blk Qkn Jmp Str Sta

20 60 65 40 35 50 15 25 10 50 30 1 54 40 15 40


Potentials

40 80 75 70 60 90 25 40 30 85 50 1
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Old 02-03-2004, 12:35 PM   #19
rjolley
College Starter
 
Join Date: Dec 2000
Location: Roseville, CA
#42 Rick Jolley

6'9 250lbs PF
Roosevelt Senior High School
Gary, IN

Ins Jps Fts 3ps Hnd Pas Orb Drb Psd Prd Stl Blk Qkn Jmp Str Sta

55 20 65 0 15 50 51 55 41 3 10 35 20 35 60 35

Potential:
70 40 40 0 10 15 30 30 30 5 10 20
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Old 02-03-2004, 01:21 PM   #20
Breeze
Grizzled Veteran
 
Join Date: Oct 2002
Location: Northern Suburbs of ATL
#4 Bear Breeze
6' 5" 222 lbs PG
Sarasota, FL


Ins Jps Fts 3ps Hnd Pas Orb Drb Psd Prd Stl Blk Qkn Jmp Str Sta

12 58 60 30 62 62 1 1 1 50 35 1 67 32 15 63

Potential:
25 32 30 35 25 25 13 13 20 30 32 20

Last edited by Breeze : 02-03-2004 at 01:22 PM.
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Old 02-03-2004, 02:07 PM   #21
Blade
College Prospect
 
Join Date: Nov 2000
Location: Edmonton, Alberta
#11 Mike Tokunaga
6'4 220 lbs PF
M.E. LaZerte Composite High School
Edmonton, Alberta

Ins Jps Fts 3ps Hnd Pas Orb Drb Psd Prd Stl Blk Qkn Jmp Str Sta

50 20 30 10 20 25 35 50 60 10 20 30 35 30 75 50

Potentials

75 10 10 5 10 15 30 50 65 5 5 20
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Last edited by Blade : 02-03-2004 at 02:07 PM.
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Old 02-03-2004, 04:37 PM   #22
RealDeal
High School Varsity
 
Join Date: Jan 2002
Location: here
Big Al Hill
6'7 170lb SG
Beastiality High School
New York, NY

Ins = Inside game, points in the paint 10 potential 0
Jps = Jump shot 80 potential 20
Fts = Free throw shooting 40 potential 30
3ps = Three point shooting 90 potential 10
Hnd = Hands, dribbling, etc 60 potential 40
Pas = Passing, ball distribution, good for PGs 10 potential 20
Orb = Offensive rebounding 10 potential 20
Drb = Defensive rebounding 10 potential 20
Psd = Post defense, inside defense 10 potential 10
Prd = Perimeter defense, outside defense 50 potential 50
Stl = Steals 20 potential 80
Blk = Shot blocking 10 potential 0
Qkn = Quickness 50
Jmp = Jumping? 30
Str = Strength 20
Sta = Stamina 50

total attribute points 550 total potential points 300

Last edited by RealDeal : 02-04-2004 at 01:06 PM.
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Old 02-03-2004, 04:38 PM   #23
RealDeal
High School Varsity
 
Join Date: Jan 2002
Location: here
wait I'm confused?

Doesn't potential have to be higher than the original attribute?

Can the potential + attribute exceed 100?
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Old 02-03-2004, 04:48 PM   #24
Peregrine
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Join Date: Oct 2001
Location: Cary, NC
Potential is a separate ranking from 1-100 from the current skill level, which is also 1-100.
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Old 02-04-2004, 12:33 AM   #25
Groundhog
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Join Date: Dec 2003
Location: Sydney, Australia
One last bump for this. I'll be putting all the above players in to the sim when I get home from work tonight (roughly 6 hours from when I post this)!
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Old 02-04-2004, 12:37 AM   #26
Groundhog
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Join Date: Dec 2003
Location: Sydney, Australia
Also, I ran a test last night and noticed that if a player doesn't get a scholarship offer all season, he falls off the face of the earth.

To combat this, if the season is finished and one or more of the created players gets no scholarship offer, I will overwrite an incoming walk-on freshman on the team that is ranked #1 on the players top-5 list. If there is no room on that team, I will place the player on their #2 team and so on.
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Old 02-04-2004, 01:17 AM   #27
Peregrine
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Join Date: Oct 2001
Location: Cary, NC
I wondered about that Groundhog. It seems to me that the "end of season" recruiting stuff needs some tweaking anyway. For example, if I have a scholarship offer to a player when the year ends, I'm not sure if they can commit after the year is over, or whether new walkons are just generated to fill in the empty spots.

