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#1 | ||
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Coordinator
Join Date: Jan 2002
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OT: What was it about Tecmo Bowl?
A few of us have threadjacked the PS2 thread and started talking about Tecmo. I thought the topic could use its own thread.
Like a lot of you, I had more fun playing Tecmo than any football game I've ever played. More than any of the Maddens. More than FOF. I've played the emulator version. Hell, I have friends who still play it on an old NES. I know there are a lot of you who could say the same. Why? What was it about Tecmo? Let's be honest, the graphics were crappy, the sound/music was annoying. And the game didn't even come close to realism, which is what all of us hard-core sports fans claim is what we want in a game (isn't it?) So what was it about Tecmo that still works so well all these years later, and (maybe more interestingly) is there anything other games could learn from it?
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Down Goes Brown: Toronto Maple Leafs Humor and Analysis |
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#2 |
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General Manager
Join Date: Nov 2002
Location: The Town of Flower Mound
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Nostalgia, for one. It was the first game that I can remember that used real players and it seemed like the greatest concept ever. Just that memory of greatness keeps it alive in my heart...
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UTEP Miners!!! I solemnly swear to never cheer for TO |
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#3 |
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Pro Starter
Join Date: Jan 2001
Location: Phoenix, AZ
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I think it's nostalgia. At the time of the game, we didn't know any better as it was the best game in town. It's hard to discard seminal moments from our youth.
I feel this way about various games in various genres and yet, even with emulators, I can't play them for long before my fix is satisfied. ![]()
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There are no houris, alas, in our heaven. |
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#4 |
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Coordinator
Join Date: Jul 2003
Location: Here and There
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You liked Tecmo more than the version of Madden where the ambulance could run over people? I certainly enjoyed Tecmo, but Madden was the real "wow!" game for me.
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#5 |
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College Starter
Join Date: Jul 2001
Location: Fort Lackland, Texas (San Antonio)
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The first tecmo bowl was the first game I played that had real players, but it didn't keep stats so I actually kept them myself for my offensive players.
The second one went above and beyond anything at that time. A game that actually let you play out a 16 game season, had real players, kept fairly detailed stats, had injuries, and alowed as many people as there were teams to join in on the season. These were things that video game sports fans had prayed for but really couldn't imagine happening at the time. Tecmo Super Bowl, and then the basketball version, were the only reason I kept a Nintendo after the Super Nintendo was released.
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Oakland Raiders: HFL's 1970 AC West Champs Last edited by The_herd : 06-05-2004 at 05:37 PM. |
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#6 |
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Strategy Moderator
Join Date: Nov 2001
Location: North Carolina
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The first game I saw to feature real stats, and real rosters with substitutes and injuries (on offense at least).
I really think it was the perfect blend of reality and great game play. And the cinema scene cutaways added a lot (like the DB and WR both leaping for the ball, Lineman trying to block a kick/pass). Tecmo Super Bowl for me is still the greatest football game ever. |
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#7 |
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Hall Of Famer
Join Date: Sep 2002
Location: Troy, Mo
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I agree with what's been said by most. It was like FBPro, way ahead of its time. Probably #2 of my all-time football games, right behind FBPro series.
Todd |
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#8 |
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Go Reds
Join Date: May 2001
Location: Bloodbuzz Ohio
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Dude, if that guy would have ever put out a Tecmo Season or simple Franchise mode, I would have set up a dynasty thread and had an absolute blast with it.
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#9 | |
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Pro Starter
Join Date: Jan 2001
Location: Phoenix, AZ
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Quote:
But of course, because that happens so often in football. ![]() I'll say I loved the madden where you could keep nailing a guy after the whistle and you wouldn't be flagged. I used to do this to Carruth. It was very, very satisfying. ![]()
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There are no houris, alas, in our heaven. |
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#10 |
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Go Reds
Join Date: May 2001
Location: Bloodbuzz Ohio
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deion sanders primetime football you could do that too, for sega
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#11 | |
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Pro Starter
Join Date: Jan 2001
Location: Phoenix, AZ
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Quote:
Which? Run over them with an ambulance or cheap shot Carruth without penalty???
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There are no houris, alas, in our heaven. |
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#12 |
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College Starter
Join Date: Jun 2003
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Defenses that mattered.
When playing against another person there was a real chess match of being able to guess the other person's play. All too often in Madden I get the feeling that I don't have enough control on defense. Maybe the defense I pick will work, maybe it won't and I will never be sure why. In tecmo you knew why your defense didn't work. Either because you picked a run play when the other person passed or vice versa. There was real strategy in tecmo. You had to pay attention to the running game. Yes, it is totally unrealistic that Bo Jackson could rip off ten yards a carry, but if you were a defense you had to gameplan against that. In Madden, one can pretty much ignore the running game on both offense and defense. Yes, the yards per carry are more realistic, but the end result isnt. In tecmo Running and defense matters. That is why the gameplay lasts. |
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#13 |
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Mascot
Join Date: Oct 2002
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It was exciting, fast-paced, easy to pick up and had a ton of depth to it for its time. You could get realistic stats in a normal 15 minute game without having to screw with sliders for hours or play a 10 minute quarter game that takes forever to finish. Its probably the only football game I've ever been scared to play a CPU opponent, even a horrible team like the Buccaneers were dangerous if Reggie Cobb was in excellent condition.
