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Old 05-24-2006, 04:34 AM   #1
Marc Duffy
SI Games
 
Join Date: Oct 2005
OOTP Baseball 2006 Reports

In our opinion, one of best features of OOTP Baseball 2006 will be it’s SION (Sports Interactive Online Network) web-reports and league history.

The game generates a whole website from your baseball universe, which spools thousands of HTML pages.

I refer to this as your own baseball universe encyclopedia as it's packed full of stats & info

We'd be interested in hearing your thoughts on this.

(We're updating the reports regularly based on feedback and bug reports)

http://reports.ootpbaseball2006.com/

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Old 05-24-2006, 08:08 AM   #2
Drake
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Wow.
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Old 05-24-2006, 08:09 AM   #3
miked
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Quite impressive.
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Old 05-24-2006, 08:49 AM   #4
cuervo72
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My quick take is that as compared to the previous html reports, this thing is *greatly* beefed up, especially to the point of including minor league news, stats, even box scores.

It also looks to integrate much of Catobase, but there are definitely things missing there. Reposted from an assessment I gave at FOBL:

Quote:
Originally Posted by me
I'm *not* seeing things like playoff series record (there is just an 'X' there if you made it), there are NO WIN SHARES, fielding stats are not broken down by position, there is no team schedule, there does not seem to be a manager section anywhere. I don't see rank in your league. I don't see similarity scores for players. From a historical standpoint, if this is all that is there, this falls well short of what we have now. FBR is definitely superior.

So the html seems like a middle ground. Much, much better than the previous game html. The minor league breakdowns are downright exciting. For history, not *quite* where the Cato output is though.
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Old 05-24-2006, 08:51 AM   #5
CubsFan915
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Dammit, now I'm *really* starting to get interested...
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Old 05-24-2006, 08:51 AM   #6
cuervo72
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Team schedules seem to be imbedded elsewhere in the site, not sure if they carry over from year to year though. There doesn't look to be a game-by-game breakdown like this though:

http://reference.thefobl.com/fbr/tea...2019sched.html

edit: Cubs broke my Dola.
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Old 05-24-2006, 09:20 AM   #7
Simms
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From a designer's perspective....

I'm seeing a lot of embedded styles in the source code, which is a sizeable concern.

HTML Code:
<body bgcolor=\"#616161\" style=\"background-image:url(../images/sin_bg.jpg);\">


HTML Code:
<td style=\"padding-top:6px;padding-left:12px;padding-bottom:0px;padding-right:12px;\">


HTML Code:
<span style=\"color:#FFFFFF;font-size:18px;font-weight:bold;\">Fictional Baseball League 08-04-2016</span>


etc...
Please please PLEASE put as much of that in the CSS file as is humanly possible.

Ideally, everything would be css-controlled, but if you need set fixed widths for tables and whatnot, I can understand that. But if leagues don't have the ability to customize background colors, images, font sizes, etc., that would be a very very bad thing.
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Old 05-24-2006, 09:21 AM   #8
GoSeahawks
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OMFG
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Old 05-24-2006, 09:26 AM   #9
cuervo72
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Quote:
Originally Posted by Simms
From a designer's perspective....

I'm seeing a lot of embedded styles in the source code, which is a sizeable concern.

Please please PLEASE put as much of that in the CSS file as is humanly possible.

Ideally, everything would be css-controlled, but if you need set fixed widths for tables and whatnot, I can understand that. But if leagues don't have the ability to customize background colors, images, font sizes, etc., that would be a very very bad thing.

Oh, I hadn't even thought of that. But yes, I noticed things like the body background, title background etc. were inside tags. I agree, this is NOT a good thing. [babu]Very very bad thing.[/babu]
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Old 05-24-2006, 09:28 AM   #10
Marc Duffy
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Quote:
Originally Posted by Simms
From a designer's perspective....

I'm seeing a lot of embedded styles in the source code, which is a sizeable concern.