Well, looking forward to seeing how this goes, hopefully it won't be too much work.
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Old 02-04-2004, 01:23 AM   #28
Groundhog
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Join Date: Dec 2003
Location: Sydney, Australia
Another issue I've noticed is that the players I create in the 'Future Recruit' pool don't get any high school stats. It's not a huge problem, but I've let HR know and I'll see what he says.
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Old 02-04-2004, 01:25 AM   #29
Peregrine
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Location: Cary, NC
Interesting, are they given the numeric rankings and star rankings like regular recruits?
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Old 02-04-2004, 01:40 AM   #30
Groundhog
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Join Date: Dec 2003
Location: Sydney, Australia
Yep, they are star-rated and given and overall and regional rating, and they are definately cpu-recruited, too.
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Old 02-04-2004, 07:10 AM   #31
Groundhog
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Join Date: Dec 2003
Location: Sydney, Australia
RealDeal: As Peregrine states, potential is a seperate score not related to the actual rating score, So it's not a matter of adding the two together. For example, if I have a guard with a FG score of 95, but a FG potential of 1, it means he is incredibly unlikely to ever reach 96 or above. If he has a FG of 95, with a potential of 100, he'll likely max out next off-season. With that in mind, your potentials are illegaly high.

MrBug708: I totalled your potentials (after seeing you wind up a 4-star recruit ) and counted 646 potential points, which is a touch above the 300 limit. Please edit your post with a legal amount.
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Old 02-04-2004, 08:34 AM   #32
rjolley
College Starter
 
Join Date: Dec 2000
Location: Roseville, CA
Quote:
Originally Posted by Peregrine
I wondered about that Groundhog. It seems to me that the "end of season" recruiting stuff needs some tweaking anyway. For example, if I have a scholarship offer to a player when the year ends, I'm not sure if they can commit after the year is over, or whether new walkons are just generated to fill in the empty spots.

Well, looking forward to seeing how this goes, hopefully it won't be too much work.

Yes, it is possible for those players to sign. One signed in my game last night and I had the email right after the End Season processing. He rounded out my #4 class quite nicely.
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Old 02-04-2004, 12:30 PM   #33
Sublime
High School JV
 
Join Date: Dec 2000
Location: NH/Boston University
Not sure if I'm in, in time...hopefully!

Quote:

Code:
#14 Justin Provost 6'3 185lbs PG Stevens High School Claremont, New Hampshire Ins Jps Fts 3ps Hnd Pas Orb Drb Psd Prd Stl Blk Qkn Jmp Str Sta 10 50 40 50 55 65 1 25 1 50 25 5 60 50 18 45 Potential: 10 40 10 48 60 60 1 1 5 40 20 5
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Old 02-04-2004, 01:06 PM   #34
RealDeal
High School Varsity
 
Join Date: Jan 2002
Location: here
ok I edited my potentials, and they should be legal now.
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Old 02-04-2004, 07:21 PM   #35
nol
Banned
 
Join Date: Oct 2003
#13 Billy Anderson
7'1" 215 SF
Spencer High School
Spencer, IA

Ins Jps Fts 3ps Hnd Pas Orb Drb Psd Prd Stl Blk Qkn Jmp Str Sta

0 0 0 0 0 35 0 50 95 95 0 0 80 90 10 95

Potential:
0 0 100 0 0 100 0 75 0 0 25 0
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Old 02-04-2004, 07:43 PM   #36
tucker342
Pro Starter
 
Join Date: Mar 2002
Location: Iowa City, IA
The rules are as follows:

1) You are allowed 550 attribute points to spend on your players 16 different attributes.

2) You are allowed 300 potential points to spend on your players 12 attributes that are allowed this rating.


Code:
#3 AJ Tucker
6'1 180lbs SG
City High School
Iowa City, IA

Ins = Inside game, points in the paint 0 potential 0
Jps = Jump shot 60 potential 20
Fts = Free throw shooting 60 potential 30
3ps = Three point shooting 55 potential 10
Hnd = Hands, dribbling, etc 75 potential 40
Pas = Passing, ball distribution, good for PGs 75 potential 40
Orb = Offensive rebounding 0 potential 0
Drb = Defensive rebounding 0 potential 0
Psd = Post defense, inside defense 0 potential 0
Prd = Perimeter defense, outside defense 65 potential 80
Stl = Steals 20 potential 80
Blk = Shot blocking 5 potential 0
Qkn = Quickness 50
Jmp = Jumping? 25
Str = Strength 10
Sta = Stamina 50
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Old 02-04-2004, 09:52 PM   #37
Peregrine
Pro Starter
 
Join Date: Oct 2001
Location: Cary, NC
Technically a player can't have a rating of 0 (well, I've seen it in the 1-20 scale but never in the 1-100) and it's pretty rare to have anything lower than 5. I kinda think Groundhog got things off to a bit of an unrealistic start with all his 1s, but we'll see how it goes.
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Old 02-04-2004, 11:27 PM   #38
Coffee Warlord
Head Coach
 
Join Date: Oct 2002
Location: Colorado Springs
#21 Rob Nielsen
6'6" 209lbs SF
Galesburg High School
Galesburg, IL

