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#1 | ||
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H.S. Freshman Team
Join Date: Jun 2005
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FOF 2004 Multiplayer Question
Sorry if this is a question that's been asked before. I am searching the forum but with little luck so far.
I am running a multiplayer league and we're approaching the end of our first season. To test the way the multiplayer game works between the superbowl and free agency, I have been using a test league to check out the staff hiring, stadium changes and franchise player bits. Here's my problem. As commish I click "End Season", I then export. As a participant I click begin staff hiring and make a bid (I also make a turf renovation request). I export the stage file, but when I go to import the stage file as a commish it tells me there are no import files in the correct state. Why is this happening? Thanks in advance |
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#2 |
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Pro Starter
Join Date: Feb 2004
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That's odd. It sounds like you're doing everything right. I'd try it again and make sure you aren't goofing some minute detail, like forgetting to put that last export in the import directory before importing.
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#3 |
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H.S. Freshman Team
Join Date: Jun 2005
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Thanks, I've tried ending the 1st stage and doing the participant bit for the second stage - same problem.
This is going to cause significant problems for my league if we can't do this. I will try and play around with it again. Thanks for trying. |
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#4 |
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Pro Starter
Join Date: Oct 2000
Location: Cary, NC
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This happens when the clients are not using the correct export from the commish. They're exports are from the wrong commish export (wrong stage, wrong league, etc).
__________________
-- Greg -- Author of various FOF utilities |
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#5 |
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H.S. Freshman Team
Join Date: Jun 2005
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Thing is I'm testing it so I'm both commish and participant. This is driving me nuts. We've done every other import/export fine, never had a file not work.
Help me out, do I export the game file before or after clicking "Begin Staff Hiring"? Even if I've messed this bit up I should still be able to submitt stage files for the 2nd and 3rd round!?! Sorry if I'm being a noob ![]() |
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#6 |
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Pro Starter
Join Date: Feb 2004
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1) End the season
2) Save 3) Open the game up as a participant 4) Make whatever staff changes and export 5) Move the export you just made from your export folder to your import folder 6) Open the game as commish and import Should be that easy. Last edited by sovereignstar : 10-04-2005 at 01:33 PM. |
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#7 | |
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Hokie, Hokie, Hokie, Hi
Join Date: Mar 2001
Location: Kennesaw, GA
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Quote:
Fixed |
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#8 |
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Grizzled Veteran
Join Date: Nov 2003
Location: MA
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Hopefully Skydog won't box you for asking a question before reading the instructions
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#9 |
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Pro Starter
Join Date: Feb 2004
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shiii
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#10 |
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H.S. Freshman Team
Join Date: Jun 2005
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Thanks for the help fellas, problem is not with this stage of the game but the fact that for some reason the test league I'm running won't import any stage files even though I'm doing things exactly as with the real league we're running.
I'm definately being a noob. |
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#11 |
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H.S. Freshman Team
Join Date: Jun 2005
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Sorry sorted this now. I took over commishing when the game had already started, so when I set up my test league I didn't check the radio buttons to have the test teams human controlled.
RTFI next time |
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#12 |
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High School Varsity
Join Date: Oct 2003
Location: Seattle, Washington
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Gotta learn somehow sometime.
Your league have a website so we can follow it? |
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#13 |
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H.S. Freshman Team
Join Date: Jun 2005
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Not yet I'm afraid. We have a couple of techy type guys who will hopefully be able to knock something up soon. I'll let you know then if you want.
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#14 | |
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Dearly Missed
(9/25/77-12/23/08) Join Date: Nov 2003
Location: DC Suburbs
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Quote:
Whoa, I think they were talking about creating a website not impregnating someone.
__________________
NAFL New Orleans Saints GM/Co-Commish MP Career Record: 114-85 NAFL Super Bowl XI Champs In memory of Gavin Anthony: 7/22/08-7/26/08 |
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#15 | |
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Pro Starter
Join Date: Jun 2004
Location: Minneapolis
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Quote:
Well he DID say techy guys, so I'm 99% sure its a website |
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