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#14 |
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Hall Of Famer
Join Date: Nov 2002
Location: New Jersey
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Realistic stats? I can't agree with that one, but I was definitely a fan of the game
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#15 |
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H.S. Freshman Team
Join Date: Dec 2002
Location: Seattle, WA
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Ah, Tecmo was beautiful just for all the reasons stated, and that first exposure to all of us of what a football game *could* be. And besides, Marcus Allen and Bo in the backfield together, and Howie Long intercepting passes downfield (the brother could motor) was great. There is some skill, luck, and it was always great to guess your friend's play. There was always that feeling like "I know what you are thinking, you are totally mine" {Sigh}
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I still have nothing witty to say at the moment |
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#16 |
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College Benchwarmer
Join Date: Jan 2003
Location: East Anglia
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Tecmo was the first really good football game. Madden stole all its concepts from Tecmo. I recall many great nights buying a case of beer and playing through several seasons until the sun came up with my friend Scott as an airman at Luke AFB. We would usually either be the Bears or the Giants, sometimes the Raiders.
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Molon labe |
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#17 |
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Hall Of Famer
Join Date: Dec 2003
Location: the yo'
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It was the first game that I remember, football at least that kept stats. I would say by being on this board, most of us have some sort of fascination with stats, and Tecmo fed that for me. While Madden was still using jersey numbers, tecmo actually had names.
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#18 |
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Head Coach
Join Date: Oct 2002
Location: Georgia
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The original Tecmo Bowl was fun because it was a simple and quick football game that could be played endlessly. Super Tecmo Bowl was the real groundbreaker, as it kept stats and records for a full season. And you could play a full season in a few hours time. If only they had added a dynasty mode.
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#19 |
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Coordinator
Join Date: Oct 2000
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I'll just agree with most of what's been said here. The WOW factor. The first time I played a football game where my jaw just dropped. I think most of us have a special place in our hearts for most of the "classics" There are countless more I remember as much as Tecmo:
Earl Weaver on the Amiga Baseball Stars Tecmo Bowl Madden NHL 93 XOR NFL Challenge TV Sports Football Baseball Mogul Front Office Football The first time CM "clicked" for me Pursue the Pennant Computer Simulation Cactus League basketball FB Pro PGA Championship (the first golf game with true swing Some of the titles are newer than others. Some I played more than others. Still, all of these games hold a special place for different reasons. I've just d/l Fast Break College Basketball and am playing the demo. This is the first time in awhile I've had that "wow" factor. I'm fairly certain it will be added to that list very soon. ![]() |
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#20 |
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College Prospect
Join Date: Nov 2000
Location: Austin, Texas
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for me it was the gameplay. there is nothing like juking out an entire team several times each on one run. running around juking the shit out of your friends and nintendos could not be beat
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#21 | |
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Coordinator
Join Date: Jan 2002
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Quote:
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Down Goes Brown: Toronto Maple Leafs Humor and Analysis Last edited by Maple Leafs : 06-05-2004 at 10:44 PM. |
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#22 | |
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General Manager
Join Date: Nov 2002
Location: The Town of Flower Mound
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Quote:
I heart TroyF too... ![]() Baseball Stars was the best baseball game ever. Period.
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UTEP Miners!!! I solemnly swear to never cheer for TO Last edited by JeeberD : 06-05-2004 at 10:47 PM. |
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#23 | |
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Coordinator
Join Date: Jan 2002
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Quote:
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Down Goes Brown: Toronto Maple Leafs Humor and Analysis Last edited by Maple Leafs : 06-05-2004 at 10:50 PM. |
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#24 |
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Hall Of Famer
Join Date: Dec 2003
Location: the yo'
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I wish that they would make an updated version of Baseball Stars, too. Does anyone that has a Gamecube have any of those "Big Head" Baseball games? Jikkyo Pro I think? I know they are imports. But I hear they play like Baseball Stars
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#25 | |
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Head Coach
Join Date: Mar 2003
Location: Hometown of Canada
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Quote:
This is the game with the old-time guys like Ruth, right? And the players were all tall and skinny? |
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#26 | |
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Coordinator
Join Date: Jan 2002
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Quote:
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Down Goes Brown: Toronto Maple Leafs Humor and Analysis |
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#27 | |
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Coordinator
Join Date: Oct 2000
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Quote:
The only sad thing about Earl Weaver is that you have to remember that there was a second version. ***runs away crying*** Biggest dissapointment of all time, tied with the last version of FBPro |
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#28 | |
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Coordinator
Join Date: Jan 2002
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Quote:
(Um, was there? I looked for it for years and never found a copy.)