Ins 10/5
Jps 60/20
Fts 35/10
3ps 15/15
Hnd 40/10
Pas 5/20
Orb 10/25
Drb 10/25
Psd 40/20
Prd 70/85
Stl 35/55
Blk 10/10
Qui 75
Jmp 50
Str 40
Sta 45

Last edited by Coffee Warlord : 02-06-2004 at 05:54 PM.
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Old 02-04-2004, 11:34 PM   #39
Poli
FOFC Survivor
 
Join Date: Apr 2002
Location: Wentzville, MO
CW, You suck. You should have stuck local so we could compete against each other. Hater.
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Old 02-04-2004, 11:46 PM   #40
RPI-Fan
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Join Date: Nov 2000
Location: Troy, NY
Code:
#21 Kyle Smith 5'7 150lbs (or whatever the lowest allowed weight is) SF Averill Park High School Troy, New York Ins Jps Fts 3ps Hnd Pas Orb Drb Psd Prd Stl Blk Qkn Jmp Str Sta 30 25 10 15 30 80 75 70 85 95 5 5 10 5 5 5 Potential: 95 95 5 5 5 65 5 5 5 5 5 5
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Old 02-05-2004, 11:24 PM   #41
Peregrine
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Join Date: Oct 2001
Location: Cary, NC
Bump. We're excited to get into the game Groundhog!
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Old 02-06-2004, 12:44 AM   #42
Groundhog
Coordinator
 
Join Date: Dec 2003
Location: Sydney, Australia
Aye, so am I

I definately haven't forgotten, just waiting to see if I can get a fix regarding the lack of HS stats for created recruits. HR has fixed the prob (he posted on his own boards), so I'm going to see if I can get him to release this fix and then I'll get this baby underway!
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Old 02-06-2004, 01:19 AM   #43
MrBug708
Head Coach
 
Join Date: Apr 2001
Location: Whittier
Quote:
Originally Posted by Groundhog
RealDeal: As Peregrine states, potential is a seperate score not related to the actual rating score, So it's not a matter of adding the two together. For example, if I have a guard with a FG score of 95, but a FG potential of 1, it means he is incredibly unlikely to ever reach 96 or above. If he has a FG of 95, with a potential of 100, he'll likely max out next off-season. With that in mind, your potentials are illegaly high.

MrBug708: I totalled your potentials (after seeing you wind up a 4-star recruit ) and counted 646 potential points, which is a touch above the 300 limit. Please edit your post with a legal amount.

hmmm....can u edit it for me? I just want to be a solid shooting, good vision PG. coulda sworn I added correctly, unless I just confused it.
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Old 02-06-2004, 04:17 PM   #44
Peregrine
Pro Starter
 
Join Date: Oct 2001
Location: Cary, NC
Groundhog, looks like HR posted a link for you on his website to correct the lack of HS stats. Now we can get started!
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Old 02-06-2004, 05:32 PM   #45
John Galt
Pro Starter
 
Join Date: Oct 2000
Location: The Internets
#7 John Galt
6'11" 270lbs C
Bronx Science
New York, NY

Ins 70/60
Jps 1/1
Fts 40/20
3ps 1/1
Hnd 30/10
Pas 6/6
Orb 40/40
Drb 70/60
Psd 70/60
Prd 1/1
Stl 1/1
Blk 60/40
Qui 10
Jmp 70
Str 70
Sta 10

I hope those all add up right.
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Last edited by John Galt : 02-06-2004 at 05:35 PM.
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Old 02-06-2004, 05:55 PM   #46
Coffee Warlord
Head Coach
 
Join Date: Oct 2002
Location: Colorado Springs
Hey Groundhog, assuming you haven't gotten me all set up yet, I changed my HS to the one I actually went to, instead of a school in my City of Birth.

AE whined too much about it. What a hater.
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Old 02-06-2004, 08:33 PM   #47
Groundhog
Coordinator
 
Join Date: Dec 2003
Location: Sydney, Australia
Ok guys, I'm inputting everyone in now, and then I'll get this thing rolling!
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Old 02-06-2004, 09:07 PM   #48
Coffee Warlord
Head Coach
 
Join Date: Oct 2002
Location: Colorado Springs
Just don't let me and AE go to the same school! I don't want that scrub on my team!
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Old 02-06-2004, 09:22 PM   #49
Groundhog
Coordinator
 
Join Date: Dec 2003
Location: Sydney, Australia
Alrighty then, all 18 players are in the game. I'll be posting the first update shortly.
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Old 02-07-2004, 05:19 PM   #50
Blade6119
Coordinator
 
Join Date: Dec 2000
Location: Scottsdale, Arizona
Quote:
Originally Posted by Coffee Warlord
Just don't let me and AE go to the same school! I don't want that scrub on my team!
Its very possible that either you, ardent, or i end up on the same squad. I would love to see us all go to a seperate team in a smaller conference(maybe MVC)
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