HTML Code:
<body bgcolor=\"#616161\" style=\"background-image:url(../images/sin_bg.jpg);\">


HTML Code:
<td style=\"padding-top:6px;padding-left:12px;padding-bottom:0px;padding-right:12px;\">


HTML Code:
<span style=\"color:#FFFFFF;font-size:18px;font-weight:bold;\">Fictional Baseball League 08-04-2016</span>


etc...
Please please PLEASE put as much of that in the CSS file as is humanly possible.

Ideally, everything would be css-controlled, but if you need set fixed widths for tables and whatnot, I can understand that. But if leagues don't have the ability to customize background colors, images, font sizes, etc., that would be a very very bad thing.

I think the issue here is that we've created a browser in the game where these reports are also viewable (and creatable on the fly). It's likely our browser doesnt support such code
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Old 05-24-2006, 09:30 AM   #11
PilotMan
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I like the player reports, but one thing that stands out is that I can't see how many all star games that a player has been to like I could before. As of now, I need to scan through all the player history whereas before I could just look at what team they played for.

I know that allstar games don't mean anything, but it would have been cool to talley those stats.

I would have like to have seen a competition like a HR Derby added.

It would have been nice to see a running total of how many injuries a player has had and how much total time he has missed. Simply for the abilty to evaluate a player for your team.

The formatting in the major transactions should allow me to quickly scan for important trades, as it is right now it doesn't work, I can't quickly find when trades take place.

Having important trades made into news items should be included.

In fact a major portion of the game should be run throught the news, like it is in FM. And it would need to be fully customizable.

That is enough for now.
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Old 05-24-2006, 09:31 AM   #12
cuervo72
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Quote:
Originally Posted by Marc Duffy
I think the issue here is that we've created a browser in the game where these reports are also viewable (and creatable on the fly). It's likely our browser doesnt support such code

Hmm. Well, that stinks. I know for FOBL I view the reports 99.9% on our web site, and 0.1% (if even that) in-game.
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Old 05-24-2006, 09:36 AM   #13
Simms
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Quote:
Originally Posted by Marc Duffy
I think the issue here is that we've created a browser in the game where these reports are also viewable (and creatable on the fly). It's likely our browser doesnt support such code

Well, there's certainly *some* CSS support built in, as there does exist a CSS file for the reports pages (http://reports.ootpbaseball2006.com/sion/styles.css). The examples I've listed are pretty basic examples -- level 1 CSS, so I can't see why an in-game browser would support what's already in the CSS file and *not* something like "background-image".

It's simply a matter of pulling the "style=" attributes out of the HTML tags themselves and assigning classes to them in the master CSS file.
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Old 05-24-2006, 09:39 AM   #14
Marc Duffy
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Quote:
Originally Posted by cuervo72
Hmm. Well, that stinks. I know for FOBL I view the reports 99.9% on our web site, and 0.1% (if even that) in-game.

I'm not familiar with that games mechanics, but the way it works in OOTPB is that it's all part of the game but they are viewable in an external browser for online / dynasty reports rather than being external reports that you could pull up in the game.

I think I've done a bad job of explaining that but you hopefully get what I mean?
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Old 05-24-2006, 09:40 AM   #15
Marc Duffy
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Quote:
Originally Posted by Simms
Well, there's certainly *some* CSS support built in, as there does exist a CSS file for the reports pages (http://reports.ootpbaseball2006.com/sion/styles.css). The examples I've listed are pretty basic examples -- level 1 CSS, so I can't see why an in-game browser would support what's already in the CSS file and *not* something like "background-image".

It's simply a matter of pulling the "style=" attributes out of the HTML tags themselves and assigning classes to them in the master CSS file.

Thanks, I'll get one of the guys to take a look
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Old 05-24-2006, 09:46 AM   #16
cuervo72
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Quote:
Originally Posted by Marc Duffy
I'm not familiar with that games mechanics, but the way it works in OOTPB is that it's all part of the game but they are viewable in an external browser for online / dynasty reports rather than being external reports that you could pull up in the game.

I think I've done a bad job of explaining that but you hopefully get what I mean?

