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#1 | ||
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College Prospect
Join Date: Sep 2005
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Momentum/Form
I just wondered if this had any bearing on a team? In the past I have had teams with seemingly excellent rosters go on a losing streak for a while, turn it around and go on winning streaks, and vica versa. No obvious reasons. Is this just coincidence?
In relation to this, are Pre Season games meaningless or are they worth trying to win. I often inactivate key players for fear of injury, but wonder if this risks a slow start to the season? |
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#2 |
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College Starter
Join Date: Jun 2002
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As far as I'm aware, there is no concept of momentum coded into the game. Also, Jim has said that there is no 'rust' factor, so playing your starters in pre-season doesn't help unless you are trying to develop them.
__________________
Ability is what you're capable of doing. Motivation determines what you do. Attitude determines how well you do it. - Lou Holtz |
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#3 |
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n00b
Join Date: Feb 2006
Location: Ontario
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Am I alone in thinking that there SHOULD be both a momentum and a rust factor in the game?
These things definitely exist (for some teams and players) in real life, witness the Steelers beating the Colts in the playoffs after getting soundly beaten there in the regular season. No doubt there were other factors involved too, but it would stretch credulity not to attribute that playoff win at least in part to exactly 'momentum' and 'rust'. |
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#4 | |
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College Starter
Join Date: Feb 2003
Location: Seattle
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Quote:
I'm not so sure Jim ever said there was no rust factor for starters not playing in the preseason. He sits starters in the IHOF preseason, but this could simply be him deciding the rust penalty was outweighed by chance of injury. If he said that for sure, then that is news to me. I don't think there is momentum factor in between games, but during a game, there are some coach/player ratings that can help someone get an early lead or catch up in the 4th quarter. |
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#5 | ||
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Pro Starter
Join Date: Feb 2004
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Quote:
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Enough evidence for me. |
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#6 |
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College Starter
Join Date: Feb 2003
Location: Seattle
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Well, that is indeed news to me. Thanks.
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#7 | |
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College Benchwarmer
Join Date: Oct 2000
Location: Location, Location, Location
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Quote:
If you've got the coaches with the skill and the players with the potential, they will improve during the season. And while the other teams improve, (or the older teams decline) too, if you improve more you can see the 'momentum' build. Your team is becoming better, so why do you need a momentum factor to double count what is already in the game? I think this is one reason for the late season, bad-team winning streak that results in a mid-level draft pick instead of a franchise choice that so many comment upon. We all have better coaches and players high in potential (as well as depth) and that produces good late season runs even after bad starts.
__________________
"The case of Great Britain is the most astonishing in this matter of inequality of rights in world soccer championships. The way they explained it to me as a child, God is one but He's three: Father, Son and Holy Ghost. I could never understand it. And I still don't understand why Great Britain is one but she's four....while [others] continue to be no more than one despite the diverse nationalities that make them up." Eduardo Galeano, SOCCER IN SUN AND SHADOW |
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#8 |
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Strategy Moderator
Join Date: Nov 2001
Location: North Carolina
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Neither exists to my knowledge, but I agree that both would be excellent additions to future versions of the game.
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#9 |
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Coordinator
Join Date: Oct 2000
Location: Maassluis, Zuid-Holland, Netherlands
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I dug up some stats from the IHOF. Six seasons of data. I did a little research on what the outcome of a game was for teams following a win, following a tie and following a loss. Additionally, I did a little research on seeing what teams did against teams coming off a win, coming off a tie or coming off a loss. Further more, I combined the two. Here is what I found. I left out the conclusions on games following ties and games played against teams coming off a tied game since there were only 2 games tied in the sample size of 6 seasons.
.536 win percentage following a win .464 win percentage following a loss .536 win percentage against a team that lost last week .464 win percentage against a team that won last week .578 win percentage following a win and against a team that won last week .500 win percentage following a win and against a team that lost last week .500 win percentage following a loss and against a team that won last week .422 win percentage following a loss and against a team that lost last week Also, I dug up the streaks of wins and losses for the entire league over the same time span, with live streaks also included, if wanted, I can exclude them.) The frequency of each streak is as follows: 362 won 1 game 186 won 2 games 102 won 3 games 34 won 4 games 32 won 5 games 18 won 6 games 16 won 7+ games (combined due to sample same) 391 lost 1 game 182 lost 2 games 79 lost 3 games 41 lost 4 games 23 lost 5 games 11 lost 6 games 10 lost 7 games 19 lost 8+ games It appears that extending a streak has a change of about 50% with low streaks, but the higher streaks seem to have a bigger success rate to continue. After a team has won 7 in a row, the success rate in extending the streak is about 2/3rd, but the sample size beyond 7 wins is too small to make any conclusions. For losers, the success rate to extend the streak is at 60% or higher as soon as teams have won 4 in a row. I do realize that the higher the streak, the smaller the sample size and a success rate of 62 out of 103 is a probably too small a sample size. Of course, this is raw data, there's no evaluation of the talent of teams involved here. And with the streaks, there's also no evaluation of what the opponents did the previous week, to make extending a streak more or less likely.
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* 2005 Golden Scribe winner for best FOF Dynasty about IHOF's Maassluis Merchantmen * Former GM of GEFL's Houston Oilers and WOOF's Curacao Cocktail |
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#10 |
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College Starter
Join Date: Dec 2004
Location: PA
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I think a lot of that data is due to the fact that bad teams are more likely to have lost the week before. For instance, if you play a 5-10 team there is a 67% chance that they lost the week before. If you play a 10-5 team there is only a 33% chance that they lost the week before. Therefore, you end up playing more bad teams coming off losses (and by definition you have an easier time beating bad teams) than you do good teams coming off losses, so your data gets skewed. You'd have to control for both W/L % and also home field advantage.
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#11 |
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Pro Starter
Join Date: Feb 2004
Location: Dayton, OH
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I would be interested to see if Motivation comes into play over the course of a season, and not just games.
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#12 | |
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lolzcat
Join Date: Oct 2000
Location: Annapolis, Md
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Hmmm... I am trying to understand what this statistic means. If both teams are coming off a win, doesn't the resulting game between them necessarily contribute one win and one loss to the total set... rendering this a .500 outcome? What am I missing? |
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#13 | |
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Coordinator
Join Date: Oct 2000
Location: Maassluis, Zuid-Holland, Netherlands
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__________________
* 2005 Golden Scribe winner for best FOF Dynasty about IHOF's Maassluis Merchantmen * Former GM of GEFL's Houston Oilers and WOOF's Curacao Cocktail |
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#14 | |
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Coordinator
Join Date: Oct 2000
Location: Maassluis, Zuid-Holland, Netherlands
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Quote:
__________________
* 2005 Golden Scribe winner for best FOF Dynasty about IHOF's Maassluis Merchantmen * Former GM of GEFL's Houston Oilers and WOOF's Curacao Cocktail Last edited by MIJB#19 : 03-25-2006 at 09:08 PM. |
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#15 | |
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College Starter
Join Date: Dec 2004
Location: PA
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