__________________
Down Goes Brown: Toronto Maple Leafs Humor and Analysis |
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#29 |
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High School JV
Join Date: Apr 2002
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When I was in college, we had a bunch of guys that would pick teams and then play through the season. We simulated a season through and made a rule that you couldn't pick any team that made the playoffs. That was what I loved most about Tecmo.
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#30 |
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Go Reds
Join Date: May 2001
Location: Bloodbuzz Ohio
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Would anyone have basic knowledge of how to take the Tecmo SuperBowl Ultra that was put out and spit out stats, atleast HTML wise at the end of each game? I would love to turn it as-is into a season mode where I could easily keep stats.
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#31 | |
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College Starter
Join Date: Oct 2000
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Quote:
Jikyou Powerful Pro Yakyuu. I think that this series is in it's tenth iteration. Actually, they release a tweaked and updated version at the end of the summer every year. So we could call it the nineteenth version. I have had a couple vrsions of it. The physics are really good. There's also a roleplayig mode in them where you can be a rookie and train and lay your way up from the from team and try to become a regular on the prosquad. It includes aspects of chemistry (with teammates, supporters, and management), impressing your manager, and performance in game situations. I could never really get into it, though. Mainly, because I can read Japanese. But I also have a problem with it's cursor batting system. FYI, the role-playing and management aspects of Japanese console sports games blow away what crap we get with Madden, et al. |
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#32 |
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Coordinator
Join Date: Jan 2001
Location: Not too far away
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I think something that's been alluded to that made the game is the fact that you could play as so many different teams and be competitive and have a really good time.
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#33 |
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Hall Of Famer
Join Date: Apr 2002
Location: Back in Houston!
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Wasn't NHL93 called NHLPA or was that '91?
SI
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Houston Hippopotami, III.3: 20th Anniversary Thread - All former HT players are encouraged to check it out! Janos: "Only America could produce an imbecile of your caliber!" Freakazoid: "That's because we make lots of things better than other people!" |
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#34 | |
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College Benchwarmer
Join Date: Oct 2000
Location: Ohio
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Quote:
To me, this was the big thing. Being in junior high at the time Tecmo Super Bowl came out, doing a whole season and seeing semi-realistic stats was just awesome. I remember I'd just sim out whole seasons to see what would happen. I played the game so much I even saw the Patriots&Colts make the playoffs once. It was so weird, as they were your typical 3-13 teams. Taking NE to a Tecmo Bowl Championship could easily be ranked as one of the greatest accomplishments in video game history. I wish my old Nintendo still worked. There's a store around here that sells top-loading NES's for like $70 or $80. I'm quite tempted to snag one. If it's in good shape, it's way worth the money. PLUS the price of old game systems has nowhere to go but up, so I guess now is as good a time as any. Seriously, if they re-released Tecmo Super Bowl for the GBA and maybe MAYBE included an infinite dynasty mode...you'd have the greatest football game that could ever be made. Hell, re-release it on the PS2 for $20 or $100. I'd pay either amount for a solid port of the aforementioned game (and I know thousands of other would also). Tecmo Super Bowl forever!!! |
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#35 | |
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Head Coach
Join Date: Oct 2000
Location: NYC
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Quote:
I believe the full name was NHLPA Hockey '93. The previous version was just NHL Hockey. |
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#36 | |
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Strategy Moderator
Join Date: Nov 2001
Location: North Carolina
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Quote:
I believe this has already been done actually. |
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#37 | |
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Go Reds
Join Date: May 2001
Location: Bloodbuzz Ohio
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Quote:
Where? The TSBUltra Repository seems to be dead and nothing more than single game action, with some stats at the end but no way to save or print or anything useful. |
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#38 | |
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Hall Of Famer
Join Date: Dec 2003
Location: the yo'
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Quote:
There are other ways Coughromsondreamcastcough. If you look online, there are a lot of tutorials on how to fix an old NES too. A lot of it seems to involve you cleaning dust, and bending pins into shape. That will eliminate the "Blue Flicker." |
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#39 |
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Head Coach
Join Date: Oct 2002
Location: Georgia
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For me it was Omni-Play Basketball on the C-64. One of the earliest dynasty mode games (although I think the same company had Soccer and Hockey games before it). I played it countless hours and still play it every now and then.