Sorry - I meant the online league FOBL (http://www.thefobl.com). OOTP league going off of v5...for league updates, I'd say folks view the exported html more than they actually open up the game. Simms basically has a custom style-sheet that we use rather than the game generated one (http://www.thefobl.com/fobl/league.html).
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Old 05-24-2006, 09:48 AM   #17
Bee
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Well I'm impressed.
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Old 05-24-2006, 10:07 AM   #18
DanGarion
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Things I'd like for the online version of the reports are individual pages for each season a player played like it in in Catobase. So when I look at the LA team in 2012 and I click on a player I get their 2012 page not their current page.

Also I'd like to see the running salary records for players like it was in Catobase. See what players have made the most in a season and the most in a career. Not to mention I'd like to see the Grey Ink / Black Ink.
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Old 05-24-2006, 10:12 AM   #19
cuervo72
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I'd forgotten about some of those dangarion. I'd also add the ratings progression for players. I think there are a lot of things missing from Catobase - enough for me to think it's worthwhile to at least attempt to do sql dumps from v7 to put into an old version of Catobase. From an everyday league html standpoint though, this blows away what OOTP had before. Just not quite as robust from a historical standpoint on some fronts as Cato.
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Old 05-24-2006, 10:15 AM   #20
cuervo72
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Dola - it might not be worthwhile to have everything as beefy as Cato either, considering how long I hear it takes the Cato output to generate. We run sims 3/4 times a week, and I can't imagine taking that much time to generate html that often.
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Old 05-24-2006, 10:17 AM   #21
DanGarion
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Quote:
Originally Posted by cuervo72
I'd forgotten about some of those dangarion. I'd also add the ratings progression for players. I think there are a lot of things missing from Catobase - enough for me to think it's worthwhile to at least attempt to do sql dumps from v7 to put into an old version of Catobase. From an everyday league html standpoint though, this blows away what OOTP had before. Just not quite as robust from a historical standpoint on some fronts as Cato.
Yeah exactly. I loved the progression of talent that cato lets you see. I could see where what we are seeing here is the "in season" report" but there is a secondary "end of season" report that is done that includes all the features we have all come to love in Catobase, because I can completely understand the need to limit the amount of HTML files being uploaded on the day to day updates.
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Old 05-24-2006, 10:18 AM   #22
DanGarion
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Quote:
Originally Posted by cuervo72
Dola - it might not be worthwhile to have everything as beefy as Cato either, considering how long I hear it takes the Cato output to generate. We run sims 3/4 times a week, and I can't imagine taking that much time to generate html that often.
Ding, exactly what I was thinking with the post I just made.
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Old 05-24-2006, 10:23 AM   #23
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cuervo... your links work better w/out the ( )

www.thefobl.com

www.thefobl.com/fobl/league.html

Last edited by PineTar : 05-24-2006 at 10:24 AM.
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Old 05-24-2006, 10:36 AM   #24
cuervo72
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Thanks PT. Fixed.
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Old 05-24-2006, 10:56 AM   #25
Hammer755
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Quote:
Originally Posted by cuervo72
I'd forgotten about some of those dangarion. I'd also add the ratings progression for players. I think there are a lot of things missing from Catobase - enough for me to think it's worthwhile to at least attempt to do sql dumps from v7 to put into an old version of Catobase. From an everyday league html standpoint though, this blows away what OOTP had before. Just not quite as robust from a historical standpoint on some fronts as Cato.

cuervo,

If you ever develop a tool that can dump OOTP2006 data in OOTP6.5 format, I would encourage you to make it public if possible. One of the few complaints I have with the new version thus far is its inability to transfer historical information for online leagues. I would love to be able to continue my league's current Catobase into the future to avoid a disconnect. I'm certain many OOTPers feel the same way.
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Old 05-24-2006, 11:06 AM   #26
cuervo72
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If/when we come up with a solution at FOBL, I'll post something about it. In all likelihood though it would be a number of perl scripts, and not anything compiled or all that robust unfortunately. Plus, with us still being on v5, we'd be looking to put things in that format rather than v6.5. I haven't actually looked at the Cato db yet, so I don't know what the differences are. Buddy Grant (Killebrew) is the Cato expert at FOBL so I'm going to have to coordinate some things with him.

