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#1 | |||
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Pro Rookie
Join Date: Jan 2002
Location: Macomb, MI
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This is insane!
Microsoft Sees $100 Million First Day for 'Halo 2'
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#2 |
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College Benchwarmer
Join Date: Apr 2003
Location: Lexington, KY
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Hmm, does that count preorder cash that has been accumulating for months now?
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#3 | |
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College Starter
Join Date: Jul 2002
Location: Henderson, Nevada
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It probably just is a rough estimate but damn! That's alot of units sold. ![]()
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Toujour Pret |
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#4 | |
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Coordinator
Join Date: Oct 2000
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Profits would typically be realized when the product is shipped, so I'd assume so. |
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#5 |
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Head Coach
Join Date: Dec 2002
Location: Michigan
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GTA made over 200 million from all reports I heard.
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#6 |
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Favored Bitch #1
Join Date: Dec 2001
Location: homeless in NJ
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i wonder when the movie will come out?
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#7 |
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Pro Starter
Join Date: May 2001
Location: toronto
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Dang.....
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Pumpy Tudors Now that I've cracked and made that admission, I wonder if I'm only a couple of steps away from wanting to tongue-kiss Jaromir Jagr and give Bobby Clarke a blowjob. |
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#8 |
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Hall Of Famer
Join Date: Apr 2002
Location: Back in Houston!
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I'm trying to figure out how they're going to sell 10M copies when the installed base of the X-Box isn't 10M last I checked.
SI
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Houston Hippopotami, III.3: 20th Anniversary Thread - All former HT players are encouraged to check it out! Janos: "Only America could produce an imbecile of your caliber!" Freakazoid: "That's because we make lots of things better than other people!" |
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#9 |
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College Starter
Join Date: Jul 2001
Location: Fort Lackland, Texas (San Antonio)
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GTA3 sold 8 million copies. I think Vice City sold around 3 million in the first month, not sure on final numbers. I didn't see any numbers on San Andreas.
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Oakland Raiders: HFL's 1970 AC West Champs |
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#10 | |
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College Benchwarmer
Join Date: Oct 2003
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Final numbers for Vice City was around 12 million.... expected numbers for San Andreas are 15 million, and from the looks of it, should meet that number. |
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#11 | |
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College Starter
Join Date: Jul 2001
Location: Fort Lackland, Texas (San Antonio)
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Quite impressive.
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Oakland Raiders: HFL's 1970 AC West Champs |
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#12 |
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Head Coach
Join Date: Oct 2000
Location: Green Bay, WI
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I say this not as a slam on Halo 2 - which is a great game - but more as a slam on the metrics of comparison being used:
Big. Effin'. Deal. $100 million in sales = ~2 million units sold through (the more $55 CE's sold, the lower that number) $100 million in movie tickets sold = 10 million+ tickets sold. It's not even a comparison worth making. "Yay, our game sold $100 million in the first day, and the biggest blockbusters do that in three days!" Yep. And your average blockbuster sees between 1,500 and 2,000 screens, with usually 4-7 showings in a day. 400 folks per showing (I'm guessing on the size of your average theater room, but this sounds reasonable), assuming they all sell out, at 7 showings per day, means each screen is capable of processing 2,800 folks. Multiply that by the low end, 1,500 screens, and that's 4,200,000 folks who'll see a movie on opening day under those circumstances, for a total of approximately $42,000,000 in ticket sales. So, yeah, the movie generates half the revenue, but reaches double the population. But the video game is more successful, right? |
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#13 | |
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Head Coach
Join Date: Oct 2000
Location: Green Bay, WI
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First of all, it's Xbox, not X-Box. Get it right. ![]() Second of all, Halo 2 will be a system-seller, the way the first one was. You've got a console that's now half of what it cost originally, and folks who were holding out for a price drop, many of them were also waiting on Halo 2. Now that you've got both the drop down to $150 (including NCAA 2005 and Top Spin), as well as Halo 2 on the market *and* Live-compatible, you're going to see a surge in Xbox market share domestically. Abroad's another matter, but I don't think MS will have any problems meeting a target of 10 million sell-throughs domestically. |
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#14 | |
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Retired
Join Date: Oct 2000
Location: Fantasyland
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Depends on your measurement. People, no. Money, yes. ![]() |
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