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#40 | |
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College Benchwarmer
Join Date: Oct 2000
Location: Cincinnati, Ohio
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Quote:
I think that I remember seeing the second version on the Amiga once. Never played it though. My constant playing of Earl Weaver is the only reason my mother knows players like Eddie Plank and Rogers Hornsby. |
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#41 |
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High School JV
Join Date: Jul 2002
Location: Ontario
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Did anyone play baseball simulator 1000? Tecmo football + baseball simulator= years of fun. Baseball simulator was the 1st game to have stats kept in a season for the NES.
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#42 | |
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Pro Starter
Join Date: Jun 2001
Location: The State of Rutgers
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Quote:
Best baseball game ever. ![]()
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Boise Stampede Continental Football League Jacksonville Jaguars GM North American Football League Nebraska Coach FOFC-BBCF Rutgers & Washington coach Bowl Bound-BBCF |
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#43 | |
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General Manager
Join Date: Nov 2002
Location: The Town of Flower Mound
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Quote:
Ahem. Apparently you missed my earlier post about Baseball Stars... ![]()
__________________
UTEP Miners!!! I solemnly swear to never cheer for TO |
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#44 |
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College Starter
Join Date: Oct 2000
Location: Minneapolis
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Tecmo Super Bowl 3: Final Edition did have a small franchise mode. You played 3 seasons and got hidden F/As. There was a F/A signing period with Deion being the best F/A only costing about 275 points.
I still have a sega and the game. I never played more than 3 season. Maybe I will try soon. LT could block xtra points like a muther.
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http://www.myspace.com/longliveanalog |
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#45 |
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General Manager
Join Date: Nov 2002
Location: The Town of Flower Mound
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The best part of that game was being able to creat your own teams. I created a monster team using guys from my floor of the dorm. Good times...
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UTEP Miners!!! I solemnly swear to never cheer for TO |
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#46 | |
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Hall Of Famer
Join Date: Dec 2003
Location: the yo'
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Quote:
whoa......is this a special print or something? I never remember this in my TSB:3 for Genesis. |
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#47 |
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College Starter
Join Date: Oct 2000
Location: Minneapolis
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I should explain where I got my information:
I purchased Tecmo Super Bowl 3 Final Edition for the SNES when it came out (sometime in 96...had the jags and panthers). I can attest to every detail in the SNES version of the game because I played it constantly for about 8 months. About 2 years ago, I purchased a used genesis and a new version of TSB3 final edition for it. I wanted to be able to have it, just in case I felt the need to have fun again. I started playing it, and quit after about 2 seasons of play (got a PS2 and put the Genesis in the closet). Because you asked, and were suprised, I will make it a point to play more than 3 seasons on the Genesis version. I would assume that the features would be the same as the SNES version. I will be more than happy to report my findings. I'll let you know EDIT: Just to fill you in, after the 3rd year (I think you had to win 3 Super Bowls or something. I could be wrong), a bunch of players were available in the FA period. They would be named after the team and position they played for. For instance, Lambert would be named LB STEELERS 58 or something. Singletary would be named LB BEARS 50. You get the idea. You would get a bunch of players from older teams after the 3rd year. You would have to figure out how to make room (have enough points available for signing) on your roster. Just because you put a bid in on a player, it didn't mean that you got him. He could sign with another team if he chose, which made it really fun.
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http://www.myspace.com/longliveanalog Last edited by Hurst2112 : 06-06-2004 at 05:37 PM. |
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#48 | |
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College Starter
Join Date: Oct 2000
Location: Norman, OK
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Quote:
It's definetly out there for Genesis...I know, I have it. It's a pretty fun game, but of course, Tecmo Super Bowl for NES is still the best game of all time. |
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#49 | |
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Coordinator
Join Date: Jan 2002
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Quote:
__________________
Down Goes Brown: Toronto Maple Leafs Humor and Analysis |
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#50 | |
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Pro Starter
Join Date: Oct 2000
Location: Kansas City, MO
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Quote:
I agree with pretty much everything above. Two things about TSB that stand out are the multiplayer aspects and the WOW factor combined. TSB was deceptively simple -- the limited number of plays and the style of play made the game a psychological battle and evened the playing field for players of different skill levels. Combine that with the record-keeping and you had yourself a monster. The guys in my dorm and I took TSB obsession to a whole new level. We formed a league that required everyone to play a full season with one team. We then took the stats and records and ranked the players 1-28, then we ranked the teams in the game 1-28 giving the worst player the best team and the best player the worst team, then would play full season tournaments. We would keep track of how people did with what team and that would determine the rankings for the following season. It was gold. Off-topic: had a great moment with NHLPA '93. My friend Craig got a little toasted one night and came into my room demanding to play hockey. We fired up the game and at one point one of us took a shot just as a penalty was called. The timing was perfect. The puck continued racing, but the players came to a halt. The puck hit a defenseman square in the head and dropped him like a sack of bricks. We laughed so hard we eventually hooked up the VCR so we could record the play-by-play. We tried to recreate it but could never get the timing right. In all the time I played that game, I never saw that again. |
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