And I'm definitely in the "complain about history" corner, my complaining hasn't won me too many friends over at OOTP I reckon...
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Old 05-24-2006, 11:08 AM   #27
Hammer755
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Quote:
Originally Posted by cuervo72
If/when we come up with a solution at FOBL, I'll post something about it. In all likelihood though it would be a number of perl scripts, and not anything compiled or all that robust unfortunately. Plus, with us still being on v5, we'd be looking to put things in that format rather than v6.5. I haven't actually looked at the Cato db yet, so I don't know what the differences are. Buddy Grant (Killebrew) is the Cato expert at FOBL so I'm going to have to coordinate some things with him.

And I'm definitely in the "complain about history" corner, my complaining hasn't won me too many friends over at OOTP I reckon...

Thanks a ton! The current version of Cato can be run using either V5 or V6/6.5 output.
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Old 05-24-2006, 11:22 AM   #28
AgustusM
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Looks great - except for those damn logos.

For the life of me I can't figure out why so much time has been put into making the game look better - but everywhere you look we have 1980's level logos, which are such an eyesore.

yes - I know we can and will replace with out own - but this is your marketing, don't you think it makes sense to put on the best look possible. those who look past such things and are impressed by the depth or in most instances ALREADY customers – A cleaner look would probably entice more first time buyers.
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Old 05-24-2006, 11:46 AM   #29
MrBug708
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Not a big deal, but on the player report the draft list goes pick, round when I think round, pick would be a much better order

ex- http://reports.ootpbaseball2006.com/...ayer_5755.html

At first glance, it looks like he was the third overall pick, but he was the 33rd overall pick, third pick in the second round
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Old 05-24-2006, 01:32 PM   #30
Eaglesfan27
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Very impressive. This is quickly moving up from my wait and see list to buy ASAP list.
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Old 05-24-2006, 02:14 PM   #31
Marc Duffy
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Quote:
Originally Posted by AgustusM
Looks great - except for those damn logos.

For the life of me I can't figure out why so much time has been put into making the game look better - but everywhere you look we have 1980's level logos, which are such an eyesore.

yes - I know we can and will replace with out own - but this is your marketing, don't you think it makes sense to put on the best look possible. those who look past such things and are impressed by the depth or in most instances ALREADY customers – A cleaner look would probably entice more first time buyers.

you may have a point, the game creates these logos on the fly and so they have to have a fairly generic flavour.

Again, suggestions on logo designs for the computer generated fictional logos welcome/
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Old 05-24-2006, 02:18 PM   #32
ISiddiqui
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I love the stat page. Including VORP among other stats just makes me happy .
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Old 05-24-2006, 06:04 PM   #33
lighthousekeeper
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I'm hoping this was taken off of an old build of the application. If not, it looks like ootp still suffers from the same questionable ai that has plagued it for years. The introduction of more complex situations like Short Season leagues and Rookie Leagues may only make matter worse:

http://reports.ootpbaseball2006.com/...layer_424.html

Some things of note:
- This guy played in the 'Rookie League' from age 25 through age 33.
- He was released midway through his first year as a professional despite posting a .926 OPS in the Rookie League.
- 2008: A mixed year for Sheehan. He dominates the Short Season A league, winning the league's MVP award, only to get released the next month.
- Was released 11 times in 11 years
- 2010: Released despite hitting over .350 that season
- 2014: A particularly bad year for the Sheehan family:
04-01-2014 Signed a 1-year minor league contract with the Plano Commodores organization.
07-01-2014 Released by the Plano organization.
07-01-2014 Signed a 1-year minor league contract with the Plano Commodores organization.
07-04-2014 Released by the Plano organization.
07-18-2014 Signed a 1-year minor league contract with the Fresno Earthquakes organization.
09-02-2014 Released by the Fresno organization.
09-15-2014 Signed a 1-year minor league contract with the Kansas City Felines organization.
11-06-2014 Became a minor league free-agent.


