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#1 | ||
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College Starter
Join Date: Oct 2002
Location: Kansas
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CM5 Development Screens
CM5 Screens
Yeah yeah, it's not the real CM, but thought folks might be interested in seeing what Eidos was doing with things. It looks ok I guess. It looks a lot like CM to me, and I don't particularly care for the 1-100 ratings. I think 1-20 worked well enough, but that's not a huge deal. Nothing really exciting though, it looks like they're trying to keep it pretty much the same as the SI offering. I actually got really confused looking at these at first, because I was reading about this BGS and folks complaining about bringing SI back. Thought I had missed something about SI changing names or dissolving. Freaked me out. Luckily I had just completely forgotten about the split. |
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#2 |
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Hall Of Famer
Join Date: Nov 2000
Location: The State of Insanity
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Let me reiterate my position:
Screw Eidos right up their stupid ass. May they ride Lara Croft's over inflated breasts into bankruptcy.
__________________
Check out Foz's New Video Game Site, An 8-bit Mind in an 8GB world! http://an8bitmind.com |
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#3 | |
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College Starter
Join Date: Oct 2002
Location: Kansas
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Quote:
Testify. Anyone know anything about the devs on this though? Do they have a history with footie management games? I'm just curious, and I have this morbid desire for the game to be horrendous. I think it's a contest of seeing how close they can mold the old CM style without actually copying it completely. Should be interesting to watch. |
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#4 |
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General Manager
Join Date: Oct 2000
Location: The Satellite of Love
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A lot of the comments on their comments section are from people who apparently don't realize that CM5 is not a "true sequal" to CM4 and CM 03/04.
And those screesn look like crap. For one, they have white text on top of a bright background. Hello!? |
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#5 |
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Pro Rookie
Join Date: Oct 2000
Location: Berkley, MI: The Hotbed of FOFC!
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I think they look like shit as well. To speak nothing of the gameplay itself, the screens look like a two or three year step back.
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#6 |
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Quarterback
Join Date: Oct 2000
Location: London, England
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They should not have released screenshots with that background. White text on a light colored background is tough to look at.
Last edited by Ryan S : 03-04-2004 at 05:36 PM. |
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#7 | |
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SI Games
Join Date: Oct 2000
Location: Melbourne, FL
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Quote:
Eidos are keeping rather vague about the team with the exception of that some of the developers have worked previously for Anco on their managements games (most well known is Steve Screech who also worked on the Kick Off games action games). I wish Eidos the best of luck with developing CM5 and am personally focusing on ensuring that FM2005 is as good as it can be ... may the best game win (and all that) ![]() |
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#8 |
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College Benchwarmer
Join Date: Aug 2001
Location: Paris, France
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I think they did a good job, at least they're heading in the right direction by keeping a kind of "CM touch".
But I'm pretty sure CM5 will be like CM4 instead of being a step ahead of CM 03-04, but if they work well they might catch SI next year. Now let's see wha the database is going to look like, let's hope it won't be like TCM (scary) |
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#9 |
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World Champion Mis-speller
Join Date: Nov 2000
Location: Covington, Ga.
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I'll mention the two things I like:
1) The "chalkboard" looking strategy screen. That is very cool. 2) Ratings out of 100. I always prefer 100 based systems. I will not buy it, though. I'm hoping Edios loses their shirt on it. Last edited by GrantDawg : 03-05-2004 at 11:17 AM. |
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#10 |
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College Starter
Join Date: Oct 2002
Location: Kansas
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I actually do kinda like the chalkboard look. Not that it matters at all in the long run, but kind of a neat touch. Looking at it more, it really was a bad choice to use that background. I don't think they look too bad overall though.
I was just wondering also, it'll be interesting to see where the fansites go on this deal. I would assume most folks would stick with SI, but I really don't know how this is flying. I guess I'm just overly paranoid on how it will work out. I see The Dugout has said they're sticking with SI, which is really the only one that matters. Marc- In case you're still reading. Have you guys put any more consideration into beefing up the National team aspects of the game? I know there was some talk a few years back about adding in some more media interaction and such for national managers. Just curious because that's actually my favorite aspect of the game(Managing a National squad), but it's lacking a number of the things that make the game so great. |
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#11 |
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Greatly Missed. (7/11/84-06/12/05)
Join Date: Oct 2002
Location: Palo Alto, CA
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Why did Eidos and SI split again?
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#12 |
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Hall Of Famer
Join Date: Nov 2000
Location: The State of Insanity
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Fundamental Differences, I believe the official term was.
Unofficially, Eidos is a bunch of fuckheads and SI couldn't put up with it. That's my opinion and I'm sticking to it ![]() (note: Me no speaky for Marc et all)
__________________
Check out Foz's New Video Game Site, An 8-bit Mind in an 8GB world! http://an8bitmind.com |
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#13 |
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Coordinator
Join Date: Jul 2003
Location: Here and There
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Those screens are lewd, vesivius, salacious, outrageous! Horrid, ugly, disgusting!
Last edited by Desnudo : 03-05-2004 at 03:20 PM. |
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#14 |
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Sick as a Parrot
Join Date: Apr 2001
Location: Surfers Paradise, Australia
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Originality certainly doesn't seem to be a high priority
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__________________
Mac Howard - a Pom in Paradise |
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