![]() |
|
|
#1 | ||
|
College Benchwarmer
Join Date: Oct 2003
Location: St. Louis, MO
|
Quake 4
Anyone pick up Quake 4 today. I have always been a huge fan of the series. But something about this game doesnt seem right for some reason.
I was curious how it played by someone other than a professional game reviewer at gamespot, etc.
__________________
http://www.MaloMart.com |
||
|
|
|
|
|
#2 | |
|
College Starter
Join Date: Dec 2003
Location: Chula Vista, CA
|
Quote:
Not me. I don't think I'll be picking up any FPS' for awhile. Nothing out there really 'stands' out in my eye, and usually with each FPS iteration release, it's a sign to yet again 'upgrade'. I stopped playing Quake after part 1. Sure did love part 1 though.
__________________
...what we have here is a man who looks like Tarzan, but fights like Jane! My VG collection | Xbox 360 Gamertag: ManThol | PS3 Network ID: hukarez Doce Pares International - San Diego Council Filipino Martial Arts Digest tweet tweet twitter |
|
|
|
|
|
|
#3 |
|
College Benchwarmer
Join Date: Oct 2003
Location: St. Louis, MO
|
Quake 1: Amazing. Great graphics for hits time. and Trent Reznor of NiN did the sound and music. Plus they even put in a weapon for him that was a nail gun that shot nine inch nails.
Quake 2: Story mode sucked. Multiplayer revolutionized fps multiplayer in my opinion. (Don't give me that crap about Unreal Tournament doing it first fanboys.) Quake 3: Gave up on story mode and actually made bots in multiplayer the story mode. Multiplayer was taken to a new level. (Again, 1 word, Quakecon. Dont give me Counter Strike and Unreal Tournament arguements. Have you ever heard of Unrealcon or Counter Strikecon? No! Case closed.) Quake 4: Looks like they tried story mode again. Personally I am not in a multiplayer kind of mood anymore so I need a story to play a game anymore. Somebody fork out 50 bucks so I dont have to ![]()
__________________
http://www.MaloMart.com |
|
|
|
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
|
|