The Plano GM re-signed him in 2014 just so he could watch him cry as he fired him 3 days later. But don't feel bad for Sheehan: he collected 4 year's worth of minor league salaries that year!

ahhh...classic ootp!
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Old 05-24-2006, 06:28 PM   #34
Johnny Slick
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As discussed on another board, the report here also demonstrates that relievers are still underperforming starters. IRL, the reverse is true, and has been true since well before everybody started using their bullpens like Tony LaRussa, so we can't blame this solely on the game's inability to use LOOGYs properly. It would be really, really nice to add some sort of positive adjustment to relievers' abilities for their first time through the lineup (to prevent powergaming with this). You could put it in the "tune" file (or whatever you're calling the companion file that'll allow us to edit error rates finally) so that people who insist that this isn't a problem can turn it off.
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Old 05-24-2006, 06:44 PM   #35
Schmidty
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Looks like it'll be fun for stat addicts.
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Old 05-24-2006, 07:00 PM   #36
sovereignstar
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Quote:
Originally Posted by lighthousekeeper
I'm hoping this was taken off of an old build of the application. If not, it looks like ootp still suffers from the same questionable ai that has plagued it for years. The introduction of more complex situations like Short Season leagues and Rookie Leagues may only make matter worse:

http://reports.ootpbaseball2006.com/...layer_424.html

Some things of note:
- This guy played in the 'Rookie League' from age 25 through age 33.
- He was released midway through his first year as a professional despite posting a .926 OPS in the Rookie League.
- 2008: A mixed year for Sheehan. He dominates the Short Season A league, winning the league's MVP award, only to get released the next month.
- Was released 11 times in 11 years
- 2010: Released despite hitting over .350 that season
- 2014: A particularly bad year for the Sheehan family:
04-01-2014 Signed a 1-year minor league contract with the Plano Commodores organization.
07-01-2014 Released by the Plano organization.
07-01-2014 Signed a 1-year minor league contract with the Plano Commodores organization.
07-04-2014 Released by the Plano organization.
07-18-2014 Signed a 1-year minor league contract with the Fresno Earthquakes organization.
09-02-2014 Released by the Fresno organization.
09-15-2014 Signed a 1-year minor league contract with the Kansas City Felines organization.
11-06-2014 Became a minor league free-agent.


The Plano GM re-signed him in 2014 just so he could watch him cry as he fired him 3 days later. But don't feel bad for Sheehan: he collected 4 year's worth of minor league salaries that year!

ahhh...classic ootp!

oy
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Old 05-24-2006, 07:08 PM   #37
cuervo72
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Quote:
Originally Posted by Schmidty
Looks like it'll be fun for stat addicts.

The player pages certainly have enough of them. But, I think a lot of them run together unfortunately. I liked the old separators between groups like vs lh/rh/close and home/away/last week/month for instance. I also liked having minor league stats easily distinguishable from major league ones - if not in a separate section, at least colored differently (or, maybe the whole year is a color like in http://reference.thefobl.com/fbr/pla...toryan248.html rather than just alternating colors for teach stop).
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Old 05-24-2006, 07:09 PM   #38
cuervo72
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Dola - I think putting the league in it's own table cell as the example above is the way to go too rather than having just a dash - it lines up much better and makes it more readable.
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Old 05-24-2006, 07:13 PM   #39
cuervo72
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Another observation:

On http://reports.ootpbaseball2006.com/...ayer_5755.html, the "2009 Total - FBLAAA" link has no page. Probably brought up elsewhere, but just in case.
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Old 05-24-2006, 07:55 PM   #40
jbmagic
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Join Date: Apr 2004
Quote:
Originally Posted by lighthousekeeper
I'm hoping this was taken off of an old build of the application. If not, it looks like ootp still suffers from the same questionable ai that has plagued it for years. The introduction of more complex situations like Short Season leagues and Rookie Leagues may only make matter worse:

http://reports.ootpbaseball2006.com/...layer_424.html

Some things of note:
- This guy played in the 'Rookie League' from age 25 through age 33.
- He was released midway through his first year as a professional despite posting a .926 OPS in the Rookie League.
- 2008: A mixed year for Sheehan. He dominates the Short Season A league, winning the league's MVP award, only to get released the next month.
- Was released 11 times in 11 years
- 2010: Released despite hitting over .350 that season
- 2014: A particularly bad year for the Sheehan family:
04-01-2014 Signed a 1-year minor league contract with the Plano Commodores organization.
07-01-2014 Released by the Plano organization.
07-01-2014 Signed a 1-year minor league contract with the Plano Commodores organization.
07-04-2014 Released by the Plano organization.
07-18-2014 Signed a 1-year minor league contract with the Fresno Earthquakes organization.
09-02-2014 Released by the Fresno organization.
09-15-2014 Signed a 1-year minor league contract with the Kansas City Felines organization.
11-06-2014 Became a minor league free-agent.


The Plano GM re-signed him in 2014 just so he could watch him cry as he fired him 3 days later. But don't feel bad for Sheehan: he collected 4 year's worth of minor league salaries that year!

ahhh...classic ootp!


wow. This exact same thing happen on oopt 6.5 latest version too.

I wonder why yhis still happens even with a brand new engine.

I hope on final release the AI does a better job with release, waivers, rule 5, trades, etc.
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Old 05-24-2006, 08:36 PM   #41
MizzouRah
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Join Date: Sep 2002
Location: Troy, Mo
I'll wait very patiently on impressions before even thinking about buying ootp this year.

The one big thing about ootp 6.5 is how many good players are picked up off waivers. If it's the same in 2006, I'll pass.
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Old 05-24-2006, 09:00 PM   #42
Galaril
Pro Starter
 
Join Date: Jan 2004
Quote:
Originally Posted by MizzouRah
I'll wait very patiently on impressions before even thinking about buying ootp this year.

The one big thing about ootp 6.5 is how many good players are picked up off waivers. If it's the same in 2006, I'll pass.


Ditto.
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Old 05-24-2006, 10:01 PM   #43
Buccaneer
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Join Date: Oct 2000
Location: Colorado
Quote:
Originally Posted by jbmagic
wow. This exact same thing happen on oopt 6.5 latest version too.


Really? You didn't think when lighthousekeeper said "If not, it looks like ootp still suffers from the same questionable ai that has plagued it for years." that it included 6.x?
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Old 05-25-2006, 12:59 AM   #44
korme
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Join Date: May 2001
Location: Bloodbuzz Ohio
Dude OOTP 06 is like a week away. I'm stoked. I've never gotten as many seasons out of a game as I do the OOTP series. Can't wait!
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Old 05-25-2006, 01:14 AM   #45
Marc Duffy
SI Games
 
Join Date: Oct 2005
Quote:
Originally Posted by lighthousekeeper
I'm hoping this was taken off of an old build of the application. If not, it looks like ootp still suffers from the same questionable ai that has plagued it for years. The introduction of more complex situations like Short Season leagues and Rookie Leagues may only make matter worse:

http://reports.ootpbaseball2006.com/...layer_424.html

Some things of note:
- This guy played in the 'Rookie League' from age 25 through age 33.
- He was released midway through his first year as a professional despite posting a .926 OPS in the Rookie League.
- 2008: A mixed year for Sheehan. He dominates the Short Season A league, winning the league's MVP award, only to get released the next month.
- Was released 11 times in 11 years
- 2010: Released despite hitting over .350 that season
- 2014: A particularly bad year for the Sheehan family:
04-01-2014 Signed a 1-year minor league contract with the Plano Commodores organization.
07-01-2014 Released by the Plano organization.
07-01-2014 Signed a 1-year minor league contract with the Plano Commodores organization.
07-04-2014 Released by the Plano organization.
07-18-2014 Signed a 1-year minor league contract with the Fresno Earthquakes organization.
09-02-2014 Released by the Fresno organization.
09-15-2014 Signed a 1-year minor league contract with the Kansas City Felines organization.
11-06-2014 Became a minor league free-agent.


The Plano GM re-signed him in 2014 just so he could watch him cry as he fired him 3 days later. But don't feel bad for Sheehan: he collected 4 year's worth of minor league salaries that year!

ahhh...classic ootp!

Have logged this for you
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Old 05-25-2006, 01:26 AM   #46
korme
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Join Date: May 2001
Location: Bloodbuzz Ohio
I don't know if this suggestion is a little too late, but it'd be nice to have the Career Stats tab broken down into two seperate categories. Maybe instead of the yearly stats listed altogether, maybe a Career Stats page for the current league and then one for his former leagues? So it'd look like this if the guy is currently in Triple A, 2012

Current League Tab
2007 LUB - FBL AAA
2008 FRE - FBL AAA
2009 FRE - FBL AAA
2012 BIR - FBL AAA

Other Leagues Tab

2006 JER - FBLA
2010 CLE - FBL
2011 CLE - FBL

And then a totals where it runs em all together. I'm just thinking bc if I see the back of a player card for Hideo Nomo as a Dodger, I don't see his prior Nippon League stats at the top before his introduction to LA and the MLB.
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Old 05-25-2006, 04:25 AM   #47
Andreas Raht
OOTP Developments
 
Join Date: Aug 2003
Quote:
Originally Posted by Marc Duffy
I'm not familiar with that games mechanics, but the way it works in OOTPB is that it's all part of the game but they are viewable in an external browser for online / dynasty reports rather than being external reports that you could pull up in the game.

All the reports shown on our server are just the reports that are being generated by the game and displayed with the games's integrated browser. They are generated "on the fly". When you click on a link, the game creates the page as an HTML file on the harddisk, and then it will be opened.

But there is also a dialog where you can create all the pages if you want that. Or just a selection of the pages. See http://www.ootpbaseball2006.com/news...ews=view&id=87

You can then upload the pages, or zip them, or open them on your computer using another browser.

When you have an HTML page opened in OOTP, you can always click on the "Open in external browser" button to open the page in your browser for printing, saving or whatever. Or just to see that it's really looking the same

Well, we're using CSS very often. But not always, that's true. I'll try to replace some of the long and often used in-line style definitions with CSS classes. Please keep in mind that the game uses templates to create all pages. There is only a single HTML tag which is hard coded a few times inside the game, and that's the <br> tag. Every other HTML tag, style definition, color attribute and whatever is in templates! These templates can be edited, and even separately for each single league database if you want to

One more thing Our integrated browser even handles Javascript Try the pull down lists for the splits on this page please: http://reports.ootpbaseball2006.com/...stats_0_1.html - this works absolutely the same way using the same HTML code inside the game Well to be honest - we didn't integrate Javascript completely

Cheers,
Andreas
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Last edited by Andreas Raht : 05-25-2006 at 04:32 AM.
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Old 05-25-2006, 08:20 AM   #48
Marc Duffy
SI Games
 
Join Date: Oct 2005
Reports updated today with some new fixes
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Old 05-25-2006, 08:41 AM   #49
miked
College Starter
 
Join Date: Jun 2001
Location: The Dirty
Quote:
Originally Posted by Marc Duffy
Have logged this for you

Just out of curiosity, but do you have external beta testers? This kind of stuff has been blatantly obvious since Markus put waivers in the game. If you relying on observations from messageboard people to "log" major issues 1 week before release, it doesn't bode well at all. I can only begin to imagine the debacle that will be online leagues with all these options.
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Old 05-25-2006, 08:54 AM   #50
DanGarion
Coordinator
 
Join Date: Nov 2003
Location: PNW
I'm going to assume not everything was uploaded this time. Because I can't see the player listings by letters.

http://reports.ootpbaseball2006.com/..._letter_A.html

Not Found
The requested document was not found on this server.

Web Server at ootpbaseball